DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveStripMessage.h

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#ifndef __REMOVESTRIPMESSAGE__H__
#define __REMOVESTRIPMESSAGE__H__
#include "BehaviorMessageBase.h"
class RemoveStripMessage : public BehaviorMessageBase {
public:
RemoveStripMessage(AMFArrayValue* arguments);
const StripId GetStripId() { return stripId; };
const BehaviorState GetBehaviorState() { return behaviorState; };
const uint32_t GetBehaviorId() { return behaviorId; };
private:
StripId stripId;
BehaviorState behaviorState;
uint32_t behaviorId;
};
#endif //!__REMOVESTRIPMESSAGE__H__