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b6af92ef81
* Split out BehaviorMessage class changes from PR #1452 * remove <string_view> inclusion in ActionContext.h * add the arguments nullptr check back in * remove redundant std::string constructor calls * Update AddStripMessage.cpp - change push_back to emplace_back
22 lines
633 B
C++
22 lines
633 B
C++
#ifndef __MOVETOINVENTORYMESSAGE__H__
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#define __MOVETOINVENTORYMESSAGE__H__
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#include "BehaviorMessageBase.h"
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class AMFArrayValue;
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/**
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* @brief Sent when a player moves a Behavior A at position B to their inventory.
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*/
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#pragma warning("This Control Behavior Message does not have a test yet. Non-developers can ignore this warning.")
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class MoveToInventoryMessage : public BehaviorMessageBase {
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public:
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MoveToInventoryMessage(const AMFArrayValue* arguments);
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[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
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private:
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uint32_t m_BehaviorIndex;
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};
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#endif //!__MOVETOINVENTORYMESSAGE__H__
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