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https://github.com/DarkflameUniverse/DarkflameServer.git
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d2aeebcd46
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
65 lines
2.9 KiB
C++
65 lines
2.9 KiB
C++
#include "CDPetComponentTable.h"
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namespace {
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// Default entries for fallback
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CDPetComponent defaultEntry{
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.id = 0,
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UNUSED_ENTRY(.minTameUpdateTime = 60.0f,)
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UNUSED_ENTRY(.maxTameUpdateTime = 300.0f,)
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UNUSED_ENTRY(.percentTameChance = 101.0f,)
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UNUSED_ENTRY(.tameability = 100.0f,)
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UNUSED_ENTRY(.elementType = 1,)
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.walkSpeed = 2.5f,
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.runSpeed = 5.0f,
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.sprintSpeed = 10.0f,
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UNUSED_ENTRY(.idleTimeMin = 60.0f,)
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UNUSED_ENTRY(.idleTimeMax = 300.0f,)
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UNUSED_ENTRY(.petForm = 0,)
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.imaginationDrainRate = 60.0f,
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UNUSED_ENTRY(.AudioMetaEventSet = "",)
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UNUSED_ENTRY(.buffIDs = "",)
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};
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}
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void CDPetComponentTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetComponent");
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auto& entries = GetEntriesMutable();
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while (!tableData.eof()) {
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const uint32_t componentID = tableData.getIntField("id", defaultEntry.id);
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auto& entry = entries[componentID];
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entry.id = componentID;
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UNUSED_COLUMN(entry.minTameUpdateTime = tableData.getFloatField("minTameUpdateTime", defaultEntry.minTameUpdateTime));
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UNUSED_COLUMN(entry.maxTameUpdateTime = tableData.getFloatField("maxTameUpdateTime", defaultEntry.maxTameUpdateTime));
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UNUSED_COLUMN(entry.percentTameChance = tableData.getFloatField("percentTameChance", defaultEntry.percentTameChance));
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UNUSED_COLUMN(entry.tameability = tableData.getFloatField("tamability", defaultEntry.tameability)); // Mispelled as "tamability" in CDClient
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UNUSED_COLUMN(entry.elementType = tableData.getIntField("elementType", defaultEntry.elementType));
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entry.walkSpeed = static_cast<float>(tableData.getFloatField("walkSpeed", defaultEntry.walkSpeed));
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entry.runSpeed = static_cast<float>(tableData.getFloatField("runSpeed", defaultEntry.runSpeed));
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entry.sprintSpeed = static_cast<float>(tableData.getFloatField("sprintSpeed", defaultEntry.sprintSpeed));
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UNUSED_COLUMN(entry.idleTimeMin = tableData.getFloatField("idleTimeMin", defaultEntry.idleTimeMin));
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UNUSED_COLUMN(entry.idleTimeMax = tableData.getFloatField("idleTimeMax", defaultEntry.idleTimeMax));
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UNUSED_COLUMN(entry.petForm = tableData.getIntField("petForm", defaultEntry.petForm));
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entry.imaginationDrainRate = static_cast<float>(tableData.getFloatField("imaginationDrainRate", defaultEntry.imaginationDrainRate));
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UNUSED_COLUMN(entry.AudioMetaEventSet = tableData.getStringField("AudioMetaEventSet", defaultEntry.AudioMetaEventSet));
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UNUSED_COLUMN(entry.buffIDs = tableData.getStringField("buffIDs", defaultEntry.buffIDs));
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tableData.nextRow();
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}
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}
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void CDPetComponentTable::LoadValuesFromDefaults() {
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GetEntriesMutable().insert(std::make_pair(defaultEntry.id, defaultEntry));
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}
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CDPetComponent& CDPetComponentTable::GetByID(const uint32_t componentID) {
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auto& entries = GetEntriesMutable();
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auto itr = entries.find(componentID);
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if (itr == entries.end()) {
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LOG("Unable to load pet component (ID %i) values from database! Using default values instead.", componentID);
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return defaultEntry;
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}
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return itr->second;
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}
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