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Live sent duration 0.0 in all 744 successful EnableRebuild (cancels carry the time spent building, which DLU already matches); DLU sent the reset time. Tests get EntityManager::_addEntity/_removeEntity to make an entity built outside CreateEntity findable, and helpers that read game messages back out of captured packets. Check: finish a quickbuild; the build completes, the celebrate animation plays and the built object stays up for its usual time before resetting. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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5.1 KiB