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b6af92ef81
* Split out BehaviorMessage class changes from PR #1452 * remove <string_view> inclusion in ActionContext.h * add the arguments nullptr check back in * remove redundant std::string constructor calls * Update AddStripMessage.cpp - change push_back to emplace_back
31 lines
751 B
C++
31 lines
751 B
C++
#ifndef __UPDATEACTIONMESSAGE__H__
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#define __UPDATEACTIONMESSAGE__H__
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#include "Action.h"
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#include "ActionContext.h"
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#include "BehaviorMessageBase.h"
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class AMFArrayValue;
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/**
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* @brief Sent when a player updates the value in an Action
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*
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*/
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class UpdateActionMessage : public BehaviorMessageBase {
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public:
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UpdateActionMessage(const AMFArrayValue* arguments);
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[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }
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[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
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[[nodiscard]] const Action& GetAction() const noexcept { return m_Action; }
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private:
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int32_t m_ActionIndex;
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ActionContext m_ActionContext;
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Action m_Action;
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};
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#endif //!__UPDATEACTIONMESSAGE__H__
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