mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 15:37:20 +00:00
942 lines
56 KiB
C++
942 lines
56 KiB
C++
#include <gtest/gtest.h>
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#include "dCommonVars.h"
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#include "eCinematicEvent.h"
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#include "CppScripts.h"
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#include "CppScriptsOld.h"
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#include "Entity.h"
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#include "EntityInfo.h"
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#include "LupGenericInteract.h"
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#include "InvalidScript.h"
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//VE / AG scripts:
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#include "AgShipPlayerDeathTrigger.h"
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#include "AgShipPlayerShockServer.h"
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#include "AgSpaceStuff.h"
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#include "AgImagSmashable.h"
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#include "NpcNpSpacemanBob.h"
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#include "StoryBoxInteractServer.h"
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#include "Binoculars.h"
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#include "AllCrateChicken.h"
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#include "SsModularBuildServer.h"
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#include "ZoneAgProperty.h"
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#include "TouchMissionUpdateServer.h"
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#include "ActSharkPlayerDeathTrigger.h"
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#include "BaseEnemyMech.h"
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#include "ZoneAgSurvival.h"
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#include "AgBusDoor.h"
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#include "MaestromExtracticatorServer.h"
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#include "NpcWispServer.h"
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#include "AgCagedBricksServer.h"
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#include "NpcEpsilonServer.h"
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#include "AgTurret.h"
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#include "AgMonumentBirds.h"
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#include "AgLaserSensorServer.h"
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#include "AgMonumentLaserServer.h"
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#include "AgFans.h"
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#include "RemoveRentalGear.h"
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#include "NpcNjAssistantServer.h"
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#include "EnemySpiderSpawner.h"
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#include "AgQbElevator.h"
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#include "AgPropGuard.h"
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#include "AgBugsprayer.h"
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#include "WishingWellServer.h"
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#include "NpcAgCourseStarter.h"
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#include "AgMonumentRaceGoal.h"
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#include "ZoneAgSpiderQueen.h"
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#include "SpiderBossTreasureChestServer.h"
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#include "NpcCowboyServer.h"
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#include "ZoneAgMedProperty.h"
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#include "AgStromlingProperty.h"
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#include "AgDarkSpiderling.h"
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#include "PropertyFXDamage.h"
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#include "AgPropguards.h"
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#include "NpcPirateServer.h"
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#include "AgPicnicBlanket.h"
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#include "AgMonumentRaceCancel.h"
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#include "VeBricksampleServer.h"
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#include "PropertyBankInteract.h"
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#include "VeMech.h"
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#include "VeMissionConsole.h"
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#include "VeEpsilonServer.h"
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#include "AgSurvivalBuffStation.h"
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#include "QbSpawner.h"
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#include "AgQbWall.h"
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// NS Scripts
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#include "NsModularBuild.h"
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#include "NsGetFactionMissionServer.h"
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#include "NsQbImaginationStatue.h"
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#include "NsConcertChoiceBuildManager.h"
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#include "NsConcertChoiceBuild.h"
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#include "NsConcertQuickBuild.h"
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#include "AgStagePlatforms.h"
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#include "NsConcertInstrument.h"
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#include "NsJohnnyMissionServer.h"
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#include "StinkyFishTarget.h"
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#include "ZoneNsProperty.h"
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#include "ZoneNsMedProperty.h"
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#include "NsTokenConsoleServer.h"
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#include "NsLupTeleport.h"
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#include "ZoneNsWaves.h"
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#include "WaveBossHammerling.h"
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#include "WaveBossApe.h"
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#include "WaveBossSpiderling.h"
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#include "WaveBossHorsemen.h"
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#include "MinigameTreasureChestServer.h"
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#include "NsLegoClubDoor.h"
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#include "ClRing.h"
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#include "WildAmbients.h"
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#include "PropertyDeathPlane.h"
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// PR Scripts
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#include "PrWhistle.h"
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#include "PrSeagullFly.h"
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#include "HydrantBroken.h"
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#include "HydrantSmashable.h"
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#include "PetDigServer.h"
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#include "PetFromDigServer.h"
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#include "PetFromObjectServer.h"
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#include "DamagingPets.h"
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#include "SpawnGryphonServer.h"
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// GF Scripts
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#include "GfTikiTorch.h"
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#include "GfCampfire.h"
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#include "GfOrgan.h"
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#include "GfBanana.h"
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#include "GfBananaCluster.h"
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#include "GfJailkeepMission.h"
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#include "TriggerAmbush.h"
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#include "GfCaptainsCannon.h"
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#include "MastTeleport.h"
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#include "GfJailWalls.h"
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#include "QbEnemyStunner.h"
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#include "PetDigBuild.h"
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#include "SpawnLionServer.h"
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#include "BaseEnemyApe.h"
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#include "GfApeSmashingQB.h"
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#include "ZoneGfProperty.h"
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#include "GfArchway.h"
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#include "GfMaelstromGeyser.h"
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#include "PirateRep.h"
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#include "GfParrotCrash.h"
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// SG Scripts
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#include "SGCannon.h"
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#include "ZoneSGServer.h"
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// FV Scripts
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#include "FvCandle.h"
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#include "EnemyRoninSpawner.h"
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#include "ActNinjaTurret.h"
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#include "FvMaelstromCavalry.h"
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#include "FvHorsemenTrigger.h"
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#include "FvFlyingCreviceDragon.h"
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#include "FvMaelstromDragon.h"
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#include "FvDragonSmashingGolemQb.h"
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#include "TreasureChestDragonServer.h"
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#include "InstanceExitTransferPlayerToLastNonInstance.h"
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#include "FvFreeGfNinjas.h"
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#include "FvPandaServer.h"
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#include "FvPandaSpawnerServer.h"
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#include "ZoneFvProperty.h"
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#include "FvBrickPuzzleServer.h"
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#include "FvConsoleLeftQuickbuild.h"
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#include "FvConsoleRightQuickbuild.h"
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#include "FvFacilityBrick.h"
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#include "FvFacilityPipes.h"
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#include "ImgBrickConsoleQB.h"
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#include "ActParadoxPipeFix.h"
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#include "FvNinjaGuard.h"
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#include "FvPassThroughWall.h"
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#include "FvBounceOverWall.h"
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#include "FvFong.h"
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#include "FvMaelstromGeyser.h"
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#include "FvRaceDragon.h"
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#include "FvRacePillarABCServer.h"
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#include "FvRacePillarDServer.h"
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#include "RaceFireballs.h"
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#include "RaceShipLapColumnsServer.h"
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// FB Scripts
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#include "AgJetEffectServer.h"
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#include "AgSalutingNpcs.h"
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#include "BossSpiderQueenEnemyServer.h"
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#include "RockHydrantSmashable.h"
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// Misc Scripts
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#include "ExplodingAsset.h"
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#include "ActPlayerDeathTrigger.h"
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#include "CrabServer.h"
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#include "GrowingFlower.h"
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#include "BaseFootRaceManager.h"
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#include "PropertyPlatform.h"
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#include "MailBoxServer.h"
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#include "ActMine.h"
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#include "FireFirstSkillonStartup.h"
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// Racing Scripts
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#include "RaceImagineCrateServer.h"
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#include "ActVehicleDeathTrigger.h"
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#include "RaceImaginePowerup.h"
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#include "RaceMaelstromGeiser.h"
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#include "FvRaceSmashEggImagineServer.h"
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#include "RaceSmashServer.h"
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#include "FvRacingColumns.h"
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// NT Scripts
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#include "NtSentinelWalkwayServer.h"
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#include "NtParadoxTeleServer.h"
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#include "NtDarkitectRevealServer.h"
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#include "BankInteractServer.h"
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#include "NtVentureSpeedPadServer.h"
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#include "NtVentureCannonServer.h"
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#include "NtCombatChallengeServer.h"
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#include "NtCombatChallengeDummy.h"
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#include "NtCombatChallengeExplodingDummy.h"
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#include "BaseInteractDropLootServer.h"
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#include "NtAssemblyTubeServer.h"
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#include "NtParadoxPanelServer.h"
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#include "TokenConsoleServer.h"
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#include "NtImagBeamBuffer.h"
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#include "NtBeamImaginationCollectors.h"
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#include "NtDirtCloudServer.h"
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#include "NtConsoleTeleportServer.h"
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#include "SpawnShrakeServer.h"
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#include "SpawnSaberCatServer.h"
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#include "SpawnStegoServer.h"
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#include "NtDukeServer.h"
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#include "NtHaelServer.h"
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#include "NtOverbuildServer.h"
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#include "NtVandaServer.h"
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#include "ForceVolumeServer.h"
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#include "NtXRayServer.h"
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#include "NtSleepingGuard.h"
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#include "NtImagimeterVisibility.h"
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#include "FrictionVolumeServer.h"
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#include "NTPipeVisibilityServer.h"
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#include "NTNaomiDirtServer.h"
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#include "MinigameBlueMark.h"
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#include "NtNaomiBreadcrumbServer.h"
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// DLU Scripts
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#include "DLUVanityTeleportingObject.h"
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// AM Scripts
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#include "AmConsoleTeleportServer.h"
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#include "RandomSpawnerFin.h"
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#include "RandomSpawnerPit.h"
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#include "RandomSpawnerStr.h"
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#include "RandomSpawnerZip.h"
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#include "AmDarklingMech.h"
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#include "AmBridge.h"
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#include "AmDrawBridge.h"
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#include "AmShieldGenerator.h"
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#include "AmShieldGeneratorQuickbuild.h"
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#include "AmDropshipComputer.h"
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#include "AmScrollReaderServer.h"
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#include "AmTemplateSkillVolume.h"
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#include "EnemyNjBuff.h"
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#include "AmSkeletonEngineer.h"
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#include "AmSkullkinDrill.h"
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#include "AmSkullkinDrillStand.h"
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#include "AmSkullkinTower.h"
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#include "AmDarklingDragon.h"
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#include "AmBlueX.h"
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#include "AmTeapotServer.h"
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#include "WanderingVendor.h"
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// NJ Scripts
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#include "NjGarmadonCelebration.h"
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#include "NjWuNPC.h"
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#include "NjScrollChestServer.h"
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#include "EnemySkeletonSpawner.h"
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#include "NjRailSwitch.h"
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#include "NjRailPostServer.h"
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#include "NjRailActivatorsServer.h"
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#include "NjColeNPC.h"
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#include "NjNPCMissionSpinjitzuServer.h"
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#include "NjJayMissionItems.h"
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#include "FallingTile.h"
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#include "ImaginationShrineServer.h"
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#include "Lieutenant.h"
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#include "RainOfArrows.h"
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#include "NjIceRailActivator.h"
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#include "CavePrisonCage.h"
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#include "NjMonastryBossInstance.h"
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#include "CatapultBouncerServer.h"
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#include "CatapultBaseServer.h"
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#include "NjhubLavaPlayerDeathTrigger.h"
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#include "MonCoreNookDoors.h"
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#include "MonCoreSmashableDoors.h"
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#include "FlameJetServer.h"
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#include "BurningTile.h"
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#include "NjEarthDragonPetServer.h"
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#include "NjEarthPetServer.h"
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#include "NjDragonEmblemChestServer.h"
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#include "NjNyaMissionitems.h"
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// Scripted equipment
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#include "AnvilOfArmor.h"
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#include "CauldronOfLife.h"
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#include "FountainOfImagination.h"
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#include "Sunflower.h"
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#include "BootyDigServer.h"
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#include "PersonalFortress.h"
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#include "PropertyDevice.h"
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#include "ImaginationBackpackHealServer.h"
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#include "LegoDieRoll.h"
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#include "BuccaneerValiantShip.h"
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#include "GemPack.h"
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#include "ShardArmor.h"
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#include "TeslaPack.h"
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#include "StunImmunity.h"
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// Survival scripts
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#include "AgSurvivalStromling.h"
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#include "AgSurvivalMech.h"
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#include "AgSurvivalSpiderling.h"
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// Frostburgh Scripts
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#include "RockHydrantBroken.h"
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#include "WhFans.h"
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// WBL scripts
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#include "WblGenericZone.h"
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// Alpha Scripts
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#include "TriggerGas.h"
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#include "ActNinjaSensei.h"
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// pickups
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#include "SpecialCoinSpawner.h"
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#include "SpecialPowerupSpawner.h"
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#include "SpecialSpeedBuffSpawner.h"
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// Wild Scripts
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#include "WildAndScared.h"
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#include "WildGfGlowbug.h"
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#include "WildAmbientCrab.h"
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#include "WildPants.h"
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#include "WildNinjaStudent.h"
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#include "WildNinjaSensei.h"
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#include "WildNinjaBricks.h"
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#include "VisToggleNotifierServer.h"
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#include "LupGenericInteract.h"
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#include "WblRobotCitizen.h"
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#define CHECK_SCRIPT(scriptName, scriptType) do { \
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auto* script = dynamic_cast<scriptType*>(CppScripts::GetScript(&entity, scriptName)); \
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auto* oldScript = dynamic_cast<scriptType*>(CppScriptsOld::GetScript(&entity, scriptName)); \
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ASSERT_NE(script, nullptr); \
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ASSERT_NE(oldScript, nullptr); \
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} while (0)
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#define CHECK_CACHE(scriptName) do { \
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ASSERT_EQ(CppScripts::GetScript(&entity, scriptName), CppScripts::GetScript(&entity, scriptName)); \
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} while (0)
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TEST(dScriptsTests, OldCppScriptsCheck) {
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Entity entity(LWOOBJID_EMPTY, EntityInfo{});
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CHECK_SCRIPT("scripts\\ai\\WILD\\L_LUP_generic_interact.lua", LupGenericInteract);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua", AgShipPlayerDeathTrigger);
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CHECK_SCRIPT("scripts\\ai\\NP\\L_NPC_NP_SPACEMAN_BOB.lua", NpcNpSpacemanBob);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SPACE_STUFF.lua", AgSpaceStuff);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_SHOCK_SERVER.lua", AgShipPlayerShockServer);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_IMAG_SMASHABLE.lua", AgImagSmashable);
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CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_STORY_BOX_INTERACT_SERVER.lua", StoryBoxInteractServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_BINOCULARS.lua", Binoculars);
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CHECK_SCRIPT("scripts\\ai\\WILD\\L_ALL_CRATE_CHICKEN.lua", AllCrateChicken);
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CHECK_SCRIPT("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_SMASHABLE.lua", RockHydrantSmashable);
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CHECK_SCRIPT("scripts\\02_server\\Map\\SS\\L_SS_MODULAR_BUILD_SERVER.lua", SsModularBuildServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\AG_Small\\L_ZONE_AG_PROPERTY.lua", ZoneAgProperty);
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CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_POI_MISSION.lua", InvalidScript);
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CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_TOUCH_MISSION_UPDATE_SERVER.lua", TouchMissionUpdateServer);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_ACT_SHARK_PLAYER_DEATH_TRIGGER.lua", ActSharkPlayerDeathTrigger);
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CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_MECH.lua", BaseEnemyMech);
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CHECK_SCRIPT("scripts\\zone\\AG\\L_ZONE_AG_SURVIVAL.lua", ZoneAgSurvival);
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CHECK_SCRIPT("scripts\\02_server\\Objects\\L_BUFF_STATION_SERVER.lua", AgSurvivalBuffStation);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_BUS_DOOR.lua", AgBusDoor);
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CHECK_SCRIPT("scripts\\02_server\\Equipment\\L_MAESTROM_EXTRACTICATOR_SERVER.lua", MaestromExtracticatorServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_CAGED_BRICKS_SERVER.lua", AgCagedBricksServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_WISP_SERVER.lua", NpcWispServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_EPSILON_SERVER.lua", NpcEpsilonServer);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_TURRET.lua", AgTurret);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_TURRET_FOR_SHIP.lua", AgTurret);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_LASER_SENSOR_SERVER.lua", AgLaserSensorServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_LASER_SERVER.lua", AgMonumentLaserServer);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_FANS.lua", AgFans);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_BIRDS.lua", AgMonumentBirds);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_REMOVE_RENTAL_GEAR.lua", RemoveRentalGear);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_NJ_ASSISTANT_SERVER.lua", NpcNjAssistantServer);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SALUTING_NPCS.lua", AgSalutingNpcs);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_JET_EFFECT_SERVER.lua", AgJetEffectServer);
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CHECK_SCRIPT("scripts\\02_server\\Enemy\\AG\\L_BOSS_SPIDER_QUEEN_ENEMY_SERVER.lua", BossSpiderQueenEnemyServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\AG_Small\\L_ENEMY_SPIDER_SPAWNER.lua", EnemySpiderSpawner);
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CHECK_SCRIPT("scripts/02_server/Map/Property/AG_Small/L_ENEMY_SPIDER_SPAWNER.lua", EnemySpiderSpawner);
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CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_QB_Elevator.lua", AgQbElevator);
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CHECK_SCRIPT("scripts\\ai\\PROPERTY\\AG\\L_AG_PROP_GUARD.lua", AgPropGuard);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_BUGSPRAYER.lua", AgBugsprayer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_AG_COURSE_STARTER.lua", NpcAgCourseStarter);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_GOAL.lua", AgMonumentRaceGoal);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_CANCEL.lua", AgMonumentRaceCancel);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG_Spider_Queen\\L_ZONE_AG_SPIDER_QUEEN.lua", ZoneAgSpiderQueen);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG_Spider_Queen\\L_SPIDER_BOSS_TREASURE_CHEST_SERVER.lua", SpiderBossTreasureChestServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_COWBOY_SERVER.lua", NpcCowboyServer);
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CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\AG_Med\\L_ZONE_AG_MED_PROPERTY.lua", ZoneAgMedProperty);
|
|
CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_STROMBIE_PROPERTY.lua", AgStromlingProperty);
|
|
CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_DARKLING_MECH.lua", BaseEnemyMech);
|
|
CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_DARK_SPIDERLING.lua", AgDarkSpiderling);
|
|
CHECK_SCRIPT("scripts\\ai\\PROPERTY\\L_PROP_GUARDS.lua", AgPropguards);
|
|
CHECK_SCRIPT("scripts\\ai\\PROPERTY\\L_PROPERTY_FX_DAMAGE.lua", PropertyFXDamage);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_PIRATE_SERVER.lua", NpcPirateServer);
|
|
CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_PICNIC_BLANKET.lua", AgPicnicBlanket);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\L_PROPERTY_BANK_INTERACT_SERVER.lua", PropertyBankInteract);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\VE\\L_VE_MECH.lua", VeMech);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\VE\\L_MISSION_CONSOLE_SERVER.lua", VeMissionConsole);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\VE\\L_EPSILON_SERVER.lua", VeEpsilonServer);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_MODULAR_BUILD.lua", NsModularBuild);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_GET_FACTION_MISSION_SERVER.lua", NsGetFactionMissionServer);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_QB_IMAGINATION_STATUE.lua", NsQbImaginationStatue);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\CONCERT_CHOICEBUILD_MANAGER_SERVER.lua", NsConcertChoiceBuildManager);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_CONCERT_CHOICEBUILD.lua", NsConcertChoiceBuild);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_CONCERT_QUICKBUILD.lua", NsConcertQuickBuild);
|
|
CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_STAGE_PLATFORMS.lua", AgStagePlatforms);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_CONCERT_INSTRUMENT_QB.lua", NsConcertInstrument);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_JONNY_FLAG_MISSION_SERVER.lua", NsJohnnyMissionServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Objects\\L_STINKY_FISH_TARGET.lua", StinkyFishTarget);
|
|
CHECK_SCRIPT("scripts\\zone\\PROPERTY\\NS\\L_ZONE_NS_PROPERTY.lua", ZoneNsProperty);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\NS_Med\\L_ZONE_NS_MED_PROPERTY.lua", ZoneNsMedProperty);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\L_NS_TOKEN_CONSOLE_SERVER.lua", NsTokenConsoleServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\L_NS_LUP_TELEPORT.lua", NsLupTeleport);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\Waves\\L_ZONE_NS_WAVES.lua", ZoneNsWaves);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HAMMERLING_ENEMY_SERVER.lua", WaveBossHammerling);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_APE_ENEMY_SERVER.lua", WaveBossApe);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_DARK_SPIDERLING_ENEMY_SERVER.lua", WaveBossSpiderling);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua", WaveBossHorsemen);
|
|
CHECK_SCRIPT("scripts\\02_server\\Minigame\\General\\L_MINIGAME_TREASURE_CHEST_SERVER.lua", MinigameTreasureChestServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\L_NS_LEGO_CLUB_DOOR.lua", NsLegoClubDoor);
|
|
CHECK_SCRIPT("scripts/ai/NS/L_CL_RING.lua", ClRing);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_AMBIENTS.lua", WildAmbients);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\NS_PP_01\\L_NS_PP_01_TELEPORT.lua", PropertyDeathPlane);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_QB_SPAWNER.lua", QbSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_QB_Wall.lua", AgQbWall);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_GF_TORCH.lua", GfTikiTorch);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_SPECIAL_FIREPIT.lua", GfCampfire);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_ORGAN.lua", GfOrgan);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_BANANA.lua", GfBanana);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_BANANA_CLUSTER.lua", GfBananaCluster);
|
|
CHECK_SCRIPT("scripts/ai/GF/L_GF_JAILKEEP_MISSION.lua", GfJailkeepMission);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_TRIGGER_AMBUSH.lua", TriggerAmbush);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_GF_CAPTAINS_CANNON.lua", GfCaptainsCannon);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_MAST_TELEPORT.lua", MastTeleport);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_JAIL_WALLS.lua", GfJailWalls);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_QB_ENEMY_STUNNER.lua", QbEnemyStunner);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_PET_DIG_BUILD.lua", PetDigBuild);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_SPAWN_LION_SERVER.lua", SpawnLionServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_APE.lua", BaseEnemyApe);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_GF_APE_SMASHING_QB.lua", GfApeSmashingQB);
|
|
CHECK_SCRIPT("scripts\\zone\\PROPERTY\\GF\\L_ZONE_GF_PROPERTY.lua", ZoneGfProperty);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_ARCHWAY.lua", GfArchway);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_MAELSTROM_GEYSER.lua", GfMaelstromGeyser);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_PIRATE_REP.lua", PirateRep);
|
|
CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_PARROT_CRASH.lua", GfParrotCrash);
|
|
CHECK_SCRIPT("scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua", SGCannon);
|
|
CHECK_SCRIPT("scripts\\ai\\MINIGAME\\SG_GF\\L_ZONE_SG_SERVER.lua", ZoneSGServer);
|
|
CHECK_SCRIPT("scripts\\client\\ai\\PR\\L_PR_WHISTLE.lua", PrWhistle);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\PR\\L_PR_SEAGULL_FLY.lua", PrSeagullFly);
|
|
CHECK_SCRIPT("scripts\\ai\\PETS\\L_HYDRANT_SMASHABLE.lua", HydrantSmashable);
|
|
CHECK_SCRIPT("scripts\\02_server\\map\\PR\\L_HYDRANT_BROKEN.lua", HydrantBroken);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\PET_DIG_SERVER.lua", PetDigServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKELETON_DRAGON_PET_DIG_SERVER.lua", PetDigServer);
|
|
CHECK_SCRIPT("scripts\\client\\ai\\PR\\L_CRAB_SERVER.lua", CrabServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Pets\\L_PET_FROM_DIG_SERVER.lua", PetFromDigServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Pets\\L_PET_FROM_OBJECT_SERVER.lua", PetFromObjectServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Pets\\L_DAMAGING_PET.lua", DamagingPets);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\PR\\L_SPAWN_GRYPHON_SERVER.lua", SpawnGryphonServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_ACT_CANDLE.lua", FvCandle);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_ENEMY_RONIN_SPAWNER.lua", EnemyRoninSpawner);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_CAVALRY.lua", FvMaelstromCavalry);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_NINJA_TURRET_1.lua", ActNinjaTurret);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_FV_HORSEMEN_TRIGGER.lua", FvHorsemenTrigger);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_FLYING_CREVICE_DRAGON.lua", FvFlyingCreviceDragon);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_DRAGON.lua", FvMaelstromDragon);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_DRAGON_SMASHING_GOLEM_QB.lua", FvDragonSmashingGolemQb);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_TREASURE_CHEST_DRAGON_SERVER.lua", TreasureChestDragonServer);
|
|
CHECK_SCRIPT("scripts\\ai\\GENERAL\\L_INSTANCE_EXIT_TRANSFER_PLAYER_TO_LAST_NON_INSTANCE.lua", InstanceExitTransferPlayerToLastNonInstance);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_NPC_FREE_GF_NINJAS.lua", FvFreeGfNinjas);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_PANDA_SPAWNER_SERVER.lua", FvPandaSpawnerServer);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_PANDA_SERVER.lua", FvPandaServer);
|
|
CHECK_SCRIPT("scripts\\zone\\PROPERTY\\FV\\L_ZONE_FV_PROPERTY.lua", ZoneFvProperty);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_BRICK_PUZZLE_SERVER.lua", FvBrickPuzzleServer);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_CONSOLE_LEFT_QUICKBUILD.lua", FvConsoleLeftQuickbuild);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_CONSOLE_RIGHT_QUICKBUILD.lua", FvConsoleRightQuickbuild);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_FACILITY_BRICK.lua", FvFacilityBrick);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_FACILITY_PIPES.lua", FvFacilityPipes);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_IMG_BRICK_CONSOLE_QB.lua", ImgBrickConsoleQB);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_PARADOX_PIPE_FIX.lua", ActParadoxPipeFix);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_NINJA_GUARDS.lua", FvNinjaGuard);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_PASS_THROUGH_WALL.lua", FvPassThroughWall);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_BOUNCE_OVER_WALL.lua", FvBounceOverWall);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_NPC_FONG.lua", FvFong);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_MAELSTROM_GEYSER.lua", FvMaelstromGeyser);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\RACE_SHIP_LAP_COLUMNS_SERVER.lua", RaceShipLapColumnsServer);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP1_SERVER.lua", FvRaceDragon);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP2_SERVER.lua", FvRaceDragon);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP3_SERVER.lua", FvRaceDragon);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_ABC_SERVER.lua", FvRacePillarABCServer);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_D_SERVER.lua", FvRacePillarDServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\RACE_FIREBALLS.lua", RaceFireballs);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_EXPLODING_ASSET.lua", ExplodingAsset);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_WISHING_WELL_SERVER.lua", WishingWellServer);
|
|
CHECK_SCRIPT("scripts\\ai\\ACT\\L_ACT_PLAYER_DEATH_TRIGGER.lua", ActPlayerDeathTrigger);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_GROWING_FLOWER_SERVER.lua", GrowingFlower);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_TOKEN_CONSOLE_SERVER.lua", TokenConsoleServer);
|
|
CHECK_SCRIPT("scripts\\ai\\ACT\\FootRace\\L_ACT_BASE_FOOT_RACE.lua", BaseFootRaceManager);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_PROP_PLATFORM.lua", PropertyPlatform);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\VE\\L_VE_BRICKSAMPLE_SERVER.lua", VeBricksampleServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_MAIL_BOX_SERVER.lua", MailBoxServer);
|
|
CHECK_SCRIPT("scripts\\ai\\ACT\\L_ACT_MINE.lua", ActMine);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_WANDERING_VENDOR.lua", WanderingVendor);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_CRATE_SERVER.lua", RaceImagineCrateServer);
|
|
CHECK_SCRIPT("scripts\\ai\\ACT\\L_ACT_VEHICLE_DEATH_TRIGGER.lua", ActVehicleDeathTrigger);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_POWERUP.lua", RaceImaginePowerup);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\RACE_MAELSTROM_GEISER.lua", RaceMaelstromGeiser);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_SMASH_EGG_IMAGINE_SERVER.lua", FvRaceSmashEggImagineServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\FV_RACING_COLUMNS.lua", FvRacingColumns);
|
|
CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\RACE_SMASH_SERVER.lua", RaceSmashServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_SENTINELWALKWAY_SERVER.lua", NtSentinelWalkwayServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_PARADOXTELE_SERVER.lua", NtParadoxTeleServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_DARKITECT_REVEAL_SERVER.lua", NtDarkitectRevealServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_BANK_INTERACT_SERVER.lua", BankInteractServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_VENTURESPEEDPAD_SERVER.lua", NtVentureSpeedPadServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_VENTURE_CANNON_SERVER.lua", NtVentureCannonServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_SERVER.lua", NtCombatChallengeServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_DUMMY.lua", NtCombatChallengeDummy);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\\\L_NT_COMBAT_EXPLODING_TARGET.lua", NtCombatChallengeExplodingDummy);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_BASE_INTERACT_DROP_LOOT_SERVER.lua", BaseInteractDropLootServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_ASSEMBLYTUBE_SERVER.lua", NtAssemblyTubeServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_PARADOX_PANEL_SERVER.lua", NtParadoxPanelServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_IMAG_BEAM_BUFFER.lua", NtImagBeamBuffer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_BEAM_IMAGINATION_COLLECTORS.lua", NtBeamImaginationCollectors);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_DIRT_CLOUD_SERVER.lua", NtDirtCloudServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_CONSOLE_TELEPORT_SERVER.lua", NtConsoleTeleportServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_SPAWN_STEGO_SERVER.lua", SpawnStegoServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_SPAWN_SABERCAT_SERVER.lua", SpawnSaberCatServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_SPAWN_SHRAKE_SERVER.lua", SpawnShrakeServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_DUKE_SERVER.lua", NtDukeServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_HAEL_SERVER.lua", NtHaelServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_FACTION_SPY_SERVER.lua", NtFactionSpyServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_OVERBUILD_SERVER.lua", NtOverbuildServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_VANDA_SERVER.lua", NtVandaServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_FORCE_VOLUME_SERVER.lua", ForceVolumeServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_FRICTION_VOLUME_SERVER.lua", FrictionVolumeServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_XRAY_SERVER.lua", NtXRayServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_SLEEPING_GUARD.lua", NtSleepingGuard);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_IMAGIMETER_VISIBILITY_SERVER.lua", NTImagimeterVisibility);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_PIPE_VISIBILITY_SERVER.lua", NTPipeVisibilityServer);
|
|
CHECK_SCRIPT("scripts\\ai\\MINIGAME\\Objects\\MINIGAME_BLUE_MARK.lua", MinigameBlueMark);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_BREADCRUMB_SERVER.lua", NtNaomiBreadcrumbServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_DIRT_SERVER.lua", NTNaomiDirtServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_AM_CONSOLE_TELEPORT_SERVER.lua", AmConsoleTeleportServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_FIN.lua", RandomSpawnerFin);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_PIT.lua", RandomSpawnerPit);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_STR.lua", RandomSpawnerStr);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_ZIP.lua", RandomSpawnerZip);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_MECH.lua", AmDarklingMech);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_BRIDGE.lua", AmBridge);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_DRAW_BRIDGE.lua", AmDrawBridge);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR.lua", AmShieldGenerator);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR_QUICKBUILD.lua", AmShieldGeneratorQuickbuild);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_DROPSHIP_COMPUTER.lua", AmDropshipComputer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SCROLL_READER_SERVER.lua", AmScrollReaderServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_TEMPLE_SKILL_VOLUME.lua", AmTemplateSkillVolume);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF.lua", EnemyNjBuff);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_SKELETON_ENGINEER.lua", AmSkeletonEngineer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL.lua", AmSkullkinDrill);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL_STAND.lua", AmSkullkinDrillStand);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKULLKIN_TOWER.lua", AmSkullkinTower);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_NAMED_DARKLING_DRAGON.lua", AmDarklingDragon);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_APE.lua", BaseEnemyApe);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_BLUE_X.lua", AmBlueX);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua", AmTeapotServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua", NjGarmadonCelebration);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_WU_NPC.lua", NjWuNPC);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_SCROLL_CHEST_SERVER.lua", NjScrollChestServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_COLE_NPC.lua", NjColeNPC);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_JAY_MISSION_ITEMS.lua", NjJayMissionItems);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_NPC_MISSION_SPINJITZU_SERVER.lua", NjNPCMissionSpinjitzuServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_ENEMY_SKELETON_SPAWNER.lua", EnemySkeletonSpawner);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_NJ_RAIL_SWITCH.lua", NjRailSwitch);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_ACTIVATORS_SERVER.lua", NjRailActivatorsServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_POST_SERVER.lua", NjRailPostServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_ICE_RAIL_ACTIVATOR_SERVER.lua", NjIceRailActivator);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_FALLING_TILE.lua", FallingTile);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua", EnemyNjBuff);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_IMAGINATION_SHRINE_SERVER.lua", ImaginationShrineServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_LIEUTENANT.lua", Lieutenant);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_RAIN_OF_ARROWS.lua", RainOfArrows);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_CAVE_PRISON_CAGE.lua", CavePrisonCage);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\boss_instance\\L_MONASTERY_BOSS_INSTANCE_SERVER.lua", NjMonastryBossInstance);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BOUNCER_SERVER.lua", CatapultBouncerServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BASE_SERVER.lua", CatapultBaseServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_NJHUB_LAVA_PLAYER_DEATH_TRIGGER.lua", NjhubLavaPlayerDeathTrigger);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_MON_CORE_NOOK_DOORS.lua", MonCoreNookDoors);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua", MonCoreSmashableDoors);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua", MonCoreSmashableDoors);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_FLAME_JET_SERVER.lua", FlameJetServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_BURNING_TILE.lua", BurningTile);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_SPAWN_EARTH_PET_SERVER.lua", NjEarthDragonPetServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_EARTH_PET_SERVER.lua", NjEarthPetServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_DRAGON_EMBLEM_CHEST_SERVER.lua", NjDragonEmblemChestServer);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_NYA_MISSION_ITEMS.lua", NjNyaMissionitems);
|
|
CHECK_SCRIPT("scripts\\02_server\\DLU\\DLUVanityTeleportingObject.lua", DLUVanityTeleportingObject);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_STROMBIE.lua", AgSurvivalStromling);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARKLING_MECH.lua", AgSurvivalMech);
|
|
CHECK_SCRIPT("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARK_SPIDERLING.lua", AgSurvivalSpiderling);
|
|
CHECK_SCRIPT("scripts\\EquipmentScripts\\Sunflower.lua", Sunflower);
|
|
CHECK_SCRIPT("scripts/EquipmentScripts/AnvilOfArmor.lua", AnvilOfArmor);
|
|
CHECK_SCRIPT("scripts/EquipmentScripts/FountainOfImagination.lua", FountainOfImagination);
|
|
CHECK_SCRIPT("scripts/EquipmentScripts/CauldronOfLife.lua", CauldronOfLife);
|
|
CHECK_SCRIPT("scripts\\02_server\\Equipment\\L_BOOTYDIG_SERVER.lua", BootyDigServer);
|
|
CHECK_SCRIPT("scripts\\EquipmentScripts\\PersonalFortress.lua", PersonalFortress);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_PROPERTY_DEVICE.lua", PropertyDevice);
|
|
CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_IMAG_BACKPACK_HEALS_SERVER.lua", ImaginationBackpackHealServer);
|
|
CHECK_SCRIPT("scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua", LegoDieRoll);
|
|
CHECK_SCRIPT("scripts\\EquipmentScripts\\BuccaneerValiantShip.lua", BuccaneerValiantShip);
|
|
CHECK_SCRIPT("scripts\\EquipmentScripts\\FireFirstSkillonStartup.lua", FireFirstSkillonStartup);
|
|
CHECK_SCRIPT("scripts\\equipmenttriggers\\gempack.lua", GemPack);
|
|
CHECK_SCRIPT("scripts\\equipmenttriggers\\shardarmor.lua", ShardArmor);
|
|
CHECK_SCRIPT("scripts\\equipmenttriggers\\coilbackpack.lua", TeslaPack);
|
|
CHECK_SCRIPT("scripts\\EquipmentScripts\\stunImmunity.lua", StunImmunity);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua", RockHydrantBroken);
|
|
CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_WH_FANS.lua", WhFans);
|
|
CHECK_SCRIPT("scripts\\zone\\LUPs\\WBL_generic_zone.lua", WblGenericZone);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_TRIGGER_GAS.lua", TriggerGas);
|
|
CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_NINJA_SENSEI.lua", ActNinjaSensei);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_1_BRONZE-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_1_SILVER-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_10_BRONZE-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_10_GOLD-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_10_SILVER-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_25_BRONZE-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_25_GOLD-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_25_SILVER-COIN-SPAWNER.lua", SpecialCoinSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER.lua", SpecialPowerupSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER-2PT.lua", SpecialPowerupSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_LIFE-POWERUP-SPAWNER.lua", SpecialPowerupSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_ARMOR-POWERUP-SPAWNER.lua", SpecialPowerupSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_SPEED_BUFF_SPAWNER.lua", SpecialSpeedBuffSpawner);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_GF_RAT.lua", WildAndScared);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_GF_SNAIL.lua", WildAndScared);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_GF_GLOWBUG.lua", WildGfGlowbug);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_AMBIENT_CRAB.lua", WildAmbientCrab);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_PANTS.lua", WildPants);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_NINJA_BRICKS.lua", WildNinjaBricks);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_NINJA_STUDENT.lua", WildNinjaStudent);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_NINJA_SENSEI.lua", WildNinjaSensei);
|
|
CHECK_SCRIPT("scripts\\ai\\WILD\\L_LUP_generic_interact.lua", LupGenericInteract);
|
|
}
|
|
|
|
TEST(dScriptsTests, CacheCheck) {
|
|
Entity entity(LWOOBJID_EMPTY, EntityInfo{});
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_LUP_generic_interact.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua");
|
|
CHECK_CACHE("scripts\\ai\\NP\\L_NPC_NP_SPACEMAN_BOB.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_SPACE_STUFF.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_SHOCK_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_IMAG_SMASHABLE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_STORY_BOX_INTERACT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_BINOCULARS.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_ALL_CRATE_CHICKEN.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_SMASHABLE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\SS\\L_SS_MODULAR_BUILD_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\Property\\AG_Small\\L_ZONE_AG_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_POI_MISSION.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_TOUCH_MISSION_UPDATE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_ACT_SHARK_PLAYER_DEATH_TRIGGER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_MECH.lua");
|
|
CHECK_CACHE("scripts\\zone\\AG\\L_ZONE_AG_SURVIVAL.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Objects\\L_BUFF_STATION_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_BUS_DOOR.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Equipment\\L_MAESTROM_EXTRACTICATOR_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_CAGED_BRICKS_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_WISP_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_EPSILON_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_TURRET.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_TURRET_FOR_SHIP.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_LASER_SENSOR_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_LASER_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_FANS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_BIRDS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_REMOVE_RENTAL_GEAR.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_NJ_ASSISTANT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_SALUTING_NPCS.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_JET_EFFECT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\AG\\L_BOSS_SPIDER_QUEEN_ENEMY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\Property\\AG_Small\\L_ENEMY_SPIDER_SPAWNER.lua");
|
|
CHECK_CACHE("scripts/02_server/Map/Property/AG_Small/L_ENEMY_SPIDER_SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_QB_Elevator.lua");
|
|
CHECK_CACHE("scripts\\ai\\PROPERTY\\AG\\L_AG_PROP_GUARD.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_BUGSPRAYER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_AG_COURSE_STARTER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_GOAL.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_CANCEL.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG_Spider_Queen\\L_ZONE_AG_SPIDER_QUEEN.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG_Spider_Queen\\L_SPIDER_BOSS_TREASURE_CHEST_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_COWBOY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\Property\\AG_Med\\L_ZONE_AG_MED_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_STROMBIE_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_DARKLING_MECH.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_DARK_SPIDERLING.lua");
|
|
CHECK_CACHE("scripts\\ai\\PROPERTY\\L_PROP_GUARDS.lua");
|
|
CHECK_CACHE("scripts\\ai\\PROPERTY\\L_PROPERTY_FX_DAMAGE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_PIRATE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_PICNIC_BLANKET.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\Property\\L_PROPERTY_BANK_INTERACT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\VE\\L_VE_MECH.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\VE\\L_MISSION_CONSOLE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\VE\\L_EPSILON_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_MODULAR_BUILD.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_GET_FACTION_MISSION_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_QB_IMAGINATION_STATUE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NS\\CONCERT_CHOICEBUILD_MANAGER_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_CONCERT_CHOICEBUILD.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_CONCERT_QUICKBUILD.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_STAGE_PLATFORMS.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_CONCERT_INSTRUMENT_QB.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_JONNY_FLAG_MISSION_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Objects\\L_STINKY_FISH_TARGET.lua");
|
|
CHECK_CACHE("scripts\\zone\\PROPERTY\\NS\\L_ZONE_NS_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\Property\\NS_Med\\L_ZONE_NS_MED_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NS\\L_NS_TOKEN_CONSOLE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NS\\L_NS_LUP_TELEPORT.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NS\\Waves\\L_ZONE_NS_WAVES.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HAMMERLING_ENEMY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_APE_ENEMY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_DARK_SPIDERLING_ENEMY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Minigame\\General\\L_MINIGAME_TREASURE_CHEST_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NS\\L_NS_LEGO_CLUB_DOOR.lua");
|
|
CHECK_CACHE("scripts/ai/NS/L_CL_RING.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_AMBIENTS.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\NS_PP_01\\L_NS_PP_01_TELEPORT.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_QB_SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\AG\\L_AG_QB_Wall.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_GF_TORCH.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_SPECIAL_FIREPIT.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_ORGAN.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_BANANA.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_BANANA_CLUSTER.lua");
|
|
CHECK_CACHE("scripts/ai/GF/L_GF_JAILKEEP_MISSION.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_TRIGGER_AMBUSH.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_GF_CAPTAINS_CANNON.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_MAST_TELEPORT.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_JAIL_WALLS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_QB_ENEMY_STUNNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_PET_DIG_BUILD.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_SPAWN_LION_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_APE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_GF_APE_SMASHING_QB.lua");
|
|
CHECK_CACHE("scripts\\zone\\PROPERTY\\GF\\L_ZONE_GF_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_ARCHWAY.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_MAELSTROM_GEYSER.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_PIRATE_REP.lua");
|
|
CHECK_CACHE("scripts\\ai\\GF\\L_GF_PARROT_CRASH.lua");
|
|
CHECK_CACHE("scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua");
|
|
CHECK_CACHE("scripts\\ai\\MINIGAME\\SG_GF\\L_ZONE_SG_SERVER.lua");
|
|
CHECK_CACHE("scripts\\client\\ai\\PR\\L_PR_WHISTLE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\PR\\L_PR_SEAGULL_FLY.lua");
|
|
CHECK_CACHE("scripts\\ai\\PETS\\L_HYDRANT_SMASHABLE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\map\\PR\\L_HYDRANT_BROKEN.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\PET_DIG_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKELETON_DRAGON_PET_DIG_SERVER.lua");
|
|
CHECK_CACHE("scripts\\client\\ai\\PR\\L_CRAB_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Pets\\L_PET_FROM_DIG_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Pets\\L_PET_FROM_OBJECT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Pets\\L_DAMAGING_PET.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\PR\\L_SPAWN_GRYPHON_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_ACT_CANDLE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_ENEMY_RONIN_SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_CAVALRY.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_ACT_NINJA_TURRET_1.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_FV_HORSEMEN_TRIGGER.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_FLYING_CREVICE_DRAGON.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_DRAGON.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_DRAGON_SMASHING_GOLEM_QB.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_TREASURE_CHEST_DRAGON_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\GENERAL\\L_INSTANCE_EXIT_TRANSFER_PLAYER_TO_LAST_NON_INSTANCE.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_NPC_FREE_GF_NINJAS.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_PANDA_SPAWNER_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_PANDA_SERVER.lua");
|
|
CHECK_CACHE("scripts\\zone\\PROPERTY\\FV\\L_ZONE_FV_PROPERTY.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_BRICK_PUZZLE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_CONSOLE_LEFT_QUICKBUILD.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_CONSOLE_RIGHT_QUICKBUILD.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_FACILITY_BRICK.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_FACILITY_PIPES.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_IMG_BRICK_CONSOLE_QB.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_ACT_PARADOX_PIPE_FIX.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_NINJA_GUARDS.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_ACT_PASS_THROUGH_WALL.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_ACT_BOUNCE_OVER_WALL.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_NPC_FONG.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_FV_MAELSTROM_GEYSER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\RACE_SHIP_LAP_COLUMNS_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP1_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP2_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP3_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_ABC_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_D_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\RACE_FIREBALLS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_EXPLODING_ASSET.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_WISHING_WELL_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\ACT\\L_ACT_PLAYER_DEATH_TRIGGER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_GROWING_FLOWER_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_TOKEN_CONSOLE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\ACT\\FootRace\\L_ACT_BASE_FOOT_RACE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_PROP_PLATFORM.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\VE\\L_VE_BRICKSAMPLE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_MAIL_BOX_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\ACT\\L_ACT_MINE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_WANDERING_VENDOR.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_CRATE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\ACT\\L_ACT_VEHICLE_DEATH_TRIGGER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_POWERUP.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\RACE_MAELSTROM_GEISER.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_SMASH_EGG_IMAGINE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\FV_RACING_COLUMNS.lua");
|
|
CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\RACE_SMASH_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_SENTINELWALKWAY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_PARADOXTELE_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_DARKITECT_REVEAL_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_BANK_INTERACT_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_VENTURESPEEDPAD_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_VENTURE_CANNON_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_DUMMY.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\\\L_NT_COMBAT_EXPLODING_TARGET.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_BASE_INTERACT_DROP_LOOT_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_ASSEMBLYTUBE_SERVER.lua");
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|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_PARADOX_PANEL_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_IMAG_BEAM_BUFFER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_BEAM_IMAGINATION_COLLECTORS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_DIRT_CLOUD_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_CONSOLE_TELEPORT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_SPAWN_STEGO_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_SPAWN_SABERCAT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_SPAWN_SHRAKE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_DUKE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_HAEL_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_FACTION_SPY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_OVERBUILD_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_VANDA_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_FORCE_VOLUME_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_FRICTION_VOLUME_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_XRAY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_SLEEPING_GUARD.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_IMAGIMETER_VISIBILITY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_PIPE_VISIBILITY_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\MINIGAME\\Objects\\MINIGAME_BLUE_MARK.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_BREADCRUMB_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_DIRT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_AM_CONSOLE_TELEPORT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_FIN.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_PIT.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_STR.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_ZIP.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_MECH.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_BRIDGE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_DRAW_BRIDGE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR_QUICKBUILD.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_DROPSHIP_COMPUTER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SCROLL_READER_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_TEMPLE_SKILL_VOLUME.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_SKELETON_ENGINEER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL_STAND.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKULLKIN_TOWER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_NAMED_DARKLING_DRAGON.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_APE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_BLUE_X.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_WU_NPC.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_SCROLL_CHEST_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_COLE_NPC.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_JAY_MISSION_ITEMS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_NPC_MISSION_SPINJITZU_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_ENEMY_SKELETON_SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_NJ_RAIL_SWITCH.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_ACTIVATORS_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_POST_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_ICE_RAIL_ACTIVATOR_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_FALLING_TILE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_IMAGINATION_SHRINE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_LIEUTENANT.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_RAIN_OF_ARROWS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_CAVE_PRISON_CAGE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\boss_instance\\L_MONASTERY_BOSS_INSTANCE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BOUNCER_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BASE_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_NJHUB_LAVA_PLAYER_DEATH_TRIGGER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_MON_CORE_NOOK_DOORS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_FLAME_JET_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_BURNING_TILE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_SPAWN_EARTH_PET_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_EARTH_PET_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_DRAGON_EMBLEM_CHEST_SERVER.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_NYA_MISSION_ITEMS.lua");
|
|
CHECK_CACHE("scripts\\02_server\\DLU\\DLUVanityTeleportingObject.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_STROMBIE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARKLING_MECH.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARK_SPIDERLING.lua");
|
|
CHECK_CACHE("scripts\\EquipmentScripts\\Sunflower.lua");
|
|
CHECK_CACHE("scripts/EquipmentScripts/AnvilOfArmor.lua");
|
|
CHECK_CACHE("scripts/EquipmentScripts/FountainOfImagination.lua");
|
|
CHECK_CACHE("scripts/EquipmentScripts/CauldronOfLife.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Equipment\\L_BOOTYDIG_SERVER.lua");
|
|
CHECK_CACHE("scripts\\EquipmentScripts\\PersonalFortress.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_PROPERTY_DEVICE.lua");
|
|
CHECK_CACHE("scripts\\02_server\\Map\\General\\L_IMAG_BACKPACK_HEALS_SERVER.lua");
|
|
CHECK_CACHE("scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua");
|
|
CHECK_CACHE("scripts\\EquipmentScripts\\BuccaneerValiantShip.lua");
|
|
CHECK_CACHE("scripts\\EquipmentScripts\\FireFirstSkillonStartup.lua");
|
|
CHECK_CACHE("scripts\\equipmenttriggers\\gempack.lua");
|
|
CHECK_CACHE("scripts\\equipmenttriggers\\shardarmor.lua");
|
|
CHECK_CACHE("scripts\\equipmenttriggers\\coilbackpack.lua");
|
|
CHECK_CACHE("scripts\\EquipmentScripts\\stunImmunity.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua");
|
|
CHECK_CACHE("scripts\\ai\\NS\\L_NS_WH_FANS.lua");
|
|
CHECK_CACHE("scripts\\zone\\LUPs\\WBL_generic_zone.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_TRIGGER_GAS.lua");
|
|
CHECK_CACHE("scripts\\ai\\FV\\L_ACT_NINJA_SENSEI.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_1_BRONZE-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_1_SILVER-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_10_BRONZE-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_10_GOLD-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_10_SILVER-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_25_BRONZE-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_25_GOLD-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_25_SILVER-COIN-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER-2PT.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_LIFE-POWERUP-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_ARMOR-POWERUP-SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_SPEED_BUFF_SPAWNER.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_GF_RAT.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_GF_SNAIL.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_GF_GLOWBUG.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_AMBIENT_CRAB.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_PANTS.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_NINJA_BRICKS.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_NINJA_STUDENT.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_NINJA_SENSEI.lua");
|
|
CHECK_CACHE("scripts\\ai\\WILD\\L_LUP_generic_interact.lua");
|
|
}
|