#include #include "dCommonVars.h" #include "eCinematicEvent.h" #include "CppScripts.h" #include "CppScriptsOld.h" #include "Entity.h" #include "EntityInfo.h" #include "LupGenericInteract.h" #include "InvalidScript.h" //VE / AG scripts: #include "AgShipPlayerDeathTrigger.h" #include "AgShipPlayerShockServer.h" #include "AgSpaceStuff.h" #include "AgImagSmashable.h" #include "NpcNpSpacemanBob.h" #include "StoryBoxInteractServer.h" #include "Binoculars.h" #include "AllCrateChicken.h" #include "SsModularBuildServer.h" #include "ZoneAgProperty.h" #include "TouchMissionUpdateServer.h" #include "ActSharkPlayerDeathTrigger.h" #include "BaseEnemyMech.h" #include "ZoneAgSurvival.h" #include "AgBusDoor.h" #include "MaestromExtracticatorServer.h" #include "NpcWispServer.h" #include "AgCagedBricksServer.h" #include "NpcEpsilonServer.h" #include "AgTurret.h" #include "AgMonumentBirds.h" #include "AgLaserSensorServer.h" #include "AgMonumentLaserServer.h" #include "AgFans.h" #include "RemoveRentalGear.h" #include "NpcNjAssistantServer.h" #include "EnemySpiderSpawner.h" #include "AgQbElevator.h" #include "AgPropGuard.h" #include "AgBugsprayer.h" #include "WishingWellServer.h" #include "NpcAgCourseStarter.h" #include "AgMonumentRaceGoal.h" #include "ZoneAgSpiderQueen.h" #include "SpiderBossTreasureChestServer.h" #include "NpcCowboyServer.h" #include "ZoneAgMedProperty.h" #include "AgStromlingProperty.h" #include "AgDarkSpiderling.h" #include "PropertyFXDamage.h" #include "AgPropguards.h" #include "NpcPirateServer.h" #include "AgPicnicBlanket.h" #include "AgMonumentRaceCancel.h" #include "VeBricksampleServer.h" #include "PropertyBankInteract.h" #include "VeMech.h" #include "VeMissionConsole.h" #include "VeEpsilonServer.h" #include "AgSurvivalBuffStation.h" #include "QbSpawner.h" #include "AgQbWall.h" // NS Scripts #include "NsModularBuild.h" #include "NsGetFactionMissionServer.h" #include "NsQbImaginationStatue.h" #include "NsConcertChoiceBuildManager.h" #include "NsConcertChoiceBuild.h" #include "NsConcertQuickBuild.h" #include "AgStagePlatforms.h" #include "NsConcertInstrument.h" #include "NsJohnnyMissionServer.h" #include "StinkyFishTarget.h" #include "ZoneNsProperty.h" #include "ZoneNsMedProperty.h" #include "NsTokenConsoleServer.h" #include "NsLupTeleport.h" #include "ZoneNsWaves.h" #include "WaveBossHammerling.h" #include "WaveBossApe.h" #include "WaveBossSpiderling.h" #include "WaveBossHorsemen.h" #include "MinigameTreasureChestServer.h" #include "NsLegoClubDoor.h" #include "ClRing.h" #include "WildAmbients.h" #include "PropertyDeathPlane.h" // PR Scripts #include "PrWhistle.h" #include "PrSeagullFly.h" #include "HydrantBroken.h" #include "HydrantSmashable.h" #include "PetDigServer.h" #include "PetFromDigServer.h" #include "PetFromObjectServer.h" #include "DamagingPets.h" #include "SpawnGryphonServer.h" // GF Scripts #include "GfTikiTorch.h" #include "GfCampfire.h" #include "GfOrgan.h" #include "GfBanana.h" #include "GfBananaCluster.h" #include "GfJailkeepMission.h" #include "TriggerAmbush.h" #include "GfCaptainsCannon.h" #include "MastTeleport.h" #include "GfJailWalls.h" #include "QbEnemyStunner.h" #include "PetDigBuild.h" #include "SpawnLionServer.h" #include "BaseEnemyApe.h" #include "GfApeSmashingQB.h" #include "ZoneGfProperty.h" #include "GfArchway.h" #include "GfMaelstromGeyser.h" #include "PirateRep.h" #include "GfParrotCrash.h" // SG Scripts #include "SGCannon.h" #include "ZoneSGServer.h" // FV Scripts #include "FvCandle.h" #include "EnemyRoninSpawner.h" #include "ActNinjaTurret.h" #include "FvMaelstromCavalry.h" #include "FvHorsemenTrigger.h" #include "FvFlyingCreviceDragon.h" #include "FvMaelstromDragon.h" #include "FvDragonSmashingGolemQb.h" #include "TreasureChestDragonServer.h" #include "InstanceExitTransferPlayerToLastNonInstance.h" #include "FvFreeGfNinjas.h" #include "FvPandaServer.h" #include "FvPandaSpawnerServer.h" #include "ZoneFvProperty.h" #include "FvBrickPuzzleServer.h" #include "FvConsoleLeftQuickbuild.h" #include "FvConsoleRightQuickbuild.h" #include "FvFacilityBrick.h" #include "FvFacilityPipes.h" #include "ImgBrickConsoleQB.h" #include "ActParadoxPipeFix.h" #include "FvNinjaGuard.h" #include "FvPassThroughWall.h" #include "FvBounceOverWall.h" #include "FvFong.h" #include "FvMaelstromGeyser.h" #include "FvRaceDragon.h" #include "FvRacePillarABCServer.h" #include "FvRacePillarDServer.h" #include "RaceFireballs.h" #include "RaceShipLapColumnsServer.h" // FB Scripts #include "AgJetEffectServer.h" #include "AgSalutingNpcs.h" #include "BossSpiderQueenEnemyServer.h" #include "RockHydrantSmashable.h" // Misc Scripts #include "ExplodingAsset.h" #include "ActPlayerDeathTrigger.h" #include "CrabServer.h" #include "GrowingFlower.h" #include "BaseFootRaceManager.h" #include "PropertyPlatform.h" #include "MailBoxServer.h" #include "ActMine.h" #include "FireFirstSkillonStartup.h" // Racing Scripts #include "RaceImagineCrateServer.h" #include "ActVehicleDeathTrigger.h" #include "RaceImaginePowerup.h" #include "RaceMaelstromGeiser.h" #include "FvRaceSmashEggImagineServer.h" #include "RaceSmashServer.h" #include "FvRacingColumns.h" // NT Scripts #include "NtSentinelWalkwayServer.h" #include "NtParadoxTeleServer.h" #include "NtDarkitectRevealServer.h" #include "BankInteractServer.h" #include "NtVentureSpeedPadServer.h" #include "NtVentureCannonServer.h" #include "NtCombatChallengeServer.h" #include "NtCombatChallengeDummy.h" #include "NtCombatChallengeExplodingDummy.h" #include "BaseInteractDropLootServer.h" #include "NtAssemblyTubeServer.h" #include "NtParadoxPanelServer.h" #include "TokenConsoleServer.h" #include "NtImagBeamBuffer.h" #include "NtBeamImaginationCollectors.h" #include "NtDirtCloudServer.h" #include "NtConsoleTeleportServer.h" #include "SpawnShrakeServer.h" #include "SpawnSaberCatServer.h" #include "SpawnStegoServer.h" #include "NtDukeServer.h" #include "NtHaelServer.h" #include "NtOverbuildServer.h" #include "NtVandaServer.h" #include "ForceVolumeServer.h" #include "NtXRayServer.h" #include "NtSleepingGuard.h" #include "NtImagimeterVisibility.h" #include "FrictionVolumeServer.h" #include "NTPipeVisibilityServer.h" #include "NTNaomiDirtServer.h" #include "MinigameBlueMark.h" #include "NtNaomiBreadcrumbServer.h" // DLU Scripts #include "DLUVanityTeleportingObject.h" // AM Scripts #include "AmConsoleTeleportServer.h" #include "RandomSpawnerFin.h" #include "RandomSpawnerPit.h" #include "RandomSpawnerStr.h" #include "RandomSpawnerZip.h" #include "AmDarklingMech.h" #include "AmBridge.h" #include "AmDrawBridge.h" #include "AmShieldGenerator.h" #include "AmShieldGeneratorQuickbuild.h" #include "AmDropshipComputer.h" #include "AmScrollReaderServer.h" #include "AmTemplateSkillVolume.h" #include "EnemyNjBuff.h" #include "AmSkeletonEngineer.h" #include "AmSkullkinDrill.h" #include "AmSkullkinDrillStand.h" #include "AmSkullkinTower.h" #include "AmDarklingDragon.h" #include "AmBlueX.h" #include "AmTeapotServer.h" #include "WanderingVendor.h" // NJ Scripts #include "NjGarmadonCelebration.h" #include "NjWuNPC.h" #include "NjScrollChestServer.h" #include "EnemySkeletonSpawner.h" #include "NjRailSwitch.h" #include "NjRailPostServer.h" #include "NjRailActivatorsServer.h" #include "NjColeNPC.h" #include "NjNPCMissionSpinjitzuServer.h" #include "NjJayMissionItems.h" #include "FallingTile.h" #include "ImaginationShrineServer.h" #include "Lieutenant.h" #include "RainOfArrows.h" #include "NjIceRailActivator.h" #include "CavePrisonCage.h" #include "NjMonastryBossInstance.h" #include "CatapultBouncerServer.h" #include "CatapultBaseServer.h" #include "NjhubLavaPlayerDeathTrigger.h" #include "MonCoreNookDoors.h" #include "MonCoreSmashableDoors.h" #include "FlameJetServer.h" #include "BurningTile.h" #include "NjEarthDragonPetServer.h" #include "NjEarthPetServer.h" #include "NjDragonEmblemChestServer.h" #include "NjNyaMissionitems.h" // Scripted equipment #include "AnvilOfArmor.h" #include "CauldronOfLife.h" #include "FountainOfImagination.h" #include "Sunflower.h" #include "BootyDigServer.h" #include "PersonalFortress.h" #include "PropertyDevice.h" #include "ImaginationBackpackHealServer.h" #include "LegoDieRoll.h" #include "BuccaneerValiantShip.h" #include "GemPack.h" #include "ShardArmor.h" #include "TeslaPack.h" #include "StunImmunity.h" // Survival scripts #include "AgSurvivalStromling.h" #include "AgSurvivalMech.h" #include "AgSurvivalSpiderling.h" // Frostburgh Scripts #include "RockHydrantBroken.h" #include "WhFans.h" // WBL scripts #include "WblGenericZone.h" // Alpha Scripts #include "TriggerGas.h" #include "ActNinjaSensei.h" // pickups #include "SpecialCoinSpawner.h" #include "SpecialPowerupSpawner.h" #include "SpecialSpeedBuffSpawner.h" // Wild Scripts #include "WildAndScared.h" #include "WildGfGlowbug.h" #include "WildAmbientCrab.h" #include "WildPants.h" #include "WildNinjaStudent.h" #include "WildNinjaSensei.h" #include "WildNinjaBricks.h" #include "VisToggleNotifierServer.h" #include "LupGenericInteract.h" #include "WblRobotCitizen.h" #define CHECK_SCRIPT(scriptName, scriptType) do { \ auto* script = dynamic_cast(CppScripts::GetScript(&entity, scriptName)); \ auto* oldScript = dynamic_cast(CppScriptsOld::GetScript(&entity, scriptName)); \ ASSERT_NE(script, nullptr); \ ASSERT_NE(oldScript, nullptr); \ } while (0) #define CHECK_CACHE(scriptName) do { \ ASSERT_EQ(CppScripts::GetScript(&entity, scriptName), CppScripts::GetScript(&entity, scriptName)); \ } while (0) TEST(dScriptsTests, OldCppScriptsCheck) { Entity entity(LWOOBJID_EMPTY, EntityInfo{}); CHECK_SCRIPT("scripts\\ai\\WILD\\L_LUP_generic_interact.lua", LupGenericInteract); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua", AgShipPlayerDeathTrigger); CHECK_SCRIPT("scripts\\ai\\NP\\L_NPC_NP_SPACEMAN_BOB.lua", NpcNpSpacemanBob); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SPACE_STUFF.lua", AgSpaceStuff); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_SHOCK_SERVER.lua", AgShipPlayerShockServer); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_IMAG_SMASHABLE.lua", AgImagSmashable); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_STORY_BOX_INTERACT_SERVER.lua", StoryBoxInteractServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_BINOCULARS.lua", Binoculars); CHECK_SCRIPT("scripts\\ai\\WILD\\L_ALL_CRATE_CHICKEN.lua", AllCrateChicken); CHECK_SCRIPT("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_SMASHABLE.lua", RockHydrantSmashable); CHECK_SCRIPT("scripts\\02_server\\Map\\SS\\L_SS_MODULAR_BUILD_SERVER.lua", SsModularBuildServer); CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\AG_Small\\L_ZONE_AG_PROPERTY.lua", ZoneAgProperty); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_POI_MISSION.lua", InvalidScript); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_TOUCH_MISSION_UPDATE_SERVER.lua", TouchMissionUpdateServer); CHECK_SCRIPT("scripts\\ai\\AG\\L_ACT_SHARK_PLAYER_DEATH_TRIGGER.lua", ActSharkPlayerDeathTrigger); CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_MECH.lua", BaseEnemyMech); CHECK_SCRIPT("scripts\\zone\\AG\\L_ZONE_AG_SURVIVAL.lua", ZoneAgSurvival); CHECK_SCRIPT("scripts\\02_server\\Objects\\L_BUFF_STATION_SERVER.lua", AgSurvivalBuffStation); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_BUS_DOOR.lua", AgBusDoor); CHECK_SCRIPT("scripts\\02_server\\Equipment\\L_MAESTROM_EXTRACTICATOR_SERVER.lua", MaestromExtracticatorServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_CAGED_BRICKS_SERVER.lua", AgCagedBricksServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_WISP_SERVER.lua", NpcWispServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_EPSILON_SERVER.lua", NpcEpsilonServer); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_TURRET.lua", AgTurret); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_TURRET_FOR_SHIP.lua", AgTurret); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_LASER_SENSOR_SERVER.lua", AgLaserSensorServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_LASER_SERVER.lua", AgMonumentLaserServer); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_FANS.lua", AgFans); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_BIRDS.lua", AgMonumentBirds); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_REMOVE_RENTAL_GEAR.lua", RemoveRentalGear); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_NJ_ASSISTANT_SERVER.lua", NpcNjAssistantServer); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_SALUTING_NPCS.lua", AgSalutingNpcs); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_JET_EFFECT_SERVER.lua", AgJetEffectServer); CHECK_SCRIPT("scripts\\02_server\\Enemy\\AG\\L_BOSS_SPIDER_QUEEN_ENEMY_SERVER.lua", BossSpiderQueenEnemyServer); CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\AG_Small\\L_ENEMY_SPIDER_SPAWNER.lua", EnemySpiderSpawner); CHECK_SCRIPT("scripts/02_server/Map/Property/AG_Small/L_ENEMY_SPIDER_SPAWNER.lua", EnemySpiderSpawner); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_QB_Elevator.lua", AgQbElevator); CHECK_SCRIPT("scripts\\ai\\PROPERTY\\AG\\L_AG_PROP_GUARD.lua", AgPropGuard); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_AG_BUGSPRAYER.lua", AgBugsprayer); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_AG_COURSE_STARTER.lua", NpcAgCourseStarter); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_GOAL.lua", AgMonumentRaceGoal); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_CANCEL.lua", AgMonumentRaceCancel); CHECK_SCRIPT("scripts\\02_server\\Map\\AG_Spider_Queen\\L_ZONE_AG_SPIDER_QUEEN.lua", ZoneAgSpiderQueen); CHECK_SCRIPT("scripts\\02_server\\Map\\AG_Spider_Queen\\L_SPIDER_BOSS_TREASURE_CHEST_SERVER.lua", SpiderBossTreasureChestServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_COWBOY_SERVER.lua", NpcCowboyServer); CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\AG_Med\\L_ZONE_AG_MED_PROPERTY.lua", ZoneAgMedProperty); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_STROMBIE_PROPERTY.lua", AgStromlingProperty); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_DARKLING_MECH.lua", BaseEnemyMech); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_DARK_SPIDERLING.lua", AgDarkSpiderling); CHECK_SCRIPT("scripts\\ai\\PROPERTY\\L_PROP_GUARDS.lua", AgPropguards); CHECK_SCRIPT("scripts\\ai\\PROPERTY\\L_PROPERTY_FX_DAMAGE.lua", PropertyFXDamage); CHECK_SCRIPT("scripts\\02_server\\Map\\AG\\L_NPC_PIRATE_SERVER.lua", NpcPirateServer); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_PICNIC_BLANKET.lua", AgPicnicBlanket); CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\L_PROPERTY_BANK_INTERACT_SERVER.lua", PropertyBankInteract); CHECK_SCRIPT("scripts\\02_server\\Enemy\\VE\\L_VE_MECH.lua", VeMech); CHECK_SCRIPT("scripts\\02_server\\Map\\VE\\L_MISSION_CONSOLE_SERVER.lua", VeMissionConsole); CHECK_SCRIPT("scripts\\02_server\\Map\\VE\\L_EPSILON_SERVER.lua", VeEpsilonServer); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_MODULAR_BUILD.lua", NsModularBuild); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_GET_FACTION_MISSION_SERVER.lua", NsGetFactionMissionServer); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_QB_IMAGINATION_STATUE.lua", NsQbImaginationStatue); CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\CONCERT_CHOICEBUILD_MANAGER_SERVER.lua", NsConcertChoiceBuildManager); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_CONCERT_CHOICEBUILD.lua", NsConcertChoiceBuild); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_CONCERT_QUICKBUILD.lua", NsConcertQuickBuild); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_STAGE_PLATFORMS.lua", AgStagePlatforms); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_CONCERT_INSTRUMENT_QB.lua", NsConcertInstrument); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_JONNY_FLAG_MISSION_SERVER.lua", NsJohnnyMissionServer); CHECK_SCRIPT("scripts\\02_server\\Objects\\L_STINKY_FISH_TARGET.lua", StinkyFishTarget); CHECK_SCRIPT("scripts\\zone\\PROPERTY\\NS\\L_ZONE_NS_PROPERTY.lua", ZoneNsProperty); CHECK_SCRIPT("scripts\\02_server\\Map\\Property\\NS_Med\\L_ZONE_NS_MED_PROPERTY.lua", ZoneNsMedProperty); CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\L_NS_TOKEN_CONSOLE_SERVER.lua", NsTokenConsoleServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\L_NS_LUP_TELEPORT.lua", NsLupTeleport); CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\Waves\\L_ZONE_NS_WAVES.lua", ZoneNsWaves); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HAMMERLING_ENEMY_SERVER.lua", WaveBossHammerling); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_APE_ENEMY_SERVER.lua", WaveBossApe); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_DARK_SPIDERLING_ENEMY_SERVER.lua", WaveBossSpiderling); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua", WaveBossHorsemen); CHECK_SCRIPT("scripts\\02_server\\Minigame\\General\\L_MINIGAME_TREASURE_CHEST_SERVER.lua", MinigameTreasureChestServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NS\\L_NS_LEGO_CLUB_DOOR.lua", NsLegoClubDoor); CHECK_SCRIPT("scripts/ai/NS/L_CL_RING.lua", ClRing); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_AMBIENTS.lua", WildAmbients); CHECK_SCRIPT("scripts\\ai\\NS\\NS_PP_01\\L_NS_PP_01_TELEPORT.lua", PropertyDeathPlane); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_QB_SPAWNER.lua", QbSpawner); CHECK_SCRIPT("scripts\\ai\\AG\\L_AG_QB_Wall.lua", AgQbWall); CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_GF_TORCH.lua", GfTikiTorch); CHECK_SCRIPT("scripts\\ai\\GF\\L_SPECIAL_FIREPIT.lua", GfCampfire); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_ORGAN.lua", GfOrgan); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_BANANA.lua", GfBanana); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_BANANA_CLUSTER.lua", GfBananaCluster); CHECK_SCRIPT("scripts/ai/GF/L_GF_JAILKEEP_MISSION.lua", GfJailkeepMission); CHECK_SCRIPT("scripts\\ai\\GF\\L_TRIGGER_AMBUSH.lua", TriggerAmbush); CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_GF_CAPTAINS_CANNON.lua", GfCaptainsCannon); CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_MAST_TELEPORT.lua", MastTeleport); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_JAIL_WALLS.lua", GfJailWalls); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_QB_ENEMY_STUNNER.lua", QbEnemyStunner); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_PET_DIG_BUILD.lua", PetDigBuild); CHECK_SCRIPT("scripts\\02_server\\Map\\GF\\L_SPAWN_LION_SERVER.lua", SpawnLionServer); CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_APE.lua", BaseEnemyApe); CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_GF_APE_SMASHING_QB.lua", GfApeSmashingQB); CHECK_SCRIPT("scripts\\zone\\PROPERTY\\GF\\L_ZONE_GF_PROPERTY.lua", ZoneGfProperty); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_ARCHWAY.lua", GfArchway); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_MAELSTROM_GEYSER.lua", GfMaelstromGeyser); CHECK_SCRIPT("scripts\\ai\\GF\\L_PIRATE_REP.lua", PirateRep); CHECK_SCRIPT("scripts\\ai\\GF\\L_GF_PARROT_CRASH.lua", GfParrotCrash); CHECK_SCRIPT("scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua", SGCannon); CHECK_SCRIPT("scripts\\ai\\MINIGAME\\SG_GF\\L_ZONE_SG_SERVER.lua", ZoneSGServer); CHECK_SCRIPT("scripts\\client\\ai\\PR\\L_PR_WHISTLE.lua", PrWhistle); CHECK_SCRIPT("scripts\\02_server\\Map\\PR\\L_PR_SEAGULL_FLY.lua", PrSeagullFly); CHECK_SCRIPT("scripts\\ai\\PETS\\L_HYDRANT_SMASHABLE.lua", HydrantSmashable); CHECK_SCRIPT("scripts\\02_server\\map\\PR\\L_HYDRANT_BROKEN.lua", HydrantBroken); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\PET_DIG_SERVER.lua", PetDigServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKELETON_DRAGON_PET_DIG_SERVER.lua", PetDigServer); CHECK_SCRIPT("scripts\\client\\ai\\PR\\L_CRAB_SERVER.lua", CrabServer); CHECK_SCRIPT("scripts\\02_server\\Pets\\L_PET_FROM_DIG_SERVER.lua", PetFromDigServer); CHECK_SCRIPT("scripts\\02_server\\Pets\\L_PET_FROM_OBJECT_SERVER.lua", PetFromObjectServer); CHECK_SCRIPT("scripts\\02_server\\Pets\\L_DAMAGING_PET.lua", DamagingPets); CHECK_SCRIPT("scripts\\02_server\\Map\\PR\\L_SPAWN_GRYPHON_SERVER.lua", SpawnGryphonServer); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_ACT_CANDLE.lua", FvCandle); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_ENEMY_RONIN_SPAWNER.lua", EnemyRoninSpawner); CHECK_SCRIPT("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_CAVALRY.lua", FvMaelstromCavalry); CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_NINJA_TURRET_1.lua", ActNinjaTurret); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_FV_HORSEMEN_TRIGGER.lua", FvHorsemenTrigger); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_FLYING_CREVICE_DRAGON.lua", FvFlyingCreviceDragon); CHECK_SCRIPT("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_DRAGON.lua", FvMaelstromDragon); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_DRAGON_SMASHING_GOLEM_QB.lua", FvDragonSmashingGolemQb); CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_TREASURE_CHEST_DRAGON_SERVER.lua", TreasureChestDragonServer); CHECK_SCRIPT("scripts\\ai\\GENERAL\\L_INSTANCE_EXIT_TRANSFER_PLAYER_TO_LAST_NON_INSTANCE.lua", InstanceExitTransferPlayerToLastNonInstance); CHECK_SCRIPT("scripts\\ai\\FV\\L_NPC_FREE_GF_NINJAS.lua", FvFreeGfNinjas); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_PANDA_SPAWNER_SERVER.lua", FvPandaSpawnerServer); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_PANDA_SERVER.lua", FvPandaServer); CHECK_SCRIPT("scripts\\zone\\PROPERTY\\FV\\L_ZONE_FV_PROPERTY.lua", ZoneFvProperty); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_BRICK_PUZZLE_SERVER.lua", FvBrickPuzzleServer); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_CONSOLE_LEFT_QUICKBUILD.lua", FvConsoleLeftQuickbuild); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_CONSOLE_RIGHT_QUICKBUILD.lua", FvConsoleRightQuickbuild); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_FACILITY_BRICK.lua", FvFacilityBrick); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_FACILITY_PIPES.lua", FvFacilityPipes); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_IMG_BRICK_CONSOLE_QB.lua", ImgBrickConsoleQB); CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_PARADOX_PIPE_FIX.lua", ActParadoxPipeFix); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_NINJA_GUARDS.lua", FvNinjaGuard); CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_PASS_THROUGH_WALL.lua", FvPassThroughWall); CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_BOUNCE_OVER_WALL.lua", FvBounceOverWall); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\L_NPC_FONG.lua", FvFong); CHECK_SCRIPT("scripts\\ai\\FV\\L_FV_MAELSTROM_GEYSER.lua", FvMaelstromGeyser); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\RACE_SHIP_LAP_COLUMNS_SERVER.lua", RaceShipLapColumnsServer); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP1_SERVER.lua", FvRaceDragon); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP2_SERVER.lua", FvRaceDragon); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP3_SERVER.lua", FvRaceDragon); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_ABC_SERVER.lua", FvRacePillarABCServer); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_D_SERVER.lua", FvRacePillarDServer); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\RACE_FIREBALLS.lua", RaceFireballs); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_EXPLODING_ASSET.lua", ExplodingAsset); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_WISHING_WELL_SERVER.lua", WishingWellServer); CHECK_SCRIPT("scripts\\ai\\ACT\\L_ACT_PLAYER_DEATH_TRIGGER.lua", ActPlayerDeathTrigger); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_GROWING_FLOWER_SERVER.lua", GrowingFlower); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_TOKEN_CONSOLE_SERVER.lua", TokenConsoleServer); CHECK_SCRIPT("scripts\\ai\\ACT\\FootRace\\L_ACT_BASE_FOOT_RACE.lua", BaseFootRaceManager); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_PROP_PLATFORM.lua", PropertyPlatform); CHECK_SCRIPT("scripts\\02_server\\Map\\VE\\L_VE_BRICKSAMPLE_SERVER.lua", VeBricksampleServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_MAIL_BOX_SERVER.lua", MailBoxServer); CHECK_SCRIPT("scripts\\ai\\ACT\\L_ACT_MINE.lua", ActMine); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_WANDERING_VENDOR.lua", WanderingVendor); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_CRATE_SERVER.lua", RaceImagineCrateServer); CHECK_SCRIPT("scripts\\ai\\ACT\\L_ACT_VEHICLE_DEATH_TRIGGER.lua", ActVehicleDeathTrigger); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_POWERUP.lua", RaceImaginePowerup); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\RACE_MAELSTROM_GEISER.lua", RaceMaelstromGeiser); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_SMASH_EGG_IMAGINE_SERVER.lua", FvRaceSmashEggImagineServer); CHECK_SCRIPT("scripts\\02_server\\Map\\FV\\Racing\\FV_RACING_COLUMNS.lua", FvRacingColumns); CHECK_SCRIPT("scripts\\ai\\RACING\\OBJECTS\\RACE_SMASH_SERVER.lua", RaceSmashServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_SENTINELWALKWAY_SERVER.lua", NtSentinelWalkwayServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_PARADOXTELE_SERVER.lua", NtParadoxTeleServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_DARKITECT_REVEAL_SERVER.lua", NtDarkitectRevealServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_BANK_INTERACT_SERVER.lua", BankInteractServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_VENTURESPEEDPAD_SERVER.lua", NtVentureSpeedPadServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_VENTURE_CANNON_SERVER.lua", NtVentureCannonServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_SERVER.lua", NtCombatChallengeServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_DUMMY.lua", NtCombatChallengeDummy); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\\\L_NT_COMBAT_EXPLODING_TARGET.lua", NtCombatChallengeExplodingDummy); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_BASE_INTERACT_DROP_LOOT_SERVER.lua", BaseInteractDropLootServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_ASSEMBLYTUBE_SERVER.lua", NtAssemblyTubeServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_PARADOX_PANEL_SERVER.lua", NtParadoxPanelServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_IMAG_BEAM_BUFFER.lua", NtImagBeamBuffer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_BEAM_IMAGINATION_COLLECTORS.lua", NtBeamImaginationCollectors); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_DIRT_CLOUD_SERVER.lua", NtDirtCloudServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_CONSOLE_TELEPORT_SERVER.lua", NtConsoleTeleportServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_SPAWN_STEGO_SERVER.lua", SpawnStegoServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_SPAWN_SABERCAT_SERVER.lua", SpawnSaberCatServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_SPAWN_SHRAKE_SERVER.lua", SpawnShrakeServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_DUKE_SERVER.lua", NtDukeServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_HAEL_SERVER.lua", NtHaelServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_FACTION_SPY_SERVER.lua", NtFactionSpyServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_OVERBUILD_SERVER.lua", NtOverbuildServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_VANDA_SERVER.lua", NtVandaServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_FORCE_VOLUME_SERVER.lua", ForceVolumeServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_FRICTION_VOLUME_SERVER.lua", FrictionVolumeServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_XRAY_SERVER.lua", NtXRayServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_SLEEPING_GUARD.lua", NtSleepingGuard); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_IMAGIMETER_VISIBILITY_SERVER.lua", NTImagimeterVisibility); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_PIPE_VISIBILITY_SERVER.lua", NTPipeVisibilityServer); CHECK_SCRIPT("scripts\\ai\\MINIGAME\\Objects\\MINIGAME_BLUE_MARK.lua", MinigameBlueMark); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_BREADCRUMB_SERVER.lua", NtNaomiBreadcrumbServer); CHECK_SCRIPT("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_DIRT_SERVER.lua", NTNaomiDirtServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_AM_CONSOLE_TELEPORT_SERVER.lua", AmConsoleTeleportServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_FIN.lua", RandomSpawnerFin); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_PIT.lua", RandomSpawnerPit); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_STR.lua", RandomSpawnerStr); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_ZIP.lua", RandomSpawnerZip); CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_MECH.lua", AmDarklingMech); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_BRIDGE.lua", AmBridge); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_DRAW_BRIDGE.lua", AmDrawBridge); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR.lua", AmShieldGenerator); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR_QUICKBUILD.lua", AmShieldGeneratorQuickbuild); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_DROPSHIP_COMPUTER.lua", AmDropshipComputer); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SCROLL_READER_SERVER.lua", AmScrollReaderServer); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_TEMPLE_SKILL_VOLUME.lua", AmTemplateSkillVolume); CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF.lua", EnemyNjBuff); CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_SKELETON_ENGINEER.lua", AmSkeletonEngineer); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL.lua", AmSkullkinDrill); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL_STAND.lua", AmSkullkinDrillStand); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_SKULLKIN_TOWER.lua", AmSkullkinTower); CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_NAMED_DARKLING_DRAGON.lua", AmDarklingDragon); CHECK_SCRIPT("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_APE.lua", BaseEnemyApe); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_BLUE_X.lua", AmBlueX); CHECK_SCRIPT("scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua", AmTeapotServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua", NjGarmadonCelebration); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_WU_NPC.lua", NjWuNPC); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_SCROLL_CHEST_SERVER.lua", NjScrollChestServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_COLE_NPC.lua", NjColeNPC); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_JAY_MISSION_ITEMS.lua", NjJayMissionItems); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_NPC_MISSION_SPINJITZU_SERVER.lua", NjNPCMissionSpinjitzuServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_ENEMY_SKELETON_SPAWNER.lua", EnemySkeletonSpawner); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_NJ_RAIL_SWITCH.lua", NjRailSwitch); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_ACTIVATORS_SERVER.lua", NjRailActivatorsServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_POST_SERVER.lua", NjRailPostServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_ICE_RAIL_ACTIVATOR_SERVER.lua", NjIceRailActivator); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_FALLING_TILE.lua", FallingTile); CHECK_SCRIPT("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua", EnemyNjBuff); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_IMAGINATION_SHRINE_SERVER.lua", ImaginationShrineServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_LIEUTENANT.lua", Lieutenant); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_RAIN_OF_ARROWS.lua", RainOfArrows); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_CAVE_PRISON_CAGE.lua", CavePrisonCage); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\boss_instance\\L_MONASTERY_BOSS_INSTANCE_SERVER.lua", NjMonastryBossInstance); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BOUNCER_SERVER.lua", CatapultBouncerServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BASE_SERVER.lua", CatapultBaseServer); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\Ninjago\\L_NJHUB_LAVA_PLAYER_DEATH_TRIGGER.lua", NjhubLavaPlayerDeathTrigger); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_MON_CORE_NOOK_DOORS.lua", MonCoreNookDoors); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua", MonCoreSmashableDoors); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua", MonCoreSmashableDoors); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_FLAME_JET_SERVER.lua", FlameJetServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_BURNING_TILE.lua", BurningTile); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_SPAWN_EARTH_PET_SERVER.lua", NjEarthDragonPetServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_EARTH_PET_SERVER.lua", NjEarthPetServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_DRAGON_EMBLEM_CHEST_SERVER.lua", NjDragonEmblemChestServer); CHECK_SCRIPT("scripts\\02_server\\Map\\njhub\\L_NYA_MISSION_ITEMS.lua", NjNyaMissionitems); CHECK_SCRIPT("scripts\\02_server\\DLU\\DLUVanityTeleportingObject.lua", DLUVanityTeleportingObject); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_STROMBIE.lua", AgSurvivalStromling); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARKLING_MECH.lua", AgSurvivalMech); CHECK_SCRIPT("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARK_SPIDERLING.lua", AgSurvivalSpiderling); CHECK_SCRIPT("scripts\\EquipmentScripts\\Sunflower.lua", Sunflower); CHECK_SCRIPT("scripts/EquipmentScripts/AnvilOfArmor.lua", AnvilOfArmor); CHECK_SCRIPT("scripts/EquipmentScripts/FountainOfImagination.lua", FountainOfImagination); CHECK_SCRIPT("scripts/EquipmentScripts/CauldronOfLife.lua", CauldronOfLife); CHECK_SCRIPT("scripts\\02_server\\Equipment\\L_BOOTYDIG_SERVER.lua", BootyDigServer); CHECK_SCRIPT("scripts\\EquipmentScripts\\PersonalFortress.lua", PersonalFortress); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_PROPERTY_DEVICE.lua", PropertyDevice); CHECK_SCRIPT("scripts\\02_server\\Map\\General\\L_IMAG_BACKPACK_HEALS_SERVER.lua", ImaginationBackpackHealServer); CHECK_SCRIPT("scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua", LegoDieRoll); CHECK_SCRIPT("scripts\\EquipmentScripts\\BuccaneerValiantShip.lua", BuccaneerValiantShip); CHECK_SCRIPT("scripts\\EquipmentScripts\\FireFirstSkillonStartup.lua", FireFirstSkillonStartup); CHECK_SCRIPT("scripts\\equipmenttriggers\\gempack.lua", GemPack); CHECK_SCRIPT("scripts\\equipmenttriggers\\shardarmor.lua", ShardArmor); CHECK_SCRIPT("scripts\\equipmenttriggers\\coilbackpack.lua", TeslaPack); CHECK_SCRIPT("scripts\\EquipmentScripts\\stunImmunity.lua", StunImmunity); CHECK_SCRIPT("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua", RockHydrantBroken); CHECK_SCRIPT("scripts\\ai\\NS\\L_NS_WH_FANS.lua", WhFans); CHECK_SCRIPT("scripts\\zone\\LUPs\\WBL_generic_zone.lua", WblGenericZone); CHECK_SCRIPT("scripts\\ai\\FV\\L_TRIGGER_GAS.lua", TriggerGas); CHECK_SCRIPT("scripts\\ai\\FV\\L_ACT_NINJA_SENSEI.lua", ActNinjaSensei); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_1_BRONZE-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_1_SILVER-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_10_BRONZE-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_10_GOLD-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_10_SILVER-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_25_BRONZE-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_25_GOLD-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_25_SILVER-COIN-SPAWNER.lua", SpecialCoinSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER.lua", SpecialPowerupSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER-2PT.lua", SpecialPowerupSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_LIFE-POWERUP-SPAWNER.lua", SpecialPowerupSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_ARMOR-POWERUP-SPAWNER.lua", SpecialPowerupSpawner); CHECK_SCRIPT("scripts\\ai\\SPEC\\L_SPECIAL_SPEED_BUFF_SPAWNER.lua", SpecialSpeedBuffSpawner); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_GF_RAT.lua", WildAndScared); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_GF_SNAIL.lua", WildAndScared); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_GF_GLOWBUG.lua", WildGfGlowbug); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_AMBIENT_CRAB.lua", WildAmbientCrab); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_PANTS.lua", WildPants); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_NINJA_BRICKS.lua", WildNinjaBricks); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_NINJA_STUDENT.lua", WildNinjaStudent); CHECK_SCRIPT("scripts\\ai\\WILD\\L_WILD_NINJA_SENSEI.lua", WildNinjaSensei); CHECK_SCRIPT("scripts\\ai\\WILD\\L_LUP_generic_interact.lua", LupGenericInteract); } TEST(dScriptsTests, CacheCheck) { Entity entity(LWOOBJID_EMPTY, EntityInfo{}); CHECK_CACHE("scripts\\ai\\WILD\\L_LUP_generic_interact.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua"); CHECK_CACHE("scripts\\ai\\NP\\L_NPC_NP_SPACEMAN_BOB.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_SPACE_STUFF.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_SHIP_PLAYER_SHOCK_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_IMAG_SMASHABLE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_STORY_BOX_INTERACT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_BINOCULARS.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_ALL_CRATE_CHICKEN.lua"); CHECK_CACHE("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_SMASHABLE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\SS\\L_SS_MODULAR_BUILD_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\Property\\AG_Small\\L_ZONE_AG_PROPERTY.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_POI_MISSION.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_TOUCH_MISSION_UPDATE_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_ACT_SHARK_PLAYER_DEATH_TRIGGER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_MECH.lua"); CHECK_CACHE("scripts\\zone\\AG\\L_ZONE_AG_SURVIVAL.lua"); CHECK_CACHE("scripts\\02_server\\Objects\\L_BUFF_STATION_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_BUS_DOOR.lua"); CHECK_CACHE("scripts\\02_server\\Equipment\\L_MAESTROM_EXTRACTICATOR_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_CAGED_BRICKS_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_WISP_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_EPSILON_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_TURRET.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_TURRET_FOR_SHIP.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_LASER_SENSOR_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_LASER_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_FANS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_MONUMENT_BIRDS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_REMOVE_RENTAL_GEAR.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_NJ_ASSISTANT_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_SALUTING_NPCS.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_JET_EFFECT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\AG\\L_BOSS_SPIDER_QUEEN_ENEMY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\Property\\AG_Small\\L_ENEMY_SPIDER_SPAWNER.lua"); CHECK_CACHE("scripts/02_server/Map/Property/AG_Small/L_ENEMY_SPIDER_SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_QB_Elevator.lua"); CHECK_CACHE("scripts\\ai\\PROPERTY\\AG\\L_AG_PROP_GUARD.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_AG_BUGSPRAYER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_AG_COURSE_STARTER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_GOAL.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L__AG_MONUMENT_RACE_CANCEL.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG_Spider_Queen\\L_ZONE_AG_SPIDER_QUEEN.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG_Spider_Queen\\L_SPIDER_BOSS_TREASURE_CHEST_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_COWBOY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\Property\\AG_Med\\L_ZONE_AG_MED_PROPERTY.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_STROMBIE_PROPERTY.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_DARKLING_MECH.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_DARK_SPIDERLING.lua"); CHECK_CACHE("scripts\\ai\\PROPERTY\\L_PROP_GUARDS.lua"); CHECK_CACHE("scripts\\ai\\PROPERTY\\L_PROPERTY_FX_DAMAGE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AG\\L_NPC_PIRATE_SERVER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_PICNIC_BLANKET.lua"); CHECK_CACHE("scripts\\02_server\\Map\\Property\\L_PROPERTY_BANK_INTERACT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\VE\\L_VE_MECH.lua"); CHECK_CACHE("scripts\\02_server\\Map\\VE\\L_MISSION_CONSOLE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\VE\\L_EPSILON_SERVER.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_MODULAR_BUILD.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_GET_FACTION_MISSION_SERVER.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_QB_IMAGINATION_STATUE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NS\\CONCERT_CHOICEBUILD_MANAGER_SERVER.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_CONCERT_CHOICEBUILD.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_CONCERT_QUICKBUILD.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_STAGE_PLATFORMS.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_CONCERT_INSTRUMENT_QB.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_JONNY_FLAG_MISSION_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Objects\\L_STINKY_FISH_TARGET.lua"); CHECK_CACHE("scripts\\zone\\PROPERTY\\NS\\L_ZONE_NS_PROPERTY.lua"); CHECK_CACHE("scripts\\02_server\\Map\\Property\\NS_Med\\L_ZONE_NS_MED_PROPERTY.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NS\\L_NS_TOKEN_CONSOLE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NS\\L_NS_LUP_TELEPORT.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NS\\Waves\\L_ZONE_NS_WAVES.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HAMMERLING_ENEMY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_APE_ENEMY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_DARK_SPIDERLING_ENEMY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Waves\\L_WAVES_BOSS_HORESEMEN_ENEMY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Minigame\\General\\L_MINIGAME_TREASURE_CHEST_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NS\\L_NS_LEGO_CLUB_DOOR.lua"); CHECK_CACHE("scripts/ai/NS/L_CL_RING.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_AMBIENTS.lua"); CHECK_CACHE("scripts\\ai\\NS\\NS_PP_01\\L_NS_PP_01_TELEPORT.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_QB_SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\AG\\L_AG_QB_Wall.lua"); CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_GF_TORCH.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_SPECIAL_FIREPIT.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_ORGAN.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_BANANA.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_BANANA_CLUSTER.lua"); CHECK_CACHE("scripts/ai/GF/L_GF_JAILKEEP_MISSION.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_TRIGGER_AMBUSH.lua"); CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_GF_CAPTAINS_CANNON.lua"); CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_MAST_TELEPORT.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_JAIL_WALLS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_QB_ENEMY_STUNNER.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_PET_DIG_BUILD.lua"); CHECK_CACHE("scripts\\02_server\\Map\\GF\\L_SPAWN_LION_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_BASE_ENEMY_APE.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_GF_APE_SMASHING_QB.lua"); CHECK_CACHE("scripts\\zone\\PROPERTY\\GF\\L_ZONE_GF_PROPERTY.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_ARCHWAY.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_MAELSTROM_GEYSER.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_PIRATE_REP.lua"); CHECK_CACHE("scripts\\ai\\GF\\L_GF_PARROT_CRASH.lua"); CHECK_CACHE("scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua"); CHECK_CACHE("scripts\\ai\\MINIGAME\\SG_GF\\L_ZONE_SG_SERVER.lua"); CHECK_CACHE("scripts\\client\\ai\\PR\\L_PR_WHISTLE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\PR\\L_PR_SEAGULL_FLY.lua"); CHECK_CACHE("scripts\\ai\\PETS\\L_HYDRANT_SMASHABLE.lua"); CHECK_CACHE("scripts\\02_server\\map\\PR\\L_HYDRANT_BROKEN.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\PET_DIG_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKELETON_DRAGON_PET_DIG_SERVER.lua"); CHECK_CACHE("scripts\\client\\ai\\PR\\L_CRAB_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Pets\\L_PET_FROM_DIG_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Pets\\L_PET_FROM_OBJECT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Pets\\L_DAMAGING_PET.lua"); CHECK_CACHE("scripts\\02_server\\Map\\PR\\L_SPAWN_GRYPHON_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_ACT_CANDLE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_ENEMY_RONIN_SPAWNER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_CAVALRY.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_ACT_NINJA_TURRET_1.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_FV_HORSEMEN_TRIGGER.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_FLYING_CREVICE_DRAGON.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\FV\\L_FV_MAELSTROM_DRAGON.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_DRAGON_SMASHING_GOLEM_QB.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_TREASURE_CHEST_DRAGON_SERVER.lua"); CHECK_CACHE("scripts\\ai\\GENERAL\\L_INSTANCE_EXIT_TRANSFER_PLAYER_TO_LAST_NON_INSTANCE.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_NPC_FREE_GF_NINJAS.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_PANDA_SPAWNER_SERVER.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_PANDA_SERVER.lua"); CHECK_CACHE("scripts\\zone\\PROPERTY\\FV\\L_ZONE_FV_PROPERTY.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_BRICK_PUZZLE_SERVER.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_CONSOLE_LEFT_QUICKBUILD.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_CONSOLE_RIGHT_QUICKBUILD.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_FACILITY_BRICK.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_FACILITY_PIPES.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_IMG_BRICK_CONSOLE_QB.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_ACT_PARADOX_PIPE_FIX.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_NINJA_GUARDS.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_ACT_PASS_THROUGH_WALL.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_ACT_BOUNCE_OVER_WALL.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\L_NPC_FONG.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_FV_MAELSTROM_GEYSER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\RACE_SHIP_LAP_COLUMNS_SERVER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP1_SERVER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP2_SERVER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_DRAGON_LAP3_SERVER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_ABC_SERVER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_PILLAR_D_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\RACE_FIREBALLS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_EXPLODING_ASSET.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_WISHING_WELL_SERVER.lua"); CHECK_CACHE("scripts\\ai\\ACT\\L_ACT_PLAYER_DEATH_TRIGGER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_GROWING_FLOWER_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_TOKEN_CONSOLE_SERVER.lua"); CHECK_CACHE("scripts\\ai\\ACT\\FootRace\\L_ACT_BASE_FOOT_RACE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_PROP_PLATFORM.lua"); CHECK_CACHE("scripts\\02_server\\Map\\VE\\L_VE_BRICKSAMPLE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_MAIL_BOX_SERVER.lua"); CHECK_CACHE("scripts\\ai\\ACT\\L_ACT_MINE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_WANDERING_VENDOR.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_CRATE_SERVER.lua"); CHECK_CACHE("scripts\\ai\\ACT\\L_ACT_VEHICLE_DEATH_TRIGGER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\RACE_IMAGINE_POWERUP.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\RACE_MAELSTROM_GEISER.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\FV_RACE_SMASH_EGG_IMAGINE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\FV\\Racing\\FV_RACING_COLUMNS.lua"); CHECK_CACHE("scripts\\ai\\RACING\\OBJECTS\\RACE_SMASH_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_SENTINELWALKWAY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_PARADOXTELE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_DARKITECT_REVEAL_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_BANK_INTERACT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_VENTURESPEEDPAD_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_VENTURE_CANNON_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_COMBAT_CHALLENGE_DUMMY.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\\\L_NT_COMBAT_EXPLODING_TARGET.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_BASE_INTERACT_DROP_LOOT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_ASSEMBLYTUBE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_PARADOX_PANEL_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_IMAG_BEAM_BUFFER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_BEAM_IMAGINATION_COLLECTORS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_DIRT_CLOUD_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_CONSOLE_TELEPORT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_SPAWN_STEGO_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_SPAWN_SABERCAT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_SPAWN_SHRAKE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_DUKE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_HAEL_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_FACTION_SPY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_OVERBUILD_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_VANDA_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_FORCE_VOLUME_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_FRICTION_VOLUME_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_XRAY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_SLEEPING_GUARD.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_IMAGIMETER_VISIBILITY_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_PIPE_VISIBILITY_SERVER.lua"); CHECK_CACHE("scripts\\ai\\MINIGAME\\Objects\\MINIGAME_BLUE_MARK.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_BREADCRUMB_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\NT\\L_NT_NAOMI_DIRT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_AM_CONSOLE_TELEPORT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_FIN.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_PIT.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_STR.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_RANDOM_SPAWNER_ZIP.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_MECH.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_BRIDGE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_DRAW_BRIDGE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SHIELD_GENERATOR_QUICKBUILD.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_DROPSHIP_COMPUTER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SCROLL_READER_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_TEMPLE_SKILL_VOLUME.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_SKELETON_ENGINEER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKULLKIN_DRILL_STAND.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_SKULLKIN_TOWER.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_NAMED_DARKLING_DRAGON.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\AM\\L_AM_DARKLING_APE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_BLUE_X.lua"); CHECK_CACHE("scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_WU_NPC.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_SCROLL_CHEST_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_COLE_NPC.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_JAY_MISSION_ITEMS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_NPC_MISSION_SPINJITZU_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_ENEMY_SKELETON_SPAWNER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_NJ_RAIL_SWITCH.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_ACTIVATORS_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_RAIL_POST_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_ICE_RAIL_ACTIVATOR_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_FALLING_TILE.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\General\\L_ENEMY_NJ_BUFF_STUN_IMMUNITY.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_IMAGINATION_SHRINE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_LIEUTENANT.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_RAIN_OF_ARROWS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_CAVE_PRISON_CAGE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\boss_instance\\L_MONASTERY_BOSS_INSTANCE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BOUNCER_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_CATAPULT_BASE_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\Ninjago\\L_NJHUB_LAVA_PLAYER_DEATH_TRIGGER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_MON_CORE_NOOK_DOORS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_MON_CORE_SMASHABLE_DOORS.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_FLAME_JET_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_BURNING_TILE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_SPAWN_EARTH_PET_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_EARTH_PET_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_DRAGON_EMBLEM_CHEST_SERVER.lua"); CHECK_CACHE("scripts\\02_server\\Map\\njhub\\L_NYA_MISSION_ITEMS.lua"); CHECK_CACHE("scripts\\02_server\\DLU\\DLUVanityTeleportingObject.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_STROMBIE.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARKLING_MECH.lua"); CHECK_CACHE("scripts\\02_server\\Enemy\\Survival\\L_AG_SURVIVAL_DARK_SPIDERLING.lua"); CHECK_CACHE("scripts\\EquipmentScripts\\Sunflower.lua"); CHECK_CACHE("scripts/EquipmentScripts/AnvilOfArmor.lua"); CHECK_CACHE("scripts/EquipmentScripts/FountainOfImagination.lua"); CHECK_CACHE("scripts/EquipmentScripts/CauldronOfLife.lua"); CHECK_CACHE("scripts\\02_server\\Equipment\\L_BOOTYDIG_SERVER.lua"); CHECK_CACHE("scripts\\EquipmentScripts\\PersonalFortress.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_PROPERTY_DEVICE.lua"); CHECK_CACHE("scripts\\02_server\\Map\\General\\L_IMAG_BACKPACK_HEALS_SERVER.lua"); CHECK_CACHE("scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua"); CHECK_CACHE("scripts\\EquipmentScripts\\BuccaneerValiantShip.lua"); CHECK_CACHE("scripts\\EquipmentScripts\\FireFirstSkillonStartup.lua"); CHECK_CACHE("scripts\\equipmenttriggers\\gempack.lua"); CHECK_CACHE("scripts\\equipmenttriggers\\shardarmor.lua"); CHECK_CACHE("scripts\\equipmenttriggers\\coilbackpack.lua"); CHECK_CACHE("scripts\\EquipmentScripts\\stunImmunity.lua"); CHECK_CACHE("scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua"); CHECK_CACHE("scripts\\ai\\NS\\L_NS_WH_FANS.lua"); CHECK_CACHE("scripts\\zone\\LUPs\\WBL_generic_zone.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_TRIGGER_GAS.lua"); CHECK_CACHE("scripts\\ai\\FV\\L_ACT_NINJA_SENSEI.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_1_BRONZE-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_1_SILVER-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_10_BRONZE-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_10_GOLD-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_10_SILVER-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_25_BRONZE-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_25_GOLD-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_25_SILVER-COIN-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_IMAGINE-POWERUP-SPAWNER-2PT.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_LIFE-POWERUP-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_ARMOR-POWERUP-SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\SPEC\\L_SPECIAL_SPEED_BUFF_SPAWNER.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_GF_RAT.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_GF_SNAIL.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_GF_GLOWBUG.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_AMBIENT_CRAB.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_PANTS.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_NINJA_BRICKS.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_NINJA_STUDENT.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_WILD_NINJA_SENSEI.lua"); CHECK_CACHE("scripts\\ai\\WILD\\L_LUP_generic_interact.lua"); }