DarkflameServer/dScripts/02_server/Map/AM
David Markowitz 5996f3cbf4
fix stewblaster stopping for non-players (#1521)
fixes an issue when stew blaster would stop for non-players and would stand still permanently due to enemy hitboxes being removed.  Tested that stewblaster only stops for players and starts moving when there are no players in the vicinity
2024-03-30 08:17:56 -05:00
..
AmBlueX.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmBlueX.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmBridge.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmBridge.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmConsoleTeleportServer.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
AmConsoleTeleportServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmDrawBridge.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
AmDrawBridge.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmDropshipComputer.cpp chore: General cleanup roundup (#1444) 2024-02-10 13:44:40 -06:00
AmDropshipComputer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmScrollReaderServer.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmScrollReaderServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmShieldGenerator.cpp chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
AmShieldGenerator.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmShieldGeneratorQuickbuild.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmShieldGeneratorQuickbuild.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AmSkullkinDrill.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AmSkullkinDrill.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinDrillStand.cpp Remove inlines 2023-03-26 02:59:46 -07:00
AmSkullkinDrillStand.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmSkullkinTower.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
AmSkullkinTower.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTeapotServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
AmTeapotServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AmTemplateSkillVolume.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
AmTemplateSkillVolume.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
RandomSpawnerFin.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerFin.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerPit.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerPit.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerStr.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerStr.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerZip.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
RandomSpawnerZip.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
WanderingVendor.cpp fix stewblaster stopping for non-players (#1521) 2024-03-30 08:17:56 -05:00
WanderingVendor.h comments from movementAI branch (#1483) 2024-02-27 10:07:14 -06:00