DarkflameServer/tests/dGameTests
David Markowitz ad003634f4
chore: Physics Component abstraction and addition of tests (#1159)
* Make serialize actually virtual

yep

* Abstract to PhysicsComponent

Move shared functionality of all physics related classes to a base class.

Tested that there were no failed to unserialize errors when in main gameplay in Gnarled Forest or in a race.

Tested that 2 players were able to see each other in the above scenarios just fine as well.

* Update PhantomPhysicsComponent.cpp

* Add SimplePhysicsTest

* Add construction test

* Update SimplePhysicsComponentTests.cpp

* remove flags and fix override

* Update VendorComponent.h
2023-10-09 15:19:38 -05:00
..
dComponentsTests chore: Physics Component abstraction and addition of tests (#1159) 2023-10-09 15:19:38 -05:00
dGameMessagesTests feature: add full known GM list (#1171) 2023-08-03 21:27:40 -05:00
CMakeLists.txt Further implement Property Behavior parsing (#936) 2023-02-13 18:55:44 -08:00
GameDependencies.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
GameDependencies.h Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00