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5658fb036fa8f22eea69c306500150c7ea1f005b
DarkflameServer/tests/dGameTests/dNetTests
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Aaron Kimbrell ab395a1af9 feat(net): WORLD_FILES, WORLD_RELOAD and WORLD_FILES_STATUS master messages
Appended at the end of MessageType::Master (47-49); the pin test is
updated. A world sends its zone file list to master once it is ready.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 02:51:21 -05:00
..
Legacy
refactor: remove the packet macros, WriteHeader and PacketUtils
2026-09-28 22:30:56 -05:00
ChatPacketsTests.cpp
feat(chat): answer the client's minimum chat mode requests
2026-09-29 03:50:02 -05:00
CMakeLists.txt
feat(capture): record whole packets of an account, a character or everything on every server
2026-09-29 22:34:34 -05:00
CommonAuthPacketsTests.cpp
feat(net): VERSION_CONFIRM carries the server's build identifier
2026-09-29 16:29:46 -05:00
GuildPacketsTests.cpp
wire: guild packets and DisplayGuildCreateBox as structs
2026-09-29 06:48:40 -05:00
MasterPacketsTests.cpp
feat(net): WORLD_FILES, WORLD_RELOAD and WORLD_FILES_STATUS master messages
2026-09-30 02:51:21 -05:00
PacketCaptureTests.cpp
test(capture): fixtures check client game messages, with a synthetic fixture
2026-09-29 22:34:35 -05:00
ServerTrafficTests.cpp
feat(net): frame timing section in SERVER_TRAFFIC, profiling messages
2026-09-29 22:26:17 -05:00
WorldPacketsTests.cpp
feat(world): read UgcDownloadFailed and log real download failures
2026-09-29 03:44:06 -05:00
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