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18 lines
516 B
C++
18 lines
516 B
C++
#ifndef ARCADECOMPONENT_H
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#define ARCADECOMPONENT_H
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#include "Component.h"
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#include "eReplicaComponentType.h"
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/**
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* Arcade, as the client's LWOArcadeComponent makes it from the registry. Nothing of it is sent or done on the server yet.
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*/
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class ArcadeComponent final : public Component {
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public:
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static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::ARCADE;
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ArcadeComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
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};
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#endif // ARCADECOMPONENT_H
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