DarkflameServer/dGame/dGameMessages
jadebenn 53877a0bc3
refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452)
* Rewrite AMF and behavior logic to use smart pointers, references, and string_views over raw pointers and std::string&

* fix m_BehaviorID initialization

* Fix BlockDefinition member naming

* remove redundant reset()s

* Replace UB forward template declarations with header include

* remove unneeded comment

* remove non-const ref getters

* simplify default behavior id initialization

* Fix invalidated use of Getter to set a value

* Update AddStripMessage.cpp - change push_back to emplace_back

* fix pointer to ref conversion mistake (should not have directly grabbed from the other branch commit)

* deref

* VERY experimental testing of forward declaration of templates - probably will revert

* Revert changes (as expected)

* Update BlockDefinition.h - remove extraneous semicolons

* Update BlockDefinition.h - remove linebreak

* Update Amf3.h member naming scheme

* fix duplicated code

* const iterators

* const pointers

* reviving this branch

* update read switch cases
2024-11-18 20:45:24 -06:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
DoClientProjectileImpact.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
EchoStartSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
EchoSyncSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
GameMessageHandler.cpp consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
GameMessageHandler.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
GameMessages.cpp refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
GameMessages.h feat: Add Inventory Brick and Model groups (#1587) 2024-08-01 23:38:21 -07:00
PropertyDataMessage.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
PropertySelectQueryProperty.h convert to unix line endings 2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
StartSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
SyncSkill.h consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00