DarkflameServer/dDatabase/GameDatabase/Database.h
David Markowitz adc9cd2876
feat: Add some save data tests (#1623)
* saving from a test works

* testing works

* Update SavingTests.cpp

* test dServer stuff

* tests

* use dummy database and add missing pure fns

* add more tests

* add more tests

* add rocket tests

* Update BuffComponent.h

* Update test_xml_data.xml

* Update SavingTests.cpp

* update
2024-11-17 16:27:33 -08:00

17 lines
340 B
C++

#pragma once
#include <string>
#include <conncpp.hpp>
#include "GameDatabase.h"
namespace Database {
void Connect();
GameDatabase* Get();
void Destroy(std::string source = "");
// Used for assigning a test database as the handler for database logic.
// Do not use in production code.
void _setDatabase(GameDatabase* const db);
};