DarkflameServer/dZoneManager
David Markowitz 511672c5cb
fix: general crashes (#1336)
* Fix crashes

fix crash with chat filter
fix ldf_config being empty in database on windows debug

* WorldServer: Fix further crashes on windows

address multi threaded signal handling on worldservers
Remove iterator invalidation code in zone manager
2023-12-16 12:27:06 -06:00
..
CMakeLists.txt perf: Add path height correction on world load (#1178) 2023-08-12 09:20:00 -05:00
dZMCommon.h Remove std::couts littered throughout the base (#1313) 2023-11-21 18:04:23 -08:00
dZoneManager.cpp fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
dZoneManager.h feat: use more zoneTable options (#1273) 2023-11-14 07:02:17 -06:00
Level.cpp Remove std::couts littered throughout the base (#1313) 2023-11-21 18:04:23 -08:00
Level.h Remove std::couts littered throughout the base (#1313) 2023-11-21 18:04:23 -08:00
LUTriggers.h foot race player flag fix (#1125) 2023-06-23 08:50:15 -05:00
Spawner.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Spawner.h Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
WorldConfig.h Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Zone.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Zone.h Remove std::couts littered throughout the base (#1313) 2023-11-21 18:04:23 -08:00