DarkflameServer/dGame/dInventory
David Markowitz 5049f215ba
chore: Use string to access SQLite columns (#1535)
* use string to access field name

* Update DEVGMCommands.cpp

* corrected column name

* constexpr array

include <array>

Revert "constexpr array"

This reverts commit 1492e8b1773ed5fbbe767c74466ca263178ecdd4.

Revert "include <array>"

This reverts commit 2b7a67e89ad673d420f496be97f9bc51fd2d5e59.

include <array>

constexpr array

---------

Co-authored-by: jadebenn <jonahbenn@yahoo.com>
2024-04-13 23:41:51 -05:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h format codebase 2022-07-28 08:39:57 -05:00
Inventory.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
Inventory.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
Item.cpp chore: Use string to access SQLite columns (#1535) 2024-04-13 23:41:51 -05:00
Item.h fix: Dismantling basically being O(n!) (#1295) 2023-11-15 19:29:53 -06:00
ItemSet.cpp chore: Use string to access SQLite columns (#1535) 2024-04-13 23:41:51 -05:00
ItemSet.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ItemSetPassiveAbility.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00