DarkflameServer/dScripts/02_server/Map/NT/NtDukeServer.h
2023-01-22 17:38:47 -06:00

10 lines
322 B
C++

#pragma once
#include "NtFactionSpyServer.h"
class NtDukeServer : public NtFactionSpyServer {
void SetVariables(Entity* self) override;
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
const uint32_t m_SwordMissionID = 1448;
const LOT m_SwordLot = 13777;
};