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4fe335cc66
* Update AMFDeserializeTests.cpp Redo Amf3 functionality Overhaul the whole thing due to it being outdated and clunky to use Sometimes you want to keep the value Update AMFDeserializeTests.cpp * Fix enum and constructors Correct enum to a class and simplify names. Add a proper default constructor * Update MasterServer.cpp * Fix bugs and add more tests * Refactor: AMF with templates in mind - Remove hard coded bodge - Use templates and generics to allow for much looser typing and strengthened implementation - Move code into header only implementation for portability Refactor: Convert AMF implementation to templates - Rip out previous implementation - Remove all extraneous terminology - Add proper overloads for all types of inserts - Fix up tests and codebase * Fix compiler errors * Check for null first * Add specialization for const char* * Update tests for new template specialization * Switch BitStream to use references * Rename files * Check enum bounds on deserialize I did this on a phone |
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Ninjago | ||
BankInteractServer.cpp | ||
BankInteractServer.h | ||
BaseInteractDropLootServer.cpp | ||
BaseInteractDropLootServer.h | ||
Binoculars.cpp | ||
Binoculars.h | ||
CMakeLists.txt | ||
ExplodingAsset.cpp | ||
ExplodingAsset.h | ||
ForceVolumeServer.cpp | ||
ForceVolumeServer.h | ||
GrowingFlower.cpp | ||
GrowingFlower.h | ||
ImaginationBackpackHealServer.cpp | ||
ImaginationBackpackHealServer.h | ||
InvalidScript.cpp | ||
InvalidScript.h | ||
MailBoxServer.cpp | ||
MailBoxServer.h | ||
NjRailSwitch.cpp | ||
NjRailSwitch.h | ||
PetDigServer.cpp | ||
PetDigServer.h | ||
PropertyDevice.cpp | ||
PropertyDevice.h | ||
PropertyPlatform.cpp | ||
PropertyPlatform.h | ||
QbEnemyStunner.cpp | ||
QbEnemyStunner.h | ||
QbSpawner.cpp | ||
QbSpawner.h | ||
StoryBoxInteractServer.cpp | ||
StoryBoxInteractServer.h | ||
TokenConsoleServer.cpp | ||
TokenConsoleServer.h | ||
TouchMissionUpdateServer.cpp | ||
TouchMissionUpdateServer.h | ||
WishingWellServer.cpp | ||
WishingWellServer.h |