.. |
02_server
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chore: Small movementAiComponent cleanup (#1145)
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2023-08-03 21:38:04 -05:00 |
ai
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add movementAI on load
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2023-08-07 19:23:17 -07:00 |
client
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
EquipmentScripts
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
EquipmentTriggers
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Make wrapper for casting skills (#987)
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2023-02-10 02:30:17 -06:00 |
zone
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Fix typing of some player flag variables (#1067)
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2023-05-06 13:32:26 -05:00 |
ActivityManager.cpp
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Update ActivityManager.cpp
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2023-07-21 19:39:44 -07:00 |
ActivityManager.h
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Working in game again
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2023-06-05 04:10:59 -07:00 |
BaseConsoleTeleportServer.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
BaseConsoleTeleportServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BasePropertyServer.cpp
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Move dZoneManager to game namespace (#1143)
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2023-07-17 17:55:33 -05:00 |
BasePropertyServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseRandomServer.cpp
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Move dZoneManager to game namespace (#1143)
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2023-07-17 17:55:33 -05:00 |
BaseRandomServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseSurvivalServer.cpp
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fix: Remove usage of rand() and seed randomness for chatserver (#1152)
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2023-08-03 21:38:19 -05:00 |
BaseSurvivalServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseWavesGenericEnemy.cpp
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Move dZoneManager to game namespace (#1143)
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2023-07-17 17:55:33 -05:00 |
BaseWavesGenericEnemy.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseWavesServer.cpp
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Merge branch 'main' into pr/1107
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2023-07-21 19:40:30 -07:00 |
BaseWavesServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
ChooseYourDestinationNsToNt.cpp
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
ChooseYourDestinationNsToNt.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
CMakeLists.txt
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Implement the Imaginite Backpack and Shard armor scripts (#886)
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2022-12-21 14:33:41 -08:00 |
CppScripts.cpp
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Implement some scripts for alpha FV (#1049)
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2023-04-12 11:46:31 -05:00 |
CppScripts.h
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fix: not exiting shooting gallery when clicking activity close button
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2023-05-10 19:26:04 -05:00 |
Darkitect.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
Darkitect.h
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Optimize scripts for faster compilation (#597)
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2022-07-04 23:00:10 -07:00 |
NPCAddRemoveItem.cpp
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
NPCAddRemoveItem.h
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cleanup enums to make them more consistent
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2023-01-22 17:38:47 -06:00 |
NtFactionSpyServer.cpp
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
NtFactionSpyServer.h
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
ScriptComponent.cpp
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format codebase
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2022-07-28 08:39:57 -05:00 |
ScriptComponent.h
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breakout the component types into a scoped enum (#1002)
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2023-03-04 01:16:37 -06:00 |
ScriptedPowerupSpawner.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
ScriptedPowerupSpawner.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
SpawnPetBaseServer.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
SpawnPetBaseServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |