DarkflameServer/dGame/dInventory
Jett 4a6f3e44ee
Add support for packed clients (#802)
* First iteration of pack reader and interface

* Fix memory leak and remove logs

* Complete packed asset interface and begin on file loading replacement

* Implement proper BinaryIO error

* Improve AssetMemoryBuffer for reading and implement more reading

* Repair more file loading code and improve how navmeshes are loaded

* Missing checks implementation

* Revert addition of Manifest class and migration changes

* Resolved all feedback.
2022-11-01 13:21:26 -05:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h format codebase 2022-07-28 08:39:57 -05:00
Inventory.cpp format codebase 2022-07-28 08:39:57 -05:00
Inventory.h convert to unix line endings 2022-08-05 22:01:59 -05:00
Item.cpp Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00
Item.h Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
ItemSet.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
ItemSet.h convert to unix line endings 2022-08-05 22:01:59 -05:00
ItemSetPassiveAbility.cpp format codebase 2022-07-28 08:39:57 -05:00
ItemSetPassiveAbility.h format codebase 2022-07-28 08:39:57 -05:00
ItemSetPassiveAbilityID.h format codebase 2022-07-28 08:39:57 -05:00