mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 22:47:25 +00:00
554a9a6806
* fix: more include changes * fix: remove dZoneManager from global include * fix: dDatabase * fix: dCommon * fix: object libs * fix: rebase * fix: bcrypt * wip: try simplified connector build * fix: update dockerfile * fix: mariadb C/C++ on apple * feat: Move scripts to CMAKE_MODULE_PATH * fix: dPropertyBehaviors * fix: macos? * fix: Dockerfile * fix: macos? * fix: macos? * fix: macos? * fix: macos? * fix: macos? * try: install_name_tool * fix not building on unix * fix include paths * Remove code changes Will fix in another PR. * format pass remove 2 more included directories. remove commented out code add status to messages * comments and format surround include directories with quotes remove commented out code remove debug messages * Update CMakeLists.txt --------- Co-authored-by: David Markowitz <EmosewaMC@gmail.com> Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
24 lines
719 B
CMake
24 lines
719 B
CMake
set(DWORLDSERVER_SOURCES
|
|
"PerformanceManager.cpp"
|
|
)
|
|
|
|
add_library(dWorldServer OBJECT ${DWORLDSERVER_SOURCES})
|
|
target_link_libraries(dWorldServer PUBLIC dGameBase dCommon)
|
|
|
|
add_executable(WorldServer "WorldServer.cpp")
|
|
target_include_directories(WorldServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter")
|
|
add_compile_definitions(WorldServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
|
|
|
target_include_directories(WorldServer PRIVATE
|
|
"${PROJECT_SOURCE_DIR}/dServer" # BinaryPathFinder.h
|
|
)
|
|
|
|
target_link_libraries(WorldServer ${COMMON_LIBRARIES}
|
|
dScripts
|
|
dGameBase
|
|
dComponents
|
|
dUtilities
|
|
dGameMessages
|
|
dInventory
|
|
dGame dChatFilter dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dNavigation dServer)
|