mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 05:53:34 +00:00
8cdb388915
* Implement Precompiled Headers * First volume of optimizations * Scripts A-B Gonna be doing this in alphabetical order now. * C Scripts and remove unneeded includes from base cppscripts header Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts. * D scripts * F scripts * F scripts 2 Finish up removing extraneous includes from scripts that start with the letter F * G scripts Removing extraneous includes from scripts that start with the letter G * I scripts Removing extraneous includes from scripts that start with the letter I * M-Z scripts Removing extraneous includes from scripts that start with the letter M-Z * Revert "Implement Precompiled Headers" This reverts commitd79d8d4991
. * Revert "Revert "Implement Precompiled Headers"" This reverts commit0597faf308
. * Add back in PCH Add back in PCH * Fix CMake Whitespace Remove duplicate file glob Remove newline
14 lines
244 B
C++
14 lines
244 B
C++
#include "AgSalutingNpcs.h"
|
|
#include "GameMessages.h"
|
|
|
|
|
|
void AgSalutingNpcs::OnEmoteReceived(Entity* self, const int32_t emote, Entity* target)
|
|
{
|
|
if (emote != 356)
|
|
{
|
|
return;
|
|
}
|
|
|
|
GameMessages::SendPlayAnimation(self, u"salutePlayer");
|
|
}
|