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Live pushed a mail NotificationResponse (NewMail, the unread count) right after the respawn checkpoint in loads where the player had unread mail, without the client asking (e.g. a new character's first load: ServerDoneLoadingAllObjects, PlayerReachedRespawnCheckpoint, NotifyMissionTask, MAIL). DLU had that call commented out, so the mailbox icon only lit up once the client asked or new mail arrived. It is sent only when there is unread mail (inferred: the 223 captured loads without one are loads without unread mail; only 3 of 226 loads carry it). Check: send a character mail, log it out and back in without opening the mailbox: the new-mail indicator shows right after loading; a character with no unread mail shows none. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
16 KiB
16 KiB