DarkflameServer/dGame
jadebenn 411dce7457
Adding damage cooldown/"invincibility frames" as in Live (#1276)
* Added cooldown handling

* Made most of the logs hidden outside of debug mode

* removed weird submodule

* kill this phantom submodule

* updated to reflect reviewed feedback

* Added IsCooldownImmune() method to DestroyableComponent

* friggin typo

* Implemented non-pending changes and added cooldown immunity functions to DestroyableComponentTests

* add trailing linebreak

* another typo :(

* flipped cooldown test order (not leaving immune)

* Clean up comment and add DestroyableComponent test
2023-11-12 05:53:03 -06:00
..
dBehaviors Adding damage cooldown/"invincibility frames" as in Live (#1276) 2023-11-12 05:53:03 -06:00
dComponents Adding damage cooldown/"invincibility frames" as in Live (#1276) 2023-11-12 05:53:03 -06:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages Ugc: Add subkey for rockets and cars (#1266) 2023-11-08 12:18:02 -06:00
dInventory feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
dMission feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
dPropertyBehaviors feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
dUtilities Adding damage cooldown/"invincibility frames" as in Live (#1276) 2023-11-12 05:53:03 -06:00
Character.cpp chore: remove uneeded old perm map check (#1240) 2023-10-25 11:44:57 -05:00
Character.h Revert playerflags functions to uint instead of int (#1130) 2023-06-26 00:51:28 -07:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp fix: adding a proximity monitor when one exists already (#1235) 2023-10-23 12:24:17 -05:00
Entity.h feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
EntityManager.cpp EntityManager: Fix iterator invalidation (#1234) 2023-10-23 08:55:38 -05:00
EntityManager.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LeaderboardManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
LeaderboardManager.h Add weekly filter 2023-06-05 16:04:56 -07:00
Player.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00