DarkflameServer/dGame/dUtilities
TheMatt2 3de3932503 Comply with Xiphoseer required changes.
Remove the CDClientDatabase::ExecuteQueryWithArgs() function and replace 
it with CDClientDatabase::CreatePreppedStmt().

This prevents a developer from accidently using %s, or incorrectly 
passing std::string, and causing a silent error.
2022-01-12 22:48:27 -05:00
..
BrickDatabase.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BrickDatabase.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLocale.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GameConfig.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GUID.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Loot.cpp Merge pull request #291 from EmosewaMC/EmosewaMC 2022-01-04 12:01:32 +01:00
Loot.h Added include <vector> to Loot.h to allow the server to build on GCP. Resolves #281. 2021-12-21 03:17:35 -07:00
Mail.cpp Updated variable names 2021-12-23 18:48:08 -08:00
Mail.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Preconditions.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
Preconditions.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SlashCommandHandler.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
SlashCommandHandler.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VanityUtilities.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VanityUtilities.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00