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mirror of https://github.com/DarkflameUniverse/DarkflameServer.git synced 2026-02-16 07:49:50 +00:00
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3c36662b20a1fdf89a9eb5acd1bf8c96670e910e
DarkflameServer/dScripts
History
David Markowitz 5996f3cbf4 fix stewblaster stopping for non-players (#1521)
fixes an issue when stew blaster would stop for non-players and would stand still permanently due to enemy hitboxes being removed.  Tested that stewblaster only stops for players and starts moving when there are no players in the vicinity
2024-03-30 08:17:56 -05:00
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02_server
fix stewblaster stopping for non-players (#1521)
2024-03-30 08:17:56 -05:00
ai
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client
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EquipmentScripts
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EquipmentTriggers
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zone
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ActivityManager.cpp
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ActivityManager.h
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BaseConsoleTeleportServer.cpp
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BaseConsoleTeleportServer.h
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BasePropertyServer.cpp
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BasePropertyServer.h
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BaseRandomServer.cpp
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BaseRandomServer.h
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BaseSurvivalServer.cpp
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BaseSurvivalServer.h
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BaseWavesGenericEnemy.cpp
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BaseWavesGenericEnemy.h
Scripts: Fix ambiguous base class (#1216)
2023-10-09 15:31:25 -05:00
BaseWavesServer.cpp
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BaseWavesServer.h
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ChooseYourDestinationNsToNt.cpp
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ChooseYourDestinationNsToNt.h
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CMakeLists.txt
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CppScripts.cpp
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CppScripts.h
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Darkitect.cpp
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Darkitect.h
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InvalidScript.cpp
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InvalidScript.h
fix: split apart big Cmake libraries (#1381)
2024-01-03 18:41:46 -06:00
NPCAddRemoveItem.cpp
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NPCAddRemoveItem.h
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NtFactionSpyServer.cpp
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NtFactionSpyServer.h
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ScriptedPowerupSpawner.cpp
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ScriptedPowerupSpawner.h
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SpawnPetBaseServer.cpp
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SpawnPetBaseServer.h
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