Files
DarkflameServer/dNet/MasterPackets.cpp
Aaron Kimbrell 37cc844562 revert(master): the edit mode flag on a private instance
This reverts commit 4cf0909d. Nothing starts an edit mode instance any more. Its two
fixes that had nothing to do with edit mode come back in the next commit.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-10 19:34:43 -06:00

319 lines
10 KiB
C++

#include "MasterPackets.h"
#include "BitStream.h"
#include "dCommonVars.h"
#include "dServer.h"
#include "Game.h"
#include "ServiceType.h"
#include "MessageType/Master.h"
#include "BitStreamUtils.h"
#include <algorithm>
#include <string>
namespace {
// u32 length and 1 byte per character. A longer string is cut to maxLength when read (the rest is skipped).
bool ReadCappedString(RakNet::BitStream& bitStream, std::string& value, const uint32_t maxLength) {
uint32_t length{};
VALIDATE_READ(bitStream.Read(length));
value.resize(std::min(length, maxLength));
return value.empty() || bitStream.ReadBits(reinterpret_cast<unsigned char*>(value.data()), BYTES_TO_BITS(value.size()), true);
}
}
void MasterPackets::SendToMaster(const LUBitStream& msg, dServer* server) {
RakNet::BitStream bitStream;
msg.WritePacket(bitStream);
(server ? server : Game::server)->SendToMaster(bitStream);
}
void MasterPackets::SendTo(const SystemAddress& sysAddr, const LUBitStream& msg) {
RakNet::BitStream bitStream;
msg.WritePacket(bitStream);
Game::server->Send(bitStream, sysAddr, false);
}
namespace MasterPackets {
void RequestZoneTransfer::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(requestID);
bitStream.Write(mythranShift);
bitStream.Write(zoneID);
bitStream.Write(cloneID);
stamps.Serialize(bitStream);
}
bool RequestZoneTransfer::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(requestID));
VALIDATE_READ(bitStream.Read(mythranShift));
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(cloneID));
if (!stamps.Deserialize(bitStream)) stamps = {};
return true;
}
void RequestZoneTransferResponse::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(requestID);
bitStream.Write(mythranShift);
bitStream.Write(zoneID);
bitStream.Write(zoneInstance);
bitStream.Write(zoneClone);
bitStream.Write(serverPort);
bitStream.Write(serverIP);
stamps.Serialize(bitStream);
}
bool RequestZoneTransferResponse::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(requestID));
VALIDATE_READ(bitStream.Read(mythranShift));
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(zoneInstance));
VALIDATE_READ(bitStream.Read(zoneClone));
VALIDATE_READ(bitStream.Read(serverPort));
VALIDATE_READ(bitStream.Read(serverIP));
if (!stamps.Deserialize(bitStream)) stamps = {};
return true;
}
void ServerInfo::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(port);
bitStream.Write(zoneID);
bitStream.Write(instanceID);
bitStream.Write(serverType);
bitStream.Write(ip);
}
bool ServerInfo::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(port));
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(instanceID));
VALIDATE_READ(bitStream.Read(serverType));
VALIDATE_READ(bitStream.Read(ip));
return true;
}
void RequestSessionKey::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(username);
}
bool RequestSessionKey::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(username));
return true;
}
void SetSessionKey::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(sessionKey);
bitStream.Write(username);
}
bool SetSessionKey::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(sessionKey));
VALIDATE_READ(bitStream.Read(username));
return true;
}
void SessionKeyResponse::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(sessionKey);
bitStream.Write(username);
}
bool SessionKeyResponse::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(sessionKey));
VALIDATE_READ(bitStream.Read(username));
return true;
}
void NewSessionAlert::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(sessionKey);
bitStream.Write(username);
}
bool NewSessionAlert::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(sessionKey));
VALIDATE_READ(bitStream.Read(username));
return true;
}
void PlayerCountChange::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
bitStream.Write(instanceID);
}
bool PlayerCountChange::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(instanceID));
return true;
}
void CreatePrivateZone::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
bitStream.Write(cloneID);
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, password);
}
bool CreatePrivateZone::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(cloneID));
VALIDATE_READ(ReadCappedString(bitStream, password, MAX_PASSWORD_LENGTH));
return true;
}
void RequestPrivateZone::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(requestID);
bitStream.Write(mythranShift);
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, password);
}
bool RequestPrivateZone::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(requestID));
VALIDATE_READ(bitStream.Read(mythranShift));
VALIDATE_READ(ReadCappedString(bitStream, password, MAX_PASSWORD_LENGTH));
return true;
}
void WorldReady::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
bitStream.Write(instanceID);
}
bool WorldReady::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(instanceID));
return true;
}
void WorldReadyInfo::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
bitStream.Write(instanceID);
bitStream.Write(cloneID);
bitStream.Write(ip);
bitStream.Write(port);
bitStream.Write(isPrivate);
}
bool WorldReadyInfo::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(instanceID));
VALIDATE_READ(bitStream.Read(cloneID));
VALIDATE_READ(bitStream.Read(ip));
VALIDATE_READ(bitStream.Read(port));
VALIDATE_READ(bitStream.Read(isPrivate));
return true;
}
void PrepZone::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
if (cloneID != 0) bitStream.Write(cloneID);
}
bool PrepZone::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
cloneID = 0;
if (bitStream.GetNumberOfUnreadBits() >= 32) VALIDATE_READ(bitStream.Read(cloneID));
return true;
}
void WorldShutDown::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
bitStream.Write(instanceID);
}
bool WorldShutDown::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(instanceID));
return true;
}
void AffirmTransfer::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(requestID);
}
bool AffirmTransfer::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(requestID));
return true;
}
void ServerListResponse::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(authOnline);
bitStream.Write(chatOnline);
bitStream.Write<uint32_t>(instances.size());
for (const auto& instance : instances) {
bitStream.Write(instance.mapID);
bitStream.Write(instance.instanceID);
bitStream.Write(instance.cloneID);
bitStream.Write(instance.players);
bitStream.Write(instance.ip);
bitStream.Write(instance.port);
bitStream.Write(instance.isPrivate);
}
bitStream.Write(ugcEnabled);
bitStream.Write(ugcOnline);
bitStream.Write(ugcPid);
for (const auto& instance : instances) bitStream.Write(static_cast<uint8_t>(instance.state));
bitStream.Write<uint32_t>(endpoints.size());
for (const auto& endpoint : endpoints) {
bitStream.Write(endpoint.type);
bitStream.Write(endpoint.zoneID);
bitStream.Write(endpoint.instanceID);
bitStream.Write(endpoint.ip);
bitStream.Write(endpoint.port);
bitStream.Write(endpoint.host);
}
for (const auto& instance : instances) bitStream.Write(instance.outdated);
}
bool ServerListResponse::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(authOnline));
VALIDATE_READ(bitStream.Read(chatOnline));
uint32_t count{};
VALIDATE_READ(bitStream.Read(count));
if (count > MAX_INSTANCES) return false;
instances.resize(count);
for (auto& instance : instances) {
VALIDATE_READ(bitStream.Read(instance.mapID));
VALIDATE_READ(bitStream.Read(instance.instanceID));
VALIDATE_READ(bitStream.Read(instance.cloneID));
VALIDATE_READ(bitStream.Read(instance.players));
VALIDATE_READ(bitStream.Read(instance.ip));
VALIDATE_READ(bitStream.Read(instance.port));
VALIDATE_READ(bitStream.Read(instance.isPrivate));
}
VALIDATE_READ(bitStream.Read(ugcEnabled));
VALIDATE_READ(bitStream.Read(ugcOnline));
VALIDATE_READ(bitStream.Read(ugcPid));
for (auto& instance : instances) {
uint8_t state{};
VALIDATE_READ(bitStream.Read(state));
if (state > static_cast<uint8_t>(eState::DRAINING)) return false;
instance.state = static_cast<eState>(state);
}
uint32_t endpointCount{};
VALIDATE_READ(bitStream.Read(endpointCount));
if (endpointCount > MAX_INSTANCES + MAX_OTHER_ENDPOINTS) return false;
endpoints.resize(endpointCount);
for (auto& endpoint : endpoints) {
VALIDATE_READ(bitStream.Read(endpoint.type));
VALIDATE_READ(bitStream.Read(endpoint.zoneID));
VALIDATE_READ(bitStream.Read(endpoint.instanceID));
VALIDATE_READ(bitStream.Read(endpoint.ip));
VALIDATE_READ(bitStream.Read(endpoint.port));
VALIDATE_READ(bitStream.Read(endpoint.host));
}
// Each world's outdated flag, when the master is new enough to send them: all of them or none
if (bitStream.GetNumberOfUnreadBits() > 0) {
if (bitStream.GetNumberOfUnreadBits() < instances.size() * 8) return false;
for (auto& instance : instances) VALIDATE_READ(bitStream.Read(instance.outdated));
}
return true;
}
void InstanceShutdown::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(zoneID);
bitStream.Write(instanceID);
}
bool InstanceShutdown::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(zoneID));
VALIDATE_READ(bitStream.Read(instanceID));
return true;
}
}