Files
DarkflameServer/dGame/EntityManager.cpp
Aaron Kimbrell 7695445c4c feat: taking every object from one client can leave one out
DestructAllEntities takes an object to skip, for the seamless instance move that keeps the player's own ghost.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-10 15:15:16 -06:00

23 KiB