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8cdb388915
* Implement Precompiled Headers * First volume of optimizations * Scripts A-B Gonna be doing this in alphabetical order now. * C Scripts and remove unneeded includes from base cppscripts header Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts. * D scripts * F scripts * F scripts 2 Finish up removing extraneous includes from scripts that start with the letter F * G scripts Removing extraneous includes from scripts that start with the letter G * I scripts Removing extraneous includes from scripts that start with the letter I * M-Z scripts Removing extraneous includes from scripts that start with the letter M-Z * Revert "Implement Precompiled Headers" This reverts commitd79d8d4991
. * Revert "Revert "Implement Precompiled Headers"" This reverts commit0597faf308
. * Add back in PCH Add back in PCH * Fix CMake Whitespace Remove duplicate file glob Remove newline
12 lines
329 B
C++
12 lines
329 B
C++
#pragma once
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#include "CppScripts.h"
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#include "BaseSurvivalServer.h"
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#include <map>
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class ZoneAgSurvival : public BaseSurvivalServer {
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Constants GetConstants() override;
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SpawnerNetworks GetSpawnerNetworks() override;
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MobSets GetMobSets() override;
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std::map<uint32_t, uint32_t> GetMissionsToUpdate() override;
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};
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