.. |
02_server
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Rename RebuildComponent to QuickbuildComponent
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2023-06-09 17:12:57 -05:00 |
ai
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few more pointer specifiers
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2023-06-12 04:04:45 -07:00 |
client
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
EquipmentScripts
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
EquipmentTriggers
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
zone
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Fix typing of some player flag variables (#1067)
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2023-05-06 13:32:26 -05:00 |
ActivityManager.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
ActivityManager.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseConsoleTeleportServer.cpp
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Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
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2023-05-13 16:16:58 -07:00 |
BaseConsoleTeleportServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BasePropertyServer.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
BasePropertyServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseRandomServer.cpp
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseRandomServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseSurvivalServer.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
BaseSurvivalServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseWavesGenericEnemy.cpp
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseWavesGenericEnemy.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
BaseWavesServer.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
BaseWavesServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
ChooseYourDestinationNsToNt.cpp
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
ChooseYourDestinationNsToNt.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
CMakeLists.txt
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Implement the Imaginite Backpack and Shard armor scripts (#886)
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2022-12-21 14:33:41 -08:00 |
CppScripts.cpp
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Quickbuild and Destroyable reintegration
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2023-06-11 04:37:53 -07:00 |
CppScripts.h
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Quickbuild and Destroyable reintegration
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2023-06-11 04:37:53 -07:00 |
Darkitect.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
Darkitect.h
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Optimize scripts for faster compilation (#597)
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2022-07-04 23:00:10 -07:00 |
NPCAddRemoveItem.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
NPCAddRemoveItem.h
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cleanup enums to make them more consistent
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2023-01-22 17:38:47 -06:00 |
NtFactionSpyServer.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
NtFactionSpyServer.h
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Breakout rest of the enums from dCommonVars and clean it up (#1061)
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2023-05-02 17:39:21 -05:00 |
ScriptComponent.cpp
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Use more clear control paths
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2023-06-12 04:27:14 -07:00 |
ScriptComponent.h
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Use only 1 script component per Entity
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2023-06-12 04:13:06 -07:00 |
ScriptedPowerupSpawner.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
ScriptedPowerupSpawner.h
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format codebase
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2022-07-28 08:39:57 -05:00 |
SpawnPetBaseServer.cpp
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Replace all auto with auto*
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2023-06-09 01:27:05 -07:00 |
SpawnPetBaseServer.h
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format codebase
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2022-07-28 08:39:57 -05:00 |