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* Fix emote broadcast failure with adding new GameMsg * Remove PlayAnimation ()function in place of EmotePlayed() Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com> * Change int casting methodology to explicit int32_t for consistency * Set default behavior for EmotePlayed struct This is to avoid undefined behavior when using method --------- Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>