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LWOInventoryComponent_Common::msgUseNonEquipmentItem (0x00cdeba0) asks GetStunned first and uses nothing when canUseItem is false (LWOControllablePhysComponent::msgGetStunned 0x00be0df0: stunned from using items, or dead). The server now counts the use-item stun of every SetStunned it sends for an entity as msgSetStunned (0x00bf1d10) does (push/pop, never below 0, characters only, unless immune and not bIgnoreImmunity), and checks it with IsDead before using an item. The server never checked either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
81 KiB
81 KiB