DarkflameServer/dGame/dEntity
David Markowitz 2abcb142ad Character fixes - get it compiling again
- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
2023-06-26 22:39:15 -07:00
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CMakeLists.txt Another consistency pass 2023-06-16 01:01:13 -07:00
Entity.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
Entity.h move vars to be local 2023-06-24 01:56:13 -05:00
Entity.tcc Another consistency pass 2023-06-16 01:01:13 -07:00
EntityCallbackTimer.cpp Remove empty destructors 2023-06-15 02:32:30 -07:00
EntityCallbackTimer.h Remove empty destructors 2023-06-15 02:32:30 -07:00
EntityInfo.h format codebase 2022-07-28 08:39:57 -05:00
EntityTimer.cpp Remove empty destructors 2023-06-15 02:32:30 -07:00
EntityTimer.h Remove empty destructors 2023-06-15 02:32:30 -07:00