mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 19:03:43 +00:00
Converts the property messages to NetGameMsgs in PropertyMessages.{h,cpp}.
Sent: OpenPropertyVendor, OpenPropertyManagement, DownloadPropertyData
(replaces PropertyDataMessage, now with the client's PropertyData field
names), PropertyRentalResponse, PropertyEntranceBegin,
PropertySelectQuery (replaces PropertySelectQueryProperty with the
client's PropertyInfo), GetModelsOnProperty, PlaceModelResponse and
HandleUGCEquipPre/PostDeleteBasedOnEditMode. Received, registered in
GameMessageHandler's map: SetPropertyAccess,
UpdatePropertyOrModelForFilterCheck, QueryPropertyData,
PropertyEditorBegin/End, PropertyContentsFromClient,
ZonePropertyModelEquipped/Rotated, PlacePropertyModel,
UpdateModelFromClient, DeleteModelFromClient, ControlBehaviors,
PropertyEntranceSync, EnterProperty1, UpdatePropertyPerformanceCost,
ReportOffensiveModel/Property and GetHotPropertyData. The news screen's
NewsSendHotPropertiesInfoToClient moves here with the top properties
lookup; the dashboard's player reports now take the decoded text.
Handlers keep their logic and hand the work to PropertyManagementComponent,
PropertyVendorComponent, PropertyEntranceComponent and
MultiZoneEntranceComponent as before. Messages whose payload DLU ignored
(PropertyEditorBegin, PropertyContentsFromClient, ZonePropertyModel*)
now read it with the client's layout. The never-called
SendZonePropertyModelEquipped (which wrote no default flags) is gone.
No wire change and no change in recipients. Verified byte for byte
against a frozen verbatim copy of the old functions, PropertyDataMessage
and PropertySelectQueryProperty over an input grid (to one client and
broadcast), received messages compared with the old handlers' read
sequences with every truncated payload rejected, hand computed golden
bytes, round trips and a mutation check. Layouts confirmed against the
1.10.64 client in Ghidra. Known wire bug kept as is: PlaceModelResponse
writes response where the client reads a rotation quaternion
(PlaceModelResponse::Deserialize 0x00dc0170).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
742 lines
30 KiB
C++
742 lines
30 KiB
C++
#include "PropertyMessages.h"
|
|
|
|
#include "Amf3.h"
|
|
#include "AMFDeserialize.h"
|
|
#include "AmfSerialize.h"
|
|
#include "BitStreamUtils.h"
|
|
#include "CDClientManager.h"
|
|
#include "CDPropertyEntranceComponentTable.h"
|
|
#include "CDPropertyTemplateTable.h"
|
|
#include "Character.h"
|
|
#include "ControlBehaviors.h"
|
|
#include "Database.h"
|
|
#include "dZoneManager.h"
|
|
#include "eReplicaComponentType.h"
|
|
#include "Entity.h"
|
|
#include "EntityManager.h"
|
|
#include "Game.h"
|
|
#include "GeneralUtils.h"
|
|
#include "HotPropertySlots.h"
|
|
#include "Logger.h"
|
|
#include "MultiZoneEntranceComponent.h"
|
|
#include "PlayerManager.h"
|
|
#include "PlayerReports.h"
|
|
#include "PropertyEntranceComponent.h"
|
|
#include "PropertyManagementComponent.h"
|
|
#include "PropertyVendorComponent.h"
|
|
#include "User.h"
|
|
#include "UserManager.h"
|
|
|
|
#include <chrono>
|
|
|
|
namespace {
|
|
using HotPropertyInfo = GameMessages::NewsSendHotPropertiesInfoToClient::HotPropertyInfo;
|
|
|
|
// The news screen's slots and the property worlds they can show properties of, from the CDClient (see HotPropertySlots.h)
|
|
struct NewsWorlds {
|
|
std::vector<HotPropertySlots::Slot> slots;
|
|
std::vector<uint32_t> worlds;
|
|
};
|
|
|
|
const NewsWorlds& GetNewsWorlds() {
|
|
static const auto news = [] {
|
|
std::vector<HotPropertySlots::TemplateRow> templates;
|
|
for (const auto& row : CDClientManager::GetTable<CDPropertyTemplateTable>()->GetEntries()) templates.push_back({ row.id, row.mapID, row.spawnName });
|
|
std::vector<HotPropertySlots::EntranceRow> entrances;
|
|
for (const auto& row : CDClientManager::GetTable<CDPropertyEntranceComponentTable>()->GetEntries()) entrances.push_back({ row.mapID, row.propertyName });
|
|
return NewsWorlds{ HotPropertySlots::ResolveSlots(templates, entrances), HotPropertySlots::PropertyWorlds(templates, entrances) };
|
|
}();
|
|
return news;
|
|
}
|
|
|
|
HotPropertyInfo ToHotProperty(const IProperty::Info& info, const std::string& ownerName, uint32_t templateId) {
|
|
HotPropertyInfo hot;
|
|
hot.propertyId = info.id;
|
|
hot.ownerId = info.ownerId;
|
|
hot.ownerName = GeneralUtils::UTF8ToUTF16(ownerName);
|
|
hot.reputation = info.reputation;
|
|
hot.templateId = static_cast<int32_t>(templateId);
|
|
hot.name = GeneralUtils::UTF8ToUTF16(info.name); // empty: the client shows the template's name
|
|
hot.description = GeneralUtils::UTF8ToUTF16(info.description);
|
|
hot.performanceCost = info.performanceCost;
|
|
hot.lastPublished = info.lastUpdatedTime;
|
|
hot.cloneId = info.cloneId;
|
|
return hot;
|
|
}
|
|
|
|
// What each slot shows, as chosen on the dashboard (featured_properties, featured_properties_settings), resolved by
|
|
// HotPropertySlots::Resolve so no property is shown twice. Every entry carries its slot's template id, whatever
|
|
// world the property is on: that is what puts it in the slot. Empty slots are left out.
|
|
std::vector<HotPropertyInfo> LoadHotProperties() {
|
|
const auto& news = GetNewsWorlds();
|
|
const bool fullAuto = Database::Get()->GetFeaturedPropertiesSettings().fullAuto;
|
|
std::map<uint32_t, IFeaturedProperties::FeaturedSlot> chosen;
|
|
for (const auto& row : Database::Get()->GetFeaturedPropertySlots()) chosen[row.templateId] = row;
|
|
|
|
std::vector<HotPropertySlots::Choice> choices;
|
|
for (const auto& slot : news.slots) {
|
|
const auto it = chosen.find(slot.templateId);
|
|
HotPropertySlots::Choice choice{ HotPropertySlots::eMode::AUTO, slot.mapId };
|
|
if (it != chosen.end()) choice = { HotPropertySlots::ModeFromInt(it->second.mode), HotPropertySlots::Location(it->second.zoneId, slot, news.worlds), it->second.propertyId };
|
|
choices.push_back(choice);
|
|
}
|
|
|
|
// The candidates, with what to send for each
|
|
std::vector<HotPropertySlots::Candidate> candidates;
|
|
std::map<LWOOBJID, std::pair<IProperty::Info, std::string>> properties;
|
|
for (const auto world : HotPropertySlots::CandidateWorlds(choices, fullAuto)) {
|
|
IProperty::ShowcaseQuery query;
|
|
query.zoneId = world;
|
|
query.sort = IProperty::ShowcaseSort::REPUTATION;
|
|
query.length = HotPropertySlots::CANDIDATES_PER_WORLD;
|
|
for (const auto& entry : Database::Get()->GetShowcaseProperties(query).entries) {
|
|
candidates.push_back({ entry.info.id, entry.info.zoneId, entry.info.reputation });
|
|
properties.emplace(entry.info.id, std::make_pair(entry.info, entry.ownerName));
|
|
}
|
|
}
|
|
for (const auto& choice : choices) {
|
|
if (fullAuto || choice.mode != HotPropertySlots::eMode::PICKED || properties.contains(choice.propertyId)) continue;
|
|
const auto info = Database::Get()->GetPropertyInfo(choice.propertyId);
|
|
const auto owner = info ? Database::Get()->GetCharacterInfo(info->ownerId) : std::nullopt;
|
|
if (!info || !owner || !HotPropertySlots::Featurable(info->modApproved, info->privacyOption, info->zoneId, choice.mapId)) continue;
|
|
candidates.push_back({ info->id, info->zoneId, info->reputation });
|
|
properties.emplace(info->id, std::make_pair(*info, owner->name));
|
|
}
|
|
|
|
std::vector<HotPropertyInfo> hot;
|
|
const auto showing = HotPropertySlots::Resolve(choices, fullAuto, candidates);
|
|
for (size_t i = 0; i < showing.size(); i++) {
|
|
if (!showing[i].propertyId) continue;
|
|
const auto& [info, ownerName] = properties.at(*showing[i].propertyId);
|
|
hot.push_back(ToHotProperty(info, ownerName, news.slots[i].templateId));
|
|
}
|
|
return hot;
|
|
}
|
|
}
|
|
|
|
namespace GameMessages {
|
|
void DownloadPropertyData::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(propertyId);
|
|
bitStream.Write(templateId);
|
|
bitStream.Write(mapId);
|
|
bitStream.Write(vendorMapId);
|
|
bitStream.Write(cloneId);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, name);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, description);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, ownerName);
|
|
bitStream.Write(ownerId);
|
|
bitStream.Write(propertyType);
|
|
bitStream.Write(zoneCode);
|
|
bitStream.Write(rent);
|
|
bitStream.Write(rentalPeriod);
|
|
bitStream.Write(expirationDate);
|
|
bitStream.Write(rentAmount);
|
|
bitStream.Write(reputation);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, spawnName);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, templateName);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, templateDescription);
|
|
bitStream.Write(rentDuration);
|
|
bitStream.Write(votes);
|
|
bitStream.Write(durationType);
|
|
bitStream.Write(renew);
|
|
bitStream.Write(ownerAccountID);
|
|
bitStream.Write(moderationStatus);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, rejectionReason);
|
|
bitStream.Write(lastLogoutTime);
|
|
bitStream.Write(dayOfMonthPlaqueWasBought);
|
|
bitStream.Write(repAchievementReq);
|
|
bitStream.Write(zonePosition.x);
|
|
bitStream.Write(zonePosition.y);
|
|
bitStream.Write(zonePosition.z);
|
|
bitStream.Write(maxBuildHeight);
|
|
bitStream.Write(rentalDate);
|
|
bitStream.Write(accessType);
|
|
bitStream.Write<uint32_t>(pathPositions.size());
|
|
for (const auto& path : pathPositions) {
|
|
bitStream.Write(path.x);
|
|
bitStream.Write(path.y);
|
|
bitStream.Write(path.z);
|
|
}
|
|
}
|
|
|
|
bool DownloadPropertyData::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(propertyId));
|
|
VALIDATE_READ(bitStream.Read(templateId));
|
|
VALIDATE_READ(bitStream.Read(mapId));
|
|
VALIDATE_READ(bitStream.Read(vendorMapId));
|
|
VALIDATE_READ(bitStream.Read(cloneId));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, name));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, description));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, ownerName));
|
|
VALIDATE_READ(bitStream.Read(ownerId));
|
|
VALIDATE_READ(bitStream.Read(propertyType));
|
|
VALIDATE_READ(bitStream.Read(zoneCode));
|
|
VALIDATE_READ(bitStream.Read(rent));
|
|
VALIDATE_READ(bitStream.Read(rentalPeriod));
|
|
VALIDATE_READ(bitStream.Read(expirationDate));
|
|
VALIDATE_READ(bitStream.Read(rentAmount));
|
|
VALIDATE_READ(bitStream.Read(reputation));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, spawnName));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, templateName));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, templateDescription));
|
|
VALIDATE_READ(bitStream.Read(rentDuration));
|
|
VALIDATE_READ(bitStream.Read(votes));
|
|
VALIDATE_READ(bitStream.Read(durationType));
|
|
VALIDATE_READ(bitStream.Read(renew));
|
|
VALIDATE_READ(bitStream.Read(ownerAccountID));
|
|
VALIDATE_READ(bitStream.Read(moderationStatus));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, rejectionReason));
|
|
VALIDATE_READ(bitStream.Read(lastLogoutTime));
|
|
VALIDATE_READ(bitStream.Read(dayOfMonthPlaqueWasBought));
|
|
VALIDATE_READ(bitStream.Read(repAchievementReq));
|
|
VALIDATE_READ(bitStream.Read(zonePosition.x));
|
|
VALIDATE_READ(bitStream.Read(zonePosition.y));
|
|
VALIDATE_READ(bitStream.Read(zonePosition.z));
|
|
VALIDATE_READ(bitStream.Read(maxBuildHeight));
|
|
VALIDATE_READ(bitStream.Read(rentalDate));
|
|
VALIDATE_READ(bitStream.Read(accessType));
|
|
uint32_t pathCount{};
|
|
VALIDATE_READ(bitStream.Read(pathCount));
|
|
if (static_cast<uint64_t>(pathCount) * 96 > bitStream.GetNumberOfUnreadBits()) return false;
|
|
pathPositions.resize(pathCount);
|
|
for (auto& path : pathPositions) {
|
|
VALIDATE_READ(bitStream.Read(path.x));
|
|
VALIDATE_READ(bitStream.Read(path.y));
|
|
VALIDATE_READ(bitStream.Read(path.z));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void PropertyRentalResponse::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(cloneid);
|
|
bitStream.Write(code);
|
|
bitStream.Write(propertyID);
|
|
bitStream.Write(rentdue);
|
|
}
|
|
|
|
bool PropertyRentalResponse::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(cloneid));
|
|
VALIDATE_READ(bitStream.Read(code));
|
|
VALIDATE_READ(bitStream.Read(propertyID));
|
|
VALIDATE_READ(bitStream.Read(rentdue));
|
|
return true;
|
|
}
|
|
|
|
void PropertySelectQuery::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(navOffset);
|
|
bitStream.Write(thereAreMore);
|
|
bitStream.Write(cloneId);
|
|
bitStream.Write(hasFeaturedProperty);
|
|
bitStream.Write(wasFriends);
|
|
bitStream.Write<uint32_t>(properties.size());
|
|
for (const auto& property : properties) {
|
|
bitStream.Write(property.cloneId);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, property.ownerName);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, property.name);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, property.description);
|
|
bitStream.Write(property.reputation);
|
|
bitStream.Write(property.isBff);
|
|
bitStream.Write(property.isFriend);
|
|
bitStream.Write(property.isModApproved);
|
|
bitStream.Write(property.isAlt);
|
|
bitStream.Write(property.isOwned);
|
|
bitStream.Write(property.accessType);
|
|
bitStream.Write(property.dateLastPublished);
|
|
bitStream.Write(property.performanceCost);
|
|
}
|
|
}
|
|
|
|
bool PropertySelectQuery::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(navOffset));
|
|
VALIDATE_READ(bitStream.Read(thereAreMore));
|
|
VALIDATE_READ(bitStream.Read(cloneId));
|
|
VALIDATE_READ(bitStream.Read(hasFeaturedProperty));
|
|
VALIDATE_READ(bitStream.Read(wasFriends));
|
|
uint32_t count{};
|
|
VALIDATE_READ(bitStream.Read(count));
|
|
properties.clear();
|
|
for (uint32_t i = 0; i < count; i++) {
|
|
auto& property = properties.emplace_back();
|
|
VALIDATE_READ(bitStream.Read(property.cloneId));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, property.ownerName));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, property.name));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, property.description));
|
|
VALIDATE_READ(bitStream.Read(property.reputation));
|
|
VALIDATE_READ(bitStream.Read(property.isBff));
|
|
VALIDATE_READ(bitStream.Read(property.isFriend));
|
|
VALIDATE_READ(bitStream.Read(property.isModApproved));
|
|
VALIDATE_READ(bitStream.Read(property.isAlt));
|
|
VALIDATE_READ(bitStream.Read(property.isOwned));
|
|
VALIDATE_READ(bitStream.Read(property.accessType));
|
|
VALIDATE_READ(bitStream.Read(property.dateLastPublished));
|
|
VALIDATE_READ(bitStream.Read(property.performanceCost));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void GetModelsOnProperty::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write<uint32_t>(models.size());
|
|
for (const auto& [model, item] : models) {
|
|
bitStream.Write(model);
|
|
bitStream.Write(item);
|
|
}
|
|
}
|
|
|
|
bool GetModelsOnProperty::Deserialize(RakNet::BitStream& bitStream) {
|
|
uint32_t count{};
|
|
VALIDATE_READ(bitStream.Read(count));
|
|
if (static_cast<uint64_t>(count) * 128 > bitStream.GetNumberOfUnreadBits()) return false;
|
|
models.resize(count);
|
|
for (auto& [model, item] : models) {
|
|
VALIDATE_READ(bitStream.Read(model));
|
|
VALIDATE_READ(bitStream.Read(item));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void PlaceModelResponse::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional(bitStream, position, NiPoint3Constant::ZERO);
|
|
BitStreamUtils::WriteOptional(bitStream, propertyPlaqueID, LWOOBJID_EMPTY);
|
|
BitStreamUtils::WriteOptional(bitStream, response, 0);
|
|
// WIRE BUG (kept, see the struct): the value written after rotation's flag is response, not rotation.
|
|
bitStream.Write(rotation != QuatUtils::IDENTITY);
|
|
if (rotation != QuatUtils::IDENTITY) bitStream.Write(response);
|
|
}
|
|
|
|
bool PlaceModelResponse::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, position, NiPoint3Constant::ZERO));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, propertyPlaqueID, LWOOBJID_EMPTY));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, response, 0));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, rotation, QuatUtils::IDENTITY));
|
|
return true;
|
|
}
|
|
|
|
void HandleUGCEquipPreCreateBasedOnEditMode::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(modelCount);
|
|
bitStream.Write(modelID);
|
|
}
|
|
|
|
bool HandleUGCEquipPreCreateBasedOnEditMode::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(modelCount));
|
|
VALIDATE_READ(bitStream.Read(modelID));
|
|
return true;
|
|
}
|
|
|
|
void HandleUGCEquipPostDeleteBasedOnEditMode::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(invItem);
|
|
BitStreamUtils::WriteOptional(bitStream, itemsTotal, 0);
|
|
}
|
|
|
|
bool HandleUGCEquipPostDeleteBasedOnEditMode::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(invItem));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, itemsTotal, 0));
|
|
return true;
|
|
}
|
|
|
|
void SetPropertyAccess::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional<uint8_t>(bitStream, accessType, 0);
|
|
BitStreamUtils::WriteOptional(bitStream, renew, 0);
|
|
}
|
|
|
|
bool SetPropertyAccess::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional<uint8_t>(bitStream, accessType, 0));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, renew, 0));
|
|
return true;
|
|
}
|
|
|
|
void SetPropertyAccess::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
LOG("Set privacy option to: %i", accessType);
|
|
|
|
if (PropertyManagementComponent::Instance() == nullptr) return;
|
|
|
|
PropertyManagementComponent::Instance()->SetPrivacyOption(static_cast<PropertyPrivacyOption>(accessType));
|
|
}
|
|
|
|
void UpdatePropertyOrModelForFilterCheck::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(isProperty);
|
|
bitStream.Write(ugcId);
|
|
bitStream.Write(playerId);
|
|
bitStream.Write(worldId);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, newDescription);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, newName);
|
|
}
|
|
|
|
bool UpdatePropertyOrModelForFilterCheck::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(isProperty));
|
|
VALIDATE_READ(bitStream.Read(ugcId));
|
|
VALIDATE_READ(bitStream.Read(playerId));
|
|
VALIDATE_READ(bitStream.Read(worldId));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, newDescription));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, newName));
|
|
return true;
|
|
}
|
|
|
|
void UpdatePropertyOrModelForFilterCheck::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PropertyManagementComponent::Instance()->UpdatePropertyDetails(GeneralUtils::UTF16ToWTF8(newName), GeneralUtils::UTF16ToWTF8(newDescription));
|
|
}
|
|
|
|
void QueryPropertyData::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
LOG("Entity (%i) requesting data", entity.GetLOT());
|
|
|
|
auto* propertyVendorComponent = static_cast<PropertyVendorComponent*>(entity.GetComponent(eReplicaComponentType::PROPERTY_VENDOR));
|
|
|
|
if (propertyVendorComponent != nullptr) {
|
|
propertyVendorComponent->OnQueryPropertyData(&entity, sysAddr);
|
|
}
|
|
|
|
auto* propertyManagerComponent = static_cast<PropertyManagementComponent*>(entity.GetComponent(eReplicaComponentType::PROPERTY_MANAGEMENT));
|
|
|
|
if (propertyManagerComponent != nullptr) {
|
|
propertyManagerComponent->OnQueryPropertyData(&entity, sysAddr);
|
|
}
|
|
}
|
|
|
|
void PropertyEditorBegin::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional(bitStream, distanceType, 0);
|
|
BitStreamUtils::WriteOptional(bitStream, propertyObjectID, LWOOBJID_EMPTY);
|
|
BitStreamUtils::WriteOptional(bitStream, startMode, 1);
|
|
bitStream.Write(startPaused);
|
|
}
|
|
|
|
bool PropertyEditorBegin::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, distanceType, 0));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, propertyObjectID, LWOOBJID_EMPTY));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, startMode, 1));
|
|
VALIDATE_READ(bitStream.Read(startPaused));
|
|
return true;
|
|
}
|
|
|
|
void PropertyEditorBegin::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PropertyManagementComponent::Instance()->OnStartBuilding();
|
|
|
|
Game::zoneManager->GetZoneControlObject()->OnZonePropertyEditBegin();
|
|
}
|
|
|
|
void PropertyEditorEnd::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PropertyManagementComponent::Instance()->OnFinishBuilding();
|
|
|
|
Game::zoneManager->GetZoneControlObject()->OnZonePropertyEditEnd();
|
|
}
|
|
|
|
void PropertyContentsFromClient::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(queryDB);
|
|
}
|
|
|
|
bool PropertyContentsFromClient::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(queryDB));
|
|
return true;
|
|
}
|
|
|
|
void PropertyContentsFromClient::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
User* user = UserManager::Instance()->GetUser(sysAddr);
|
|
|
|
Entity* player = Game::entityManager->GetEntity(user->GetLoggedInChar());
|
|
|
|
const auto& models = PropertyManagementComponent::Instance()->GetModels();
|
|
GetModelsOnProperty modelsOnProperty;
|
|
modelsOnProperty.target = player->GetObjectID();
|
|
modelsOnProperty.models = { models.begin(), models.end() };
|
|
LOG("Sending property models to (%llu) (%d)", modelsOnProperty.target, true);
|
|
modelsOnProperty.Send(UNASSIGNED_SYSTEM_ADDRESS);
|
|
}
|
|
|
|
void ZonePropertyModelEquipped::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional(bitStream, playerID, LWOOBJID_EMPTY);
|
|
BitStreamUtils::WriteOptional(bitStream, propertyID, LWOOBJID_EMPTY);
|
|
}
|
|
|
|
bool ZonePropertyModelEquipped::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, playerID, LWOOBJID_EMPTY));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, propertyID, LWOOBJID_EMPTY));
|
|
return true;
|
|
}
|
|
|
|
void ZonePropertyModelEquipped::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
Game::zoneManager->GetZoneControlObject()->OnZonePropertyModelEquipped();
|
|
}
|
|
|
|
void ZonePropertyModelRotated::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional(bitStream, playerID, LWOOBJID_EMPTY);
|
|
BitStreamUtils::WriteOptional(bitStream, propertyID, LWOOBJID_EMPTY);
|
|
}
|
|
|
|
bool ZonePropertyModelRotated::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, playerID, LWOOBJID_EMPTY));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, propertyID, LWOOBJID_EMPTY));
|
|
return true;
|
|
}
|
|
|
|
void ZonePropertyModelRotated::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
User* usr = UserManager::Instance()->GetUser(sysAddr);
|
|
Game::entityManager->GetZoneControlEntity()->OnZonePropertyModelRotated(usr->GetLastUsedChar()->GetEntity());
|
|
}
|
|
|
|
void PlacePropertyModel::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(modelID);
|
|
}
|
|
|
|
bool PlacePropertyModel::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(modelID));
|
|
return true;
|
|
}
|
|
|
|
void PlacePropertyModel::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PropertyManagementComponent::Instance()->UpdateModelPosition(modelID, NiPoint3Constant::ZERO, QuatUtils::IDENTITY);
|
|
}
|
|
|
|
void UpdateModelFromClient::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(modelID);
|
|
bitStream.Write(position);
|
|
BitStreamUtils::WriteOptional(bitStream, rotation, QuatUtils::IDENTITY);
|
|
}
|
|
|
|
bool UpdateModelFromClient::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(modelID));
|
|
VALIDATE_READ(bitStream.Read(position));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, rotation, QuatUtils::IDENTITY));
|
|
return true;
|
|
}
|
|
|
|
void UpdateModelFromClient::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PropertyManagementComponent::Instance()->UpdateModelPosition(modelID, position, rotation);
|
|
}
|
|
|
|
void DeleteModelFromClient::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional(bitStream, modelID, LWOOBJID_EMPTY);
|
|
BitStreamUtils::WriteOptional(bitStream, reason, 0);
|
|
}
|
|
|
|
bool DeleteModelFromClient::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, modelID, LWOOBJID_EMPTY));
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, reason, 0));
|
|
return true;
|
|
}
|
|
|
|
void DeleteModelFromClient::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PropertyManagementComponent::Instance()->DeleteModel(modelID, reason);
|
|
}
|
|
|
|
void PropertyEntranceSync::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(includeNullAddress);
|
|
bitStream.Write(includeNullDescription);
|
|
bitStream.Write(playersOwn);
|
|
bitStream.Write(updateUI);
|
|
bitStream.Write(numResults);
|
|
bitStream.Write(reputationTime);
|
|
bitStream.Write(sortMethod);
|
|
bitStream.Write(startIndex);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, filterText);
|
|
}
|
|
|
|
bool PropertyEntranceSync::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(includeNullAddress));
|
|
VALIDATE_READ(bitStream.Read(includeNullDescription));
|
|
VALIDATE_READ(bitStream.Read(playersOwn));
|
|
VALIDATE_READ(bitStream.Read(updateUI));
|
|
VALIDATE_READ(bitStream.Read(numResults));
|
|
VALIDATE_READ(bitStream.Read(reputationTime));
|
|
VALIDATE_READ(bitStream.Read(sortMethod));
|
|
VALIDATE_READ(bitStream.Read(startIndex));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, filterText));
|
|
return true;
|
|
}
|
|
|
|
void PropertyEntranceSync::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
auto* player = PlayerManager::GetPlayer(sysAddr);
|
|
|
|
auto* entranceComponent = entity.GetComponent<PropertyEntranceComponent>();
|
|
|
|
if (entranceComponent == nullptr) return;
|
|
|
|
entranceComponent->OnPropertyEntranceSync(player,
|
|
includeNullAddress,
|
|
includeNullDescription,
|
|
playersOwn,
|
|
updateUI,
|
|
numResults,
|
|
reputationTime,
|
|
sortMethod,
|
|
startIndex,
|
|
filterText,
|
|
sysAddr
|
|
);
|
|
}
|
|
|
|
void EnterProperty1::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write(index);
|
|
bitStream.Write(returnToZone);
|
|
}
|
|
|
|
bool EnterProperty1::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(bitStream.Read(index));
|
|
VALIDATE_READ(bitStream.Read(returnToZone));
|
|
return true;
|
|
}
|
|
|
|
void EnterProperty1::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
auto* player = PlayerManager::GetPlayer(sysAddr);
|
|
|
|
auto* entranceComponent = entity.GetComponent<PropertyEntranceComponent>();
|
|
if (entranceComponent != nullptr) {
|
|
entranceComponent->OnEnterProperty(player, static_cast<uint32_t>(index), returnToZone, sysAddr);
|
|
return;
|
|
}
|
|
|
|
auto multiZoneEntranceComponent = entity.GetComponent<MultiZoneEntranceComponent>();
|
|
if (multiZoneEntranceComponent != nullptr) {
|
|
multiZoneEntranceComponent->OnSelectWorld(player, static_cast<uint32_t>(index));
|
|
}
|
|
}
|
|
|
|
void UpdatePropertyPerformanceCost::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteOptional(bitStream, performanceCost, 0.0f);
|
|
}
|
|
|
|
bool UpdatePropertyPerformanceCost::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadOptional(bitStream, performanceCost, 0.0f));
|
|
return true;
|
|
}
|
|
|
|
void UpdatePropertyPerformanceCost::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
if (performanceCost == 0.0f) return;
|
|
|
|
auto zone = Game::zoneManager->GetZone();
|
|
if (!zone) {
|
|
LOG("If you see this message, something is very wrong.");
|
|
return;
|
|
}
|
|
|
|
const auto* const propertyManagementComponent = entity.GetComponent<PropertyManagementComponent>();
|
|
const auto* const ownerEntity = propertyManagementComponent ? propertyManagementComponent->GetOwner() : nullptr;
|
|
const auto* const character = ownerEntity ? ownerEntity->GetCharacter() : nullptr;
|
|
const auto& zoneID = zone->GetZoneID();
|
|
if (character && character->GetPropertyCloneID() == zoneID.GetCloneID()) {
|
|
Database::Get()->UpdatePerformanceCost(zoneID, performanceCost);
|
|
}
|
|
}
|
|
|
|
void ReportOffensiveModel::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, description);
|
|
bitStream.Write(offensiveObjectID);
|
|
}
|
|
|
|
bool ReportOffensiveModel::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, description));
|
|
VALIDATE_READ(bitStream.Read(offensiveObjectID));
|
|
return true;
|
|
}
|
|
|
|
void ReportOffensiveModel::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PlayerReports::ReportOffensiveModel(&entity, description, offensiveObjectID);
|
|
}
|
|
|
|
void ReportOffensiveProperty::Serialize(RakNet::BitStream& bitStream) const {
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, description);
|
|
bitStream.Write(propertyPlaqueObjectID);
|
|
}
|
|
|
|
bool ReportOffensiveProperty::Deserialize(RakNet::BitStream& bitStream) {
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, description));
|
|
VALIDATE_READ(bitStream.Read(propertyPlaqueObjectID));
|
|
return true;
|
|
}
|
|
|
|
void ReportOffensiveProperty::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
PlayerReports::ReportOffensiveProperty(&entity, description, propertyPlaqueObjectID);
|
|
}
|
|
|
|
ControlBehaviors::ControlBehaviors() : NetGameMsg(MessageType::Game::CONTROL_BEHAVIORS) {}
|
|
ControlBehaviors::~ControlBehaviors() = default;
|
|
|
|
void ControlBehaviors::Serialize(RakNet::BitStream& bitStream) const {
|
|
AMFArrayValue empty;
|
|
bitStream.Write<AMFBaseValue&>(args ? *args : empty);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, command);
|
|
}
|
|
|
|
bool ControlBehaviors::Deserialize(RakNet::BitStream& bitStream) {
|
|
AMFDeserialize reader;
|
|
try {
|
|
auto deserializedData = reader.Read(bitStream);
|
|
if (!deserializedData || deserializedData->GetValueType() != eAmf::Array) {
|
|
LOG("Failed to deserialize AMF data for control behaviors command: not an array");
|
|
return false;
|
|
}
|
|
|
|
args.reset(static_cast<AMFArrayValue*>(deserializedData.release()));
|
|
} catch (...) {
|
|
LOG("Failed to deserialize AMF data for control behaviors command");
|
|
return false;
|
|
}
|
|
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, command)); // Prevent DoS via unbounded command buffer
|
|
return true;
|
|
}
|
|
|
|
void ControlBehaviors::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
auto* const owner = PropertyManagementComponent::Instance()->GetOwner();
|
|
if (!owner) return;
|
|
|
|
::ControlBehaviors::Instance().ProcessCommand(&entity, *args, command, owner);
|
|
}
|
|
|
|
void GetHotPropertyData::Handle(Entity& entity, const SystemAddress& sysAddr) {
|
|
// The screen asks every time it opens; the answer is the same for everyone, so it is kept for a little while
|
|
static std::vector<HotPropertyInfo> cached;
|
|
static std::chrono::steady_clock::time_point loadedAt{};
|
|
static bool loaded = false;
|
|
const auto now = std::chrono::steady_clock::now();
|
|
if (!loaded || now - loadedAt > std::chrono::seconds(30)) {
|
|
try {
|
|
cached = LoadHotProperties();
|
|
} catch (const std::exception& ex) {
|
|
LOG("Failed to load the news screen's top properties: %s", ex.what());
|
|
cached.clear();
|
|
}
|
|
loadedAt = now;
|
|
loaded = true;
|
|
}
|
|
|
|
NewsSendHotPropertiesInfoToClient message;
|
|
message.target = entity.GetObjectID();
|
|
for (const auto index : HotPropertySlots::NewsOrder(cached.size())) message.properties.push_back(cached[index]);
|
|
message.Send(sysAddr);
|
|
}
|
|
|
|
void NewsSendHotPropertiesInfoToClient::Serialize(RakNet::BitStream& bitStream) const {
|
|
bitStream.Write<uint32_t>(properties.size());
|
|
for (const auto& info : properties) {
|
|
bitStream.Write(info.propertyId);
|
|
bitStream.Write(info.ownerId);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, info.ownerName);
|
|
bitStream.Write(info.reputation);
|
|
bitStream.Write(info.templateId);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, info.name);
|
|
BitStreamUtils::WriteLengthPrefixed<uint32_t>(bitStream, info.description);
|
|
bitStream.Write(info.performanceCost);
|
|
bitStream.Write(info.lastPublished);
|
|
bitStream.Write(info.cloneId);
|
|
}
|
|
}
|
|
|
|
bool NewsSendHotPropertiesInfoToClient::Deserialize(RakNet::BitStream& bitStream) {
|
|
uint32_t count{};
|
|
VALIDATE_READ(bitStream.Read(count));
|
|
properties.clear();
|
|
for (uint32_t i = 0; i < count; i++) {
|
|
auto& info = properties.emplace_back();
|
|
VALIDATE_READ(bitStream.Read(info.propertyId));
|
|
VALIDATE_READ(bitStream.Read(info.ownerId));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, info.ownerName));
|
|
VALIDATE_READ(bitStream.Read(info.reputation));
|
|
VALIDATE_READ(bitStream.Read(info.templateId));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, info.name));
|
|
VALIDATE_READ(BitStreamUtils::ReadLengthPrefixed<uint32_t>(bitStream, info.description));
|
|
VALIDATE_READ(bitStream.Read(info.performanceCost));
|
|
VALIDATE_READ(bitStream.Read(info.lastPublished));
|
|
VALIDATE_READ(bitStream.Read(info.cloneId));
|
|
}
|
|
return true;
|
|
}
|
|
}
|