mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-04-27 09:06:31 +00:00

Fix a race condition that would overwrite the port of zone 0 with the auth server port or a chat server port which would cause a domino effect of desynced server ports Tested that a sleep(5) in auth still allows a player to connect and login without issues