DarkflameServer/dCommon/Game.h
2023-11-18 17:33:52 -08:00

32 lines
692 B
C++

#pragma once
#include <random>
class dServer;
class Logger;
class InstanceManager;
class dChatFilter;
class dConfig;
class RakPeerInterface;
class AssetManager;
struct SystemAddress;
class EntityManager;
class dZoneManager;
class PlayerContainer;
namespace Game {
extern Logger* logger;
extern dServer* server;
extern InstanceManager* im;
extern dChatFilter* chatFilter;
extern dConfig* config;
extern std::mt19937 randomEngine;
extern RakPeerInterface* chatServer;
extern AssetManager* assetManager;
extern SystemAddress chatSysAddr;
extern bool shouldShutdown;
extern EntityManager* entityManager;
extern dZoneManager* zoneManager;
extern PlayerContainer playerContainer;
}