DarkflameServer/dNet
EmosewaMC 1afe717563 Properly exit
Properly exit based on the path taken to shutdown master.

Tested that shutting down through sigint or sigterm returns -1
Tested that a segfault exits the program properly
Need to test that players who are trying to connect while master is shutting down are not able to spawn more child worlds.
2022-12-15 05:46:03 -08:00
..
AuthPackets.cpp Remove hardcoded port number in AuthPackets 2022-11-07 01:27:48 -08:00
AuthPackets.h Remove hardcoded port number in AuthPackets 2022-11-07 01:27:48 -08:00
ChatPackets.cpp add semi-colons to macros consistently 2022-08-05 08:40:12 -05:00
ChatPackets.h format codebase 2022-07-28 08:39:57 -05:00
ClientPackets.cpp Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
ClientPackets.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
dNetCommon.h format codebase 2022-07-28 08:39:57 -05:00
dServer.cpp Properly exit 2022-12-15 05:46:03 -08:00
dServer.h Properly exit 2022-12-15 05:46:03 -08:00
MasterPackets.cpp add semi-colons to macros consistently 2022-08-05 08:40:12 -05:00
MasterPackets.h format codebase 2022-07-28 08:39:57 -05:00
PacketUtils.cpp format codebase 2022-07-28 08:39:57 -05:00
PacketUtils.h format codebase 2022-07-28 08:39:57 -05:00
WorldPackets.cpp Add ZLIB for Windows (#768) 2022-09-05 20:28:47 -07:00
WorldPackets.h format codebase 2022-07-28 08:39:57 -05:00
ZoneInstanceManager.cpp format codebase 2022-07-28 08:39:57 -05:00
ZoneInstanceManager.h format codebase 2022-07-28 08:39:57 -05:00