mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 02:08:20 +00:00
554a9a6806
* fix: more include changes * fix: remove dZoneManager from global include * fix: dDatabase * fix: dCommon * fix: object libs * fix: rebase * fix: bcrypt * wip: try simplified connector build * fix: update dockerfile * fix: mariadb C/C++ on apple * feat: Move scripts to CMAKE_MODULE_PATH * fix: dPropertyBehaviors * fix: macos? * fix: Dockerfile * fix: macos? * fix: macos? * fix: macos? * fix: macos? * fix: macos? * try: install_name_tool * fix not building on unix * fix include paths * Remove code changes Will fix in another PR. * format pass remove 2 more included directories. remove commented out code add status to messages * comments and format surround include directories with quotes remove commented out code remove debug messages * Update CMakeLists.txt --------- Co-authored-by: David Markowitz <EmosewaMC@gmail.com> Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
33 lines
870 B
CMake
33 lines
870 B
CMake
set(DDATABASE_GAMEDATABASE_SOURCES
|
|
"Database.cpp"
|
|
)
|
|
|
|
add_subdirectory(MySQL)
|
|
|
|
foreach(file ${DDATABSE_DATABSES_MYSQL_SOURCES})
|
|
set(DDATABASE_GAMEDATABASE_SOURCES ${DDATABASE_GAMEDATABASE_SOURCES} "MySQL/${file}")
|
|
endforeach()
|
|
|
|
add_library(dDatabaseGame STATIC ${DDATABASE_GAMEDATABASE_SOURCES})
|
|
target_include_directories(dDatabaseGame PUBLIC "."
|
|
"ITables" PRIVATE "MySQL"
|
|
"${PROJECT_SOURCE_DIR}/dCommon"
|
|
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
|
|
)
|
|
target_link_libraries(dDatabaseGame
|
|
PUBLIC MariaDB::ConnCpp
|
|
INTERFACE dCommon)
|
|
|
|
# Glob together all headers that need to be precompiled
|
|
file(
|
|
GLOB HEADERS_DDATABASE_GAME
|
|
LIST_DIRECTORIES false
|
|
ITables/*.h
|
|
)
|
|
|
|
# Need to specify to use the CXX compiler language here or else we get errors including <string>.
|
|
target_precompile_headers(
|
|
dDatabaseGame PRIVATE
|
|
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE_GAME}>"
|
|
)
|