mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-09 01:38:20 +00:00
49 lines
965 B
C++
49 lines
965 B
C++
#pragma once
|
|
|
|
#include "Singleton.h"
|
|
|
|
//Navmesh includes:
|
|
#include "Recast.h"
|
|
#include "DetourNavMesh.h"
|
|
#include "DetourNavMeshBuilder.h"
|
|
#include "DetourNavMeshQuery.h"
|
|
|
|
#include <vector>
|
|
#include <map>
|
|
|
|
#include "dNavMesh.h"
|
|
|
|
class NiPoint3;
|
|
class dpEntity;
|
|
class dpGrid;
|
|
|
|
class dpWorld : public Singleton<dpWorld> {
|
|
public:
|
|
void Initialize(unsigned int zoneID, bool generateNewNavMesh = true);
|
|
void Reload();
|
|
|
|
~dpWorld();
|
|
|
|
bool ShouldUseSP(unsigned int zoneID);
|
|
bool IsLoaded() const { return m_NavMesh->GetdtNavMesh() != nullptr; }
|
|
|
|
void StepWorld(float deltaTime);
|
|
|
|
void AddEntity(dpEntity* entity);
|
|
void RemoveEntity(dpEntity* entity);
|
|
|
|
dNavMesh* GetNavMesh() { return m_NavMesh; }
|
|
|
|
private:
|
|
dpGrid* m_Grid;
|
|
bool phys_spatial_partitioning = 1;
|
|
int phys_sp_tilesize = 205;
|
|
int phys_sp_tilecount = 12;
|
|
|
|
std::vector<dpEntity*> m_StaticEntities;
|
|
std::vector<dpEntity*> m_DynamicEntites;
|
|
|
|
dNavMesh* m_NavMesh = nullptr;
|
|
uint32_t m_ZoneID = 0;
|
|
};
|