DarkflameServer/dScripts
David Markowitz 7fcbb9507b
feat: re-write leaderboards again and fully remove mysql dependency outside of database (#1662)
* simplify leaderboard code, fully abstract database

* update exception catching

* update exception catching and sql references, remove ugc from gamemessages

fix deleting model

remove unrelated changes

Update GameMessages.cpp

* remove ugc from gamemessages

* Update GameMessages.cpp

* Update Leaderboard.cpp

* bug fixes

* fix racing leaderboard

* remove extra stuff

* update
2024-12-06 05:03:47 -06:00
..
02_server Fixed Misspelling of Tresure variable for petcomponent (#1617) 2024-11-17 18:48:48 -08:00
ai Update BaseFootRaceManager.cpp (#1657) 2024-11-27 16:26:10 -06:00
client fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
EquipmentScripts fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
EquipmentTriggers fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
zone feat: Add MovingAI pathing for NPCs without combatAI (#1509) 2024-03-26 21:06:22 -05:00
ActivityManager.cpp feat: re-write leaderboards again and fully remove mysql dependency outside of database (#1662) 2024-12-06 05:03:47 -06:00
ActivityManager.h Scripts: Fix ambiguous base class (#1216) 2023-10-09 15:31:25 -05:00
BaseConsoleTeleportServer.cpp chore: Simplify and move Player functionality to relevant component (#1408) 2024-01-12 11:39:51 -06:00
BaseConsoleTeleportServer.h format codebase 2022-07-28 08:39:57 -05:00
BasePropertyServer.cpp properties: fix visiting multiple owned by same person (#1325) 2023-12-01 10:13:01 -06:00
BasePropertyServer.h Scripts: Fix ambiguous base class (#1216) 2023-10-09 15:31:25 -05:00
BaseRandomServer.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
BaseRandomServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseSurvivalServer.cpp chore: Simplify and move Player functionality to relevant component (#1408) 2024-01-12 11:39:51 -06:00
BaseSurvivalServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BaseWavesGenericEnemy.h Scripts: Fix ambiguous base class (#1216) 2023-10-09 15:31:25 -05:00
BaseWavesServer.cpp chore: Simplify and move Player functionality to relevant component (#1408) 2024-01-12 11:39:51 -06:00
BaseWavesServer.h format codebase 2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
ChooseYourDestinationNsToNt.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Remove multiple Script syntax (#1496) 2024-03-06 19:49:29 -06:00
CppScripts.cpp Chore: split VE script up (#1598) 2024-05-27 01:24:48 -05:00
CppScripts.h Remove multiple Script syntax (#1496) 2024-03-06 19:49:29 -06:00
Darkitect.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
Darkitect.h Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
InvalidScript.cpp fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
InvalidScript.h fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
NPCAddRemoveItem.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NPCAddRemoveItem.h Scripts: Fix ambiguous base class (#1216) 2023-10-09 15:31:25 -05:00
NtFactionSpyServer.cpp Script: Fix unupdated new component (#1236) 2023-10-23 13:25:07 -07:00
NtFactionSpyServer.h fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
ScriptedPowerupSpawner.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
ScriptedPowerupSpawner.h format codebase 2022-07-28 08:39:57 -05:00
SpawnPetBaseServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
SpawnPetBaseServer.h format codebase 2022-07-28 08:39:57 -05:00