DarkflameServer/dScripts/ai
David Markowitz 15dc5feeb5
feat: start car races if you "equip" the car near the car pad; add more old ns scripts to ignore list (#1681)
* brother

* use some better logic

* Implement spider boss msg script

tested that the message now shows up when hitting the survival spider entrance area

* add drag to start race feature
2024-12-17 21:04:35 -06:00
..
ACT Update BaseFootRaceManager.cpp (#1657) 2024-11-27 16:26:10 -06:00
AG feat: start car races if you "equip" the car near the car pad; add more old ns scripts to ignore list (#1681) 2024-12-17 21:04:35 -06:00
FV fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
GENERAL fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
GF feat: start car races if you "equip" the car near the car pad; add more old ns scripts to ignore list (#1681) 2024-12-17 21:04:35 -06:00
MINIGAME fix: laggy property models (and probably more) (#1646) 2024-11-17 20:44:35 -06:00
NP fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
NS fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
PETS fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
PROPERTY fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
RACING feat: Dragonmaw (#1562) 2024-05-10 09:22:26 -05:00
SPEC fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
WILD fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00