..
AirMovementBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
2022-12-16 15:23:02 -06:00
AirMovementBehavior.h
Cleanup behavior bitstream reads ( #888 )
2022-12-16 15:23:02 -06:00
AndBehavior.cpp
convert to unix line endings
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AndBehavior.h
convert to unix line endings
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ApplyBuffBehavior.cpp
format codebase
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ApplyBuffBehavior.h
format codebase
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AreaOfEffectBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
2022-12-16 15:23:02 -06:00
AreaOfEffectBehavior.h
convert to unix line endings
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AttackDelayBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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AttackDelayBehavior.h
convert to unix line endings
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BasicAttackBehavior.cpp
Fix crash in BasicAttackBehavior ( #862 )
2022-12-15 22:10:58 -08:00
BasicAttackBehavior.h
Fix crash in BasicAttackBehavior ( #862 )
2022-12-15 22:10:58 -08:00
Behavior.cpp
Add change idle flags behavior and GM ( #871 )
2022-12-16 15:24:13 -06:00
Behavior.h
convert to unix line endings
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BehaviorBranchContext.cpp
convert to unix line endings
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BehaviorBranchContext.h
convert to unix line endings
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BehaviorContext.cpp
convert to unix line endings
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BehaviorContext.h
convert to unix line endings
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BehaviorSlot.h
convert to unix line endings
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BehaviorTemplates.cpp
convert to unix line endings
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BehaviorTemplates.h
convert to unix line endings
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BlockBehavior.cpp
convert to unix line endings
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BlockBehavior.h
convert to unix line endings
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BuffBehavior.cpp
convert to unix line endings
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BuffBehavior.h
convert to unix line endings
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CarBoostBehavior.cpp
format codebase
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CarBoostBehavior.h
format codebase
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ChainBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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ChainBehavior.h
convert to unix line endings
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ChangeIdleFlagsBehavior.cpp
Add change idle flags behavior and GM ( #871 )
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ChangeIdleFlagsBehavior.h
Add change idle flags behavior and GM ( #871 )
2022-12-16 15:24:13 -06:00
ChangeOrientationBehavior.cpp
format codebase
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ChangeOrientationBehavior.h
format codebase
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ChargeUpBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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ChargeUpBehavior.h
convert to unix line endings
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ClearTargetBehavior.cpp
convert to unix line endings
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ClearTargetBehavior.h
convert to unix line endings
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CMakeLists.txt
Add change idle flags behavior and GM ( #871 )
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DamageAbsorptionBehavior.cpp
convert to unix line endings
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DamageAbsorptionBehavior.h
convert to unix line endings
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DamageReductionBehavior.cpp
format codebase
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DamageReductionBehavior.h
format codebase
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DurationBehavior.cpp
convert to unix line endings
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DurationBehavior.h
convert to unix line endings
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EmptyBehavior.cpp
convert to unix line endings
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EmptyBehavior.h
convert to unix line endings
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EndBehavior.cpp
convert to unix line endings
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EndBehavior.h
convert to unix line endings
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ForceMovementBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
2022-12-16 15:23:02 -06:00
ForceMovementBehavior.h
convert to unix line endings
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HealBehavior.cpp
convert to unix line endings
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HealBehavior.h
convert to unix line endings
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ImaginationBehavior.cpp
convert to unix line endings
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ImaginationBehavior.h
convert to unix line endings
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ImmunityBehavior.cpp
convert to unix line endings
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ImmunityBehavior.h
convert to unix line endings
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InterruptBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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InterruptBehavior.h
convert to unix line endings
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JetPackBehavior.cpp
Implement flying command ( #713 )
2022-08-06 01:19:34 -07:00
JetPackBehavior.h
format codebase
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KnockbackBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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KnockbackBehavior.h
convert to unix line endings
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LootBuffBehavior.cpp
format codebase
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LootBuffBehavior.h
format codebase
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MovementSwitchBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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MovementSwitchBehavior.h
convert to unix line endings
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NpcCombatSkillBehavior.cpp
convert to unix line endings
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NpcCombatSkillBehavior.h
convert to unix line endings
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OverTimeBehavior.cpp
Add Delete Inventory Slash Command ( #865 )
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OverTimeBehavior.h
format codebase
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PlayEffectBehavior.cpp
convert to unix line endings
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PlayEffectBehavior.h
convert to unix line endings
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ProjectileAttackBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
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ProjectileAttackBehavior.h
convert to unix line endings
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PullToPointBehavior.cpp
convert to unix line endings
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PullToPointBehavior.h
convert to unix line endings
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RemoveBuffBehavior.cpp
Add Remove Buff Behavior and patch infinite use Imagination Backpack( #845 )
2022-11-27 16:40:14 -08:00
RemoveBuffBehavior.h
Add Remove Buff Behavior and patch infinite use Imagination Backpack( #845 )
2022-11-27 16:40:14 -08:00
RepairBehavior.cpp
convert to unix line endings
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RepairBehavior.h
convert to unix line endings
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SkillCastFailedBehavior.cpp
convert to unix line endings
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SkillCastFailedBehavior.h
convert to unix line endings
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SkillEventBehavior.cpp
format codebase
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SkillEventBehavior.h
format codebase
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SpawnBehavior.cpp
convert to unix line endings
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SpawnBehavior.h
convert to unix line endings
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SpawnQuickbuildBehavior.cpp
convert to unix line endings
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SpawnQuickbuildBehavior.h
convert to unix line endings
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SpeedBehavior.cpp
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes ( #856 )
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SpeedBehavior.h
Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes ( #856 )
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StartBehavior.cpp
convert to unix line endings
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StartBehavior.h
convert to unix line endings
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StunBehavior.cpp
Cleanup behavior bitstream reads ( #888 )
2022-12-16 15:23:02 -06:00
StunBehavior.h
convert to unix line endings
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SwitchBehavior.cpp
Add change idle flags behavior and GM ( #871 )
2022-12-16 15:24:13 -06:00
SwitchBehavior.h
convert to unix line endings
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SwitchMultipleBehavior.cpp
Fix stream reads ( #894 )
2022-12-18 06:49:13 -08:00
SwitchMultipleBehavior.h
convert to unix line endings
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TacArcBehavior.cpp
Fix stream reads ( #894 )
2022-12-18 06:49:13 -08:00
TacArcBehavior.h
convert to unix line endings
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TargetCasterBehavior.cpp
convert to unix line endings
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TargetCasterBehavior.h
convert to unix line endings
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TauntBehavior.cpp
format codebase
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TauntBehavior.h
format codebase
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VentureVisionBehavior.cpp
format codebase
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VentureVisionBehavior.h
format codebase
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VerifyBehavior.cpp
convert to unix line endings
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VerifyBehavior.h
convert to unix line endings
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