DarkflameServer/dGame
Aaron Kimbrell c415d0520a
Implement some more trigger event calls and command handlers (#989)
* Implement some trigger event calls
and command handlers

* add zone summary dimissed GM

* break and remove log

* some cleanup in Gather Targets
and blocking out

* fix default value of unlock for play cinematic

* Log on errors
add enum for physics effect type
simplify nipoint3 logic
check arg count
add enum for End behavior

* tryparse for nipoint3

* totally didn't forget to include it

* bleh c++ is blah

* ???

* address feedback

* Fix for #1028
2023-03-25 05:26:39 -05:00
..
dBehaviors CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
dComponents Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
dEntity format codebase 2022-07-28 08:39:57 -05:00
dGameMessages Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
dInventory CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
dMission CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
dPropertyBehaviors Make ControlBehavior messages far more modular (#991) 2023-02-16 11:30:33 -06:00
dUtilities Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
Character.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
Character.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Entity.cpp Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
Entity.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
EntityManager.cpp Implement some more trigger event calls and command handlers (#989) 2023-03-25 05:26:39 -05:00
EntityManager.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
LeaderboardManager.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
LeaderboardManager.h format codebase 2022-07-28 08:39:57 -05:00
Player.cpp breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
Player.h convert to unix line endings 2022-08-05 22:01:59 -05:00
TeamManager.cpp format codebase 2022-07-28 08:39:57 -05:00
TeamManager.h format codebase 2022-07-28 08:39:57 -05:00
TradingManager.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
User.h breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.cpp breakout gmlevel into a scoped enum (#996) 2023-03-24 18:16:45 -05:00
UserManager.h format codebase 2022-07-28 08:39:57 -05:00