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LWOSimplePhysicsComponent::Deserialize (0x00be4b00) reads the velocity and the motion state each behind its own flag bit. DLU cleared both dirty flags when it wrote a construction, which goes only to the client the object came into range of, so the clients already watching it never got a change that was waiting for the next update. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
6.6 KiB
6.6 KiB