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LWOCharacterComponent::SendMessage (0x00d34330), IsValidPVPTarget: the target is never the player itself. LWODestroyableComponent's IsEnemy asks it for every character. DLU called a player with PVP on an enemy of itself. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
36 KiB
36 KiB