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adc9cd2876
* saving from a test works * testing works * Update SavingTests.cpp * test dServer stuff * tests * use dummy database and add missing pure fns * add more tests * add more tests * add rocket tests * Update BuffComponent.h * Update test_xml_data.xml * Update SavingTests.cpp * update
17 lines
340 B
C++
17 lines
340 B
C++
#pragma once
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#include <string>
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#include <conncpp.hpp>
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#include "GameDatabase.h"
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namespace Database {
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void Connect();
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GameDatabase* Get();
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void Destroy(std::string source = "");
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// Used for assigning a test database as the handler for database logic.
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// Do not use in production code.
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void _setDatabase(GameDatabase* const db);
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};
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