mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-11-14 07:47:13 +00:00
A trade used the LOT and the count from the offer as the player sent it. The offer is now resolved when it arrives and again when the trade completes: the LOT comes from the held item, the count stops at the held count, and an offer that names an unknown item, the same item twice or a count of 0 is refused. The other player only receives an item that was taken from the offering player. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
96 lines
2.4 KiB
C++
96 lines
2.4 KiB
C++
#pragma once
|
|
|
|
#include "Entity.h"
|
|
|
|
#include <functional>
|
|
#include <map>
|
|
#include <memory>
|
|
#include <optional>
|
|
#include <vector>
|
|
|
|
struct TradeItem {
|
|
LWOOBJID itemId;
|
|
LOT itemLot;
|
|
uint32_t itemCount;
|
|
|
|
bool operator==(const TradeItem& other) const = default;
|
|
};
|
|
|
|
// What a player holds of an item they offered
|
|
struct HeldTradeItem {
|
|
LOT lot;
|
|
uint32_t count;
|
|
};
|
|
|
|
class Trade {
|
|
public:
|
|
/**
|
|
* Checks the items a player offered against the items they hold.
|
|
* @param offered the items as the player sent them
|
|
* @param findHeld gives the held item with an ID, or nothing if the player has no such item
|
|
* @return the offer with every LOT taken from the held item and every count limited to the held count,
|
|
* or nothing if the offer names an item the player does not hold, the same item twice or a count of 0
|
|
*/
|
|
static std::optional<std::vector<TradeItem>> ResolveOffer(
|
|
const std::vector<TradeItem>& offered,
|
|
const std::function<std::optional<HeldTradeItem>(LWOOBJID)>& findHeld);
|
|
|
|
explicit Trade(LWOOBJID tradeId, LWOOBJID participantA, LWOOBJID participantB);
|
|
~Trade();
|
|
|
|
LWOOBJID GetTradeId() const;
|
|
|
|
bool IsParticipant(LWOOBJID playerId) const;
|
|
|
|
LWOOBJID GetParticipantA() const;
|
|
LWOOBJID GetParticipantB() const;
|
|
|
|
Entity* GetParticipantAEntity() const;
|
|
Entity* GetParticipantBEntity() const;
|
|
|
|
void SetCoins(LWOOBJID participant, uint64_t coins);
|
|
void SetItems(LWOOBJID participant, std::vector<TradeItem> items);
|
|
void SetAccepted(LWOOBJID participant, bool value);
|
|
|
|
void Complete();
|
|
void Cancel(const LWOOBJID canceller);
|
|
|
|
void SendUpdateToOther(LWOOBJID participant);
|
|
|
|
private:
|
|
LWOOBJID m_TradeId = LWOOBJID_EMPTY;
|
|
LWOOBJID m_ParticipantA = LWOOBJID_EMPTY;
|
|
LWOOBJID m_ParticipantB = LWOOBJID_EMPTY;
|
|
|
|
uint64_t m_CoinsA = 0;
|
|
uint64_t m_CoinsB = 0;
|
|
|
|
std::vector<TradeItem> m_ItemsA{};
|
|
std::vector<TradeItem> m_ItemsB{};
|
|
|
|
bool m_AcceptedA = false;
|
|
bool m_AcceptedB = false;
|
|
};
|
|
|
|
|
|
class TradingManager {
|
|
public:
|
|
static TradingManager* Instance() {
|
|
if (!m_Address) {
|
|
m_Address = new TradingManager();
|
|
}
|
|
|
|
return m_Address;
|
|
}
|
|
|
|
const std::unique_ptr<Trade>& GetTrade(LWOOBJID tradeId) const;
|
|
const std::unique_ptr<Trade>& GetPlayerTrade(LWOOBJID playerId) const;
|
|
void CancelTrade(const LWOOBJID canceller, LWOOBJID tradeId, const bool sendCancelMessage = true);
|
|
void NewTrade(LWOOBJID participantA, LWOOBJID participantB);
|
|
|
|
private:
|
|
static TradingManager* m_Address; //For singleton method
|
|
|
|
std::unordered_map<LWOOBJID, std::unique_ptr<Trade>> trades;
|
|
};
|