DarkflameServer/dGame
2022-06-27 20:11:48 -07:00
..
dBehaviors Revert "Implement Precompiled Headers" 2022-06-27 20:11:48 -07:00
dComponents Revert "Implement Precompiled Headers" 2022-06-27 20:11:48 -07:00
dEntity Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dGameMessages Revert "Implement Precompiled Headers" 2022-06-27 20:11:48 -07:00
dInventory Revert "Implement Precompiled Headers" 2022-06-27 20:11:48 -07:00
dMission Revert "Implement Precompiled Headers" 2022-06-27 20:11:48 -07:00
dUtilities First volume of optimizations 2022-06-22 01:22:59 -07:00
Character.cpp Specified enum 2022-04-23 20:32:31 -07:00
Character.h Moved retroactive flag check to Character.cpp 2022-01-19 17:34:53 -08:00
Entity.cpp Move to new branch 2022-06-19 00:14:33 -07:00
Entity.h remove children 2022-06-16 17:50:33 -07:00
EntityManager.cpp The shooting Gallery now properly ends when a player leaves the instance 2022-06-19 01:40:16 -07:00
EntityManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LeaderboardManager.cpp Fixed display logic for NS Survival leaderboard 2022-05-25 02:03:40 +00:00
LeaderboardManager.h Leaderboard Scoring Updates 2021-12-21 22:15:29 -05:00
Player.cpp Move to new branch 2022-06-19 00:14:33 -07:00
Player.h patched coin exploit 2021-12-11 13:21:00 +00:00
TeamManager.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
TeamManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
TradingManager.cpp loot source for item drops 2022-04-23 20:35:34 -07:00
TradingManager.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
User.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
User.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
UserManager.cpp Vault corrections 2022-04-13 01:50:06 -07:00
UserManager.h Changed pants query and removed extra comments 2022-03-24 00:30:52 -07:00