DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDTable.h
David Markowitz d2aeebcd46
chore: Move database storage containers to be translation unit local to allow for safe references (#1434)
* Move CDClientManager to be a namespace

Tested that worlds still load data as expected.  Had no use being a singleton anyways.

* Move cdclient data storage to tu local containers

Allows some data from these containers to be saved on object by reference instead of always needing to copy.

iteration 2

- move all unnamed namespace containers to a singular spot
- use macro for template specialization and variable declaration
- use templates to allow for as little copy paste of types and functions as possible

* remember to use typename!

compiler believes T::StorageType is accessing a member, not a type.

* Update CDClientManager.cpp

* move to cpp?
2024-02-09 07:37:58 -06:00

51 lines
1.3 KiB
C++

#pragma once
#include "CDClientDatabase.h"
#include "CDClientManager.h"
#include "Singleton.h"
#include "DluAssert.h"
#include <functional>
#include <string>
#include <vector>
#include <map>
#include <cstdint>
// CPPLinq
#ifdef _WIN32
#define NOMINMAX
// windows.h has min and max macros that breaks cpplinq
#endif
#include "cpplinq.hpp"
// Used for legacy
#define UNUSED(x)
// Enable this to skip some unused columns in some tables
#define UNUSED_COLUMN(v)
// Use this to skip unused defaults for unused entries in some tables
#define UNUSED_ENTRY(v, x)
#pragma warning (disable : 4244) //Disable double to float conversion warnings
// #pragma warning (disable : 4715) //Disable "not all control paths return a value"
template<class Table, typename Storage>
class CDTable : public Singleton<Table> {
public:
typedef Storage StorageType;
protected:
virtual ~CDTable() = default;
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] StorageType& GetEntriesMutable() const {
return CDClientManager::GetEntriesMutable<Table>();
}
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] const StorageType& GetEntries() const {
return GetEntriesMutable();
}
};