mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-26 23:43:34 +00:00
f22bf24663
As part of the base enemy mech script its faction should be updated to 4 to make sure it's seen as an enemy by the client. The AgDarklingMech script has been deleted as its functionality was essentially that of BaseEnemyMech and thus no longer necessary.
9 lines
174 B
C++
9 lines
174 B
C++
#include "AmDarklingMech.h"
|
|
#include "DestroyableComponent.h"
|
|
|
|
void AmDarklingMech::OnStartup(Entity* self)
|
|
{
|
|
BaseEnemyMech::OnStartup(self);
|
|
qbTurretLOT = 13171;
|
|
}
|