DarkflameServer/dGame/dUtilities/SlashCommands
wincent 4004534732 Initial work on TCP transport layer:
* Optionally compiled additional TCP transport layer.
* Config to enable it.
* Tested and functional with lcdr's tcpudp dll, udp being disabled in the dll due to port issues.
* Removed unused RakNet replica manager and id manager. We've got our own replica manager since pre-open-source.
* Utilizes async boost behavior.

Todo:
* Figure out how to do ping calculations.
* Fix crashes on universe shutdown.
* Test TLS on a VPS.
* Remove unnecessary logging.
* Test with lots of clients.
* Finish "master" to "manager" naming refactor.
2024-10-13 22:42:59 +02:00
..
CMakeLists.txt chore: split out slash commands into multiple files (#1539) 2024-04-09 20:15:51 -05:00
DEVGMCommands.cpp Initial work on TCP transport layer: 2024-10-13 22:42:59 +02:00
DEVGMCommands.h add include guards (#1569) 2024-05-16 04:30:00 -05:00
GMGreaterThanZeroCommands.cpp no feedback if empty 2024-06-03 22:51:46 -05:00
GMGreaterThanZeroCommands.h feat: spectate command 2024-06-03 21:50:12 -05:00
GMZeroCommands.cpp Client commands implementation (#1592) 2024-05-22 08:32:24 -05:00
GMZeroCommands.h Client commands implementation (#1592) 2024-05-22 08:32:24 -05:00